If a complete circuit C2 doesn't obey the restrictions of C1, then
C2 cannot block C1.
The patch here is a little big-ish, since we can no longer look
through all the complete circuits and all the waiting circuits on a
single pass: we have to find the best waiting circuit first.
This is an important thing I hadn't considered when writing prop271:
sometimes you have to restrict what guard you use for a particular
circuit. Most frequently, that would be because you plan to use a
certain node as your exit, and so you can't choose that for your
guard.
This change means that the upgrade-waiting-circuits algorithm needs
a slight tweak too: circuit A cannot block circuit B from upgrading
if circuit B needs to follow a restriction that circuit A does not
follow.
I had been asking myself, "hey, doesn't the new code need to look at
this "info" parameter? The old code did!" But it turns out that the
old code hasn't, since 05f7336624.
So instead of "support this!" the comment now says "we can remove
this!"
George pointed out that (-1,0,1) for (never usable, maybe usable
later, usable right now) was a pretty rotten convention that made
the code harder to read.
Here we handle most (all?) of the remaining tasks, and fix some
bugs, in the prop271 bridge implementation.
* We record bridge identities as we learn them.
* We only call deprecated functions from bridges.c when the
deprecated guard algorithm is in use.
* We update any_bridge_descriptors_known() and
num_bridges_usable() to work correctly with the new backend
code. (Previously, they called into the guard selection logic.
* We update bridge directory fetches to work with the new
guard code.
* We remove some erroneous assertions where we assumed that we'd
never load a guard that wasn't for the current selection.
Also, we fix a couple of typos.
Still missing is functionality for picking bridges when we don't
know a descriptor for them yet, and functionality for learning a
bridge ID.
Everything else remains (basically) the same. Neat!
This includes:
* making bridge_info_t exposed but opaque
* allowing guards where we don't know an identity
* making it possible to learn the identity of a guard
* creating a guard that lacks a node_t
* remembering a guard's address and port.
* Looking up a guard by address and port.
* Only enforcing the rule that we need a live consensus to update
the "listed" status for guards when we are not using bridges.
This is safe, because no entry_guard_t ever outlives its
guard_selection_t.
I want this because now that multiple guard selections can be active
during one tor session, we should make sure that any information we
register about guards is with respect to the selection that they came
from.
Currently, this code doesn't actually have the contexts behave
differently, (except for the legacy context), but it does switch
back and forth between them nicely.
If a guard becomes primary as a result of confirming it, consider
the circuit through that guard as a primary circuit.
Also, note open questions on behavior when confirming nonprimary guards
Some of these will get torrc options to override them too; this
is just the mechanical conversion.
Also, add documentation for a couple of undocumented (but now used)
parameters.
To do this, it makes sense to treat legacy guards as a separate
guard_selection_t *, and handle them separately. This also means we
add support here for having multiple guard selections.
Note that we don't persist pathbias information yet; that will take
some refactoring.
This patch doesn't cover every case; omitted cases are marked with
"XXXX prop271", as usual. It leaves both the old interface and the
new interface for guard status notification, since they don't
actually work in the same way: the new API wants to be told when a
circuit has failed or succeeded, whereas the old API wants to know
when a channel has failed or succeeded.
I ran into some trouble with directory guard stuff, since when we
pick the directory guard, we don't actually have a circuit to
associate it with. I solved that by allowing guard states to be
associated with directory connections, not just circuits.
I expect we'll be ripping this out somewhere in 0.3.0, but let's
keep it around for a little while in case it turns out to be the
only way to avert disaster?
When a nonprimary guard's circuit is complete, we don't call it
actually usable until we are pretty sure that every better guard
is indeed not going to give us a working circuit.
Here we add a little bit of state to origin circuits, and set up
the necessary functions for the circuit code to call in order to
find guards, use guards, and decide when circuits can be used.
There's also an incomplete function for the hard part of the
circuit-maintenance code, where we figure out whether any waiting
guards are ready to become usable.
(This patch finally uses the handle.c code to make safe handles to
entry_guard_t objects, so that we are allowed to free an
entry_guard_t without checking whether any origin_circuit_t is
holding a reference to it.)
This code handles:
* Maintaining the sampled set, the filtered set, and the
usable_filtered set.
* Maintaining the confirmed and primary guard lists.
* Picking guards for circuits, and updating guard state when
circuit state changes.
Additionally, I've done code structure movement: even more constants
and structures from entrynodes.c have become ENTRYNODES_PRIVATE
fields of entrynodes.h.
I've also included a bunch of documentation and a bunch of unit
tests. Coverage on the new code is pretty high.
I've noted important things to resolve before this branch is done
with the /XXXX.*prop271/ regex.
These are taken from the proposal, and defined there. Some of them
should turn into consensus parameters.
Also, remove some dead code that was there to make compilation work,
and use ATTR_UNUSED like a normal person.
The previous commit, in moving a bunch of functions to bridges.c,
broke compilation because bridges.c required two entry points to
entrynodes.c it didn't have.
This patch is just:
* Code movement
* Adding headers here and there as needed
* Adding a bridges_free_all() with a call to it.
It breaks compilation, since the bridge code needed to make exactly
2 calls into entrynodes.c internals. I'll fix those in the next
commit.
The encoding code is very straightforward. The decoding code is a
bit tricky, but clean-ish. The sampling code is untested and
probably needs more work.
This was a relatively mechanical change. First, I added an accessor
function for the pathbias-state field of a guard. Then I did a
search-and-replace in circpathbias.c to replace "guard->pb." with
"pb->". Finally, I made sure that "pb" was declared whenever it was
needed.
The entry_guard_t structure should really be opaque, so that we
can change its contents and have the rest of Tor not care.
This commit makes it "mostly opaque" -- circpathbias.c can still see
inside it. (I'm making circpathbias.c exempt since it's the only
part of Tor outside of entrynodes.c that made serious use of
entry_guard_t internals.)
Clients that use bridges were ignoring their cached microdesc-flavor
consensus files, because they only thought they should use the microdesc
flavor once they had a known-working bridge that could offer microdescs,
and at first boot no bridges are known-working.
This bug caused bridge-using clients to download a new microdesc consensus
on each startup.
Fixes bug 20269; bugfix on 0.2.3.12-alpha.
base16_decodes() now returns the number of decoded bytes. It's interface
changes from returning a "int" to a "ssize_t". Every callsite now checks the
returned value.
Fixes#14013
Signed-off-by: David Goulet <dgoulet@torproject.org>
So, back long ago, XXX012 meant, "before Tor 0.1.2 is released, we
had better revisit this comment and fix it!"
But we have a huge pile of such comments accumulated for a large
number of released versions! Not cool.
So, here's what I tried to do:
* 0.2.9 and 0.2.8 are retained, since those are not yet released.
* XXX+ or XXX++ or XXX++++ or whatever means, "This one looks
quite important!"
* The others, after one-by-one examination, are downgraded to
plain old XXX. Which doesn't mean they aren't a problem -- just
that they cannot possibly be a release-blocking problem.
Regardless of the setting of ExtendAllowPrivateAddresses.
This fixes a bug with pluggable transports that ignore the
(potentially private) address in their bridge line.
Fixes bug 18517; bugfix on 23b088907f in tor-0.2.8.1-alpha.
When ClientPreferIPv6ORPort is auto, bridges prefer the configured
bridge ORPort address. Otherwise, they use the value of the option.
Other clients prefer IPv4 ORPorts if ClientPreferIPv6ORPort is auto.
When ClientPreferIPv6DirPort is auto, all clients prefer IPv4 DirPorts.
ClientUseIPv4 0 tells tor to avoid IPv4 client connections.
ClientPreferIPv6DirPort 1 tells tor to prefer IPv6 directory connections.
Refactor policy for IPv4/IPv6 preferences.
Fix a bug where node->ipv6_preferred could become stale if
ClientPreferIPv6ORPort was changed after the consensus was loaded.
Update documentation, existing code, add unit tests.
Incidently, this fixes a bug where the maximum value was never used when
only using crypto_rand_int(). For instance this example below in
rendservice.c never gets to INTRO_POINT_LIFETIME_MAX_SECONDS.
int intro_point_lifetime_seconds =
INTRO_POINT_LIFETIME_MIN_SECONDS +
crypto_rand_int(INTRO_POINT_LIFETIME_MAX_SECONDS -
INTRO_POINT_LIFETIME_MIN_SECONDS);
Signed-off-by: David Goulet <dgoulet@ev0ke.net>
If the guard unreachable_since variable was set, the status "up" was
reported which is wrong. This adds the "down" status followed by the
unreachable_since time value.
Fixes#14184
Signed-off-by: David Goulet <dgoulet@ev0ke.net>
After connectivity problems, only try connecting to bridges which
are currently configured; don't mark bridges which we previously
used but are no longer configured. Fixes 14216. Reported by
and fix provided by arma.
When I made time parsing more strict, I broke the
EntryGuardDownSince line, which relied on two concatenated ISO times
being parsed as a single time.
Fixes bug 14136. Bugfix on 7984fc1531. Bug not in any released
version of Tor.
"Maybe this time should be reduced, since we are considering
guard-related changes as quite important? It would be a pity to
settle on a guard node, then close the Tor client fast and lose that
information."
Closes 12485.
Document usage of the NO_DIRINFO and ALL_DIRINFO flags clearly in functions
which take them as arguments. Replace 0 with NO_DIRINFO in a function call
for clarity.
Seeks to prevent future issues like 13163.
The variable was useless since it was only toggled off in disabled code.
If the 'exit_family' smartlist is empty, we don't consider exit family
anyway.
If somebody has configured a client to use a bridge without setting
an identity digest (not recommended), learn the identity digest from
whatever bridge descriptor we have downloaded or have in our cache.
My first implementation was broken, since it returned "whether there
is one bridge" rather than "how many bridges."
Also, the implementation for the n_options_out feature in
choose_random_entry_impl was completely broken due to a missing *.
This is meant to be a better bug 9229 fix -- or at least, one more
in tune with the intent of the original code, which calls
router_retry_directory_downloads() only on the first bridge descriptor.
This prevents long stalls when we're starting with a state file but
with no bridge descriptors. Fixes bug 9229. I believe this bug has
been present since 0.2.0.3-alpha.
These options were added back in 0.1.2.5-alpha, but no longer make any
sense now that all directories support tunneled connections and
BEGIN_DIR cells. These options were on by default; now they are
always-on.
This is a fix for 10849, where TunnelDirConns 0 would break hidden
services -- and that bug arrived, I think, in 0.2.0.10-alpha.
The old behavior was that NULL matched only bridges without known
identities; the correct behavior is that NULL should match all
bridges (assuming that their addr:port matches).
Also fix a bug where if the guard we choose first doesn't answer, we
would try the second guard, but once we connected to the second guard
we would abandon it and retry the first one, slowing down bootstrapping.
The fix in both cases is to treat all our initially chosen guards as
acceptable to use.
Fixes bug 9946.