tor/src/or/dns.c

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/* Copyright 2003 Roger Dingledine. */
/* See LICENSE for licensing information */
/* $Id$ */
/* See http://elvin.dstc.com/ListArchive/elvin-dev/archive/2001/09/msg00027.html
* for some approaches to asynchronous dns. We will want to switch once one of
* them becomes more commonly available.
*/
#include "or.h"
#include "tree.h"
#define MAX_ADDRESSLEN 256
#define MAX_DNSWORKERS 50
#define MIN_DNSWORKERS 3
#define MAX_IDLE_DNSWORKERS 10
int num_workers=0;
int num_workers_busy=0;
static int dns_assign_to_worker(connection_t *exitconn);
static int dns_found_answer(char *question, uint32_t answer);
static void dnsworker_main(int fd);
static int dns_spawn_worker(void);
static void spawn_enough_workers(void);
struct pending_connection_t {
struct connection_t *conn;
struct pending_connection_t *next;
};
struct cached_resolve {
SPLAY_ENTRY(cached_resolve) node;
char question[MAX_ADDRESSLEN]; /* the hostname to be resolved */
uint32_t answer; /* in host order. I know I'm horrible for assuming ipv4 */
char state; /* 0 is pending; 1 means answer is valid; 2 means resolve failed */
#define CACHE_STATE_PENDING 0
#define CACHE_STATE_VALID 1
#define CACHE_STATE_FAILED 2
uint32_t expire; /* remove untouched items from cache after some time? */
struct pending_connection_t *pending_connections;
struct cached_resolve *next;
};
SPLAY_HEAD(cache_tree, cached_resolve) cache_root;
static int compare_cached_resolves(struct cached_resolve *a, struct cached_resolve *b) {
/* make this smarter one day? */
return strncasecmp(a->question, b->question, MAX_ADDRESSLEN);
}
SPLAY_PROTOTYPE(cache_tree, cached_resolve, node, compare_cached_resolves);
SPLAY_GENERATE(cache_tree, cached_resolve, node, compare_cached_resolves);
static void init_cache_tree(void) {
SPLAY_INIT(&cache_root);
}
void dns_init(void) {
init_cache_tree();
spawn_enough_workers();
}
/* See if the question 'exitconn->address' has been answered. if so,
* if resolve valid, put it into exitconn->addr and exec to
* connection_exit_connect. If resolve failed, return -1.
*
* Else, if seen before and pending, add conn to the pending list,
* and return 0.
*
* Else, if not seen before, add conn to pending list, hand to
* dns farm, and return 0.
*/
int dns_resolve(connection_t *exitconn) {
struct cached_resolve *resolve;
struct cached_resolve search;
struct pending_connection_t *pending_connection;
strncpy(search.question, exitconn->address, MAX_ADDRESSLEN);
/* check the tree to see if 'question' is already there. */
resolve = SPLAY_FIND(cache_tree, &cache_root, &search);
if(resolve) { /* already there */
switch(resolve->state) {
case CACHE_STATE_PENDING:
/* add us to the pending list */
pending_connection = tor_malloc(sizeof(struct pending_connection_t));
pending_connection->conn = exitconn;
pending_connection->next = resolve->pending_connections;
resolve->pending_connections = pending_connection;
return 0;
case CACHE_STATE_VALID:
exitconn->addr = resolve->answer;
return connection_exit_connect(exitconn);
case CACHE_STATE_FAILED:
return -1;
}
} else { /* need to add it */
resolve = tor_malloc(sizeof(struct cached_resolve));
memset(resolve, 0, sizeof(struct cached_resolve));
resolve->state = CACHE_STATE_PENDING;
strncpy(resolve->question, exitconn->address, MAX_ADDRESSLEN);
/* add us to the pending list */
pending_connection = tor_malloc(sizeof(struct pending_connection_t));
pending_connection->conn = exitconn;
pending_connection->next = resolve->pending_connections;
resolve->pending_connections = pending_connection;
SPLAY_INSERT(cache_tree, &cache_root, resolve);
return dns_assign_to_worker(exitconn);
}
assert(0);
return 0; /* not reached; keep gcc happy */
}
static int dns_assign_to_worker(connection_t *exitconn) {
connection_t *dnsconn;
unsigned char len;
spawn_enough_workers(); /* respawn here, to be sure there are enough */
dnsconn = connection_get_by_type_state(CONN_TYPE_DNSWORKER, DNSWORKER_STATE_IDLE);
if(!dnsconn) {
log(LOG_INFO,"dns_assign_to_worker(): no idle dns workers. Failing.");
return -1;
}
dnsconn->address = strdup(exitconn->address);
dnsconn->state = DNSWORKER_STATE_BUSY;
num_workers_busy++;
len = strlen(dnsconn->address);
/* FFFF we should have it retry if the first worker bombs out */
if(connection_write_to_buf(&len, 1, dnsconn) < 0 ||
connection_write_to_buf(dnsconn->address, len, dnsconn) < 0) {
log(LOG_NOTICE,"dns_assign_to_worker(): Write failed. Closing worker and failing resolve.");
dnsconn->marked_for_close = 1;
return -1;
}
// log(LOG_DEBUG,"dns_assign_to_worker(): submitted '%s'", exitconn->address);
return 0;
}
static int dns_found_answer(char *question, uint32_t answer) {
struct pending_connection_t *pend;
struct cached_resolve search;
struct cached_resolve *resolve;
strncpy(search.question, question, MAX_ADDRESSLEN);
resolve = SPLAY_FIND(cache_tree, &cache_root, &search);
if(!resolve) {
log(LOG_ERR,"dns_found_answer(): Answer to unasked question '%s'? Dropping.", question);
return 0;
}
assert(resolve->state == CACHE_STATE_PENDING);
/* XXX this is a bug which hasn't been found yet. Probably something
* about slaves answering questions when they're not supposed to, and
* reusing the old question.
*/
if(resolve->state != CACHE_STATE_PENDING) {
log(LOG_ERR,"dns_found_answer(): BUG: resolve '%s' in state %d (not pending). Dropping.",question, resolve->state);
return 0;
}
resolve->answer = ntohl(answer);
if(resolve->answer)
resolve->state = CACHE_STATE_VALID;
else
resolve->state = CACHE_STATE_FAILED;
while(resolve->pending_connections) {
pend = resolve->pending_connections;
pend->conn->addr = resolve->answer;
if(resolve->state == CACHE_STATE_FAILED || connection_exit_connect(pend->conn) < 0) {
pend->conn->marked_for_close = 1;
}
resolve->pending_connections = pend->next;
free(pend);
}
return 0;
}
/******************************************************************/
int connection_dns_finished_flushing(connection_t *conn) {
assert(conn && conn->type == CONN_TYPE_DNSWORKER);
connection_stop_writing(conn);
return 0;
}
int connection_dns_process_inbuf(connection_t *conn) {
uint32_t answer;
assert(conn && conn->type == CONN_TYPE_DNSWORKER);
if(conn->inbuf_reached_eof) {
log(LOG_ERR,"connection_dnsworker_process_inbuf(): Read eof. Worker dying.");
/* XXX if the dns request is pending, go through and either repeat or mark it failed */
return -1;
}
assert(conn->state == DNSWORKER_STATE_BUSY);
if(conn->inbuf_datalen < 4) /* entire answer available? */
return 0; /* not yet */
assert(conn->inbuf_datalen == 4);
connection_fetch_from_buf((char*)&answer,sizeof(answer),conn);
dns_found_answer(conn->address, answer);
free(conn->address);
conn->address = NULL;
conn->state = DNSWORKER_STATE_IDLE;
num_workers_busy--;
return 0;
}
static void dnsworker_main(int fd) {
char question[MAX_ADDRESSLEN];
unsigned char question_len;
struct hostent *rent;
for(;;) {
if(read(fd, &question_len, 1) != 1) {
log(LOG_INFO,"dnsworker_main(): read length failed. Exiting.");
exit(0);
}
assert(question_len > 0);
if(read(fd, question, question_len) != question_len) {
log(LOG_INFO,"dnsworker_main(): read hostname failed. Exiting.");
exit(0);
}
question[question_len] = 0; /* null terminate it */
rent = gethostbyname(question);
if (!rent) {
log(LOG_INFO,"dnsworker_main(): Could not resolve dest addr %s. Returning nulls.",question);
/* XXX it's conceivable write could return 1 through 3. but that's never gonna happen, right? */
if(write(fd, "\0\0\0\0", 4) != 4) {
log(LOG_INFO,"dnsworker_main(): writing nulls failed. Exiting.");
exit(0);
}
} else {
assert(rent->h_length == 4); /* break to remind us if we move away from ipv4 */
if(write(fd, rent->h_addr, 4) != 4) {
log(LOG_INFO,"dnsworker_main(): writing answer failed. Exiting.");
exit(0);
}
log(LOG_INFO,"dnsworker_main(): Answered question '%s'.",question);
}
}
}
static int dns_spawn_worker(void) {
pid_t pid;
int fd[2];
connection_t *conn;
if(socketpair(AF_UNIX, SOCK_STREAM, 0, fd) < 0) {
perror("socketpair");
exit(1);
}
pid = fork();
if(pid < 0) {
perror("fork");
exit(1);
}
if(pid == 0) { /* i'm the child */
close(fd[0]);
dnsworker_main(fd[1]);
assert(0); /* never gets here */
}
/* i'm the parent */
log(LOG_DEBUG,"dns_spawn_worker(): just spawned a worker.");
close(fd[1]);
conn = connection_new(CONN_TYPE_DNSWORKER);
if(!conn) {
close(fd[0]);
return -1;
}
fcntl(fd[0], F_SETFL, O_NONBLOCK); /* set it to non-blocking */
/* set up conn so it's got all the data we need to remember */
conn->receiver_bucket = -1; /* non-cell connections don't do receiver buckets */
conn->bandwidth = -1;
conn->s = fd[0];
if(connection_add(conn) < 0) { /* no space, forget it */
log(LOG_INFO,"dns_spawn_worker(): connection_add failed. Giving up.");
connection_free(conn); /* this closes fd[0] */
return -1;
}
conn->state = DNSWORKER_STATE_IDLE;
connection_start_reading(conn);
return 0; /* success */
}
static void spawn_enough_workers(void) {
int num_workers_needed; /* aim to have 1 more than needed,
* but no less than min and no more than max */
connection_t *dnsconn;
if(num_workers_busy == MAX_DNSWORKERS) {
/* We always want at least one worker idle.
* So find the oldest busy worker and kill it.
*/
}
if(num_workers_busy >= MIN_DNSWORKERS)
num_workers_needed = num_workers_busy+1;
else
num_workers_needed = MIN_DNSWORKERS;
if(num_workers_needed >= MAX_DNSWORKERS)
num_workers_needed = MAX_DNSWORKERS;
while(num_workers < num_workers_needed) {
if(dns_spawn_worker() < 0) {
log(LOG_ERR,"spawn_enough_workers(): spawn failed!");
return;
}
num_workers++;
}
while(num_workers > num_workers_needed+MAX_IDLE_DNSWORKERS) { /* too many idle? */
/* cull excess workers */
dnsconn = connection_get_by_type_state(CONN_TYPE_DNSWORKER, DNSWORKER_STATE_IDLE);
assert(dnsconn);
dnsconn->marked_for_close = 1;
num_workers--;
}
}
/*
Local Variables:
mode:c
indent-tabs-mode:nil
c-basic-offset:2
End:
*/