/* Copyright 2003 Roger Dingledine. */ /* See LICENSE for licensing information */ /* $Id$ */ /* See http://elvin.dstc.com/ListArchive/elvin-dev/archive/2001/09/msg00027.html * for some approaches to asynchronous dns. We will want to switch once one of * them becomes more commonly available. */ #include "or.h" #include "tree.h" #define MAX_ADDRESSLEN 256 #define MAX_DNSWORKERS 50 #define MIN_DNSWORKERS 3 #define MAX_IDLE_DNSWORKERS 10 int num_workers=0; int num_workers_busy=0; static int dns_assign_to_worker(connection_t *exitconn); static int dns_found_answer(char *question, uint32_t answer); static void dnsworker_main(int fd); static int dns_spawn_worker(void); static void spawn_enough_workers(void); struct pending_connection_t { struct connection_t *conn; struct pending_connection_t *next; }; struct cached_resolve { SPLAY_ENTRY(cached_resolve) node; char question[MAX_ADDRESSLEN]; /* the hostname to be resolved */ uint32_t answer; /* in host order. I know I'm horrible for assuming ipv4 */ char state; /* 0 is pending; 1 means answer is valid; 2 means resolve failed */ #define CACHE_STATE_PENDING 0 #define CACHE_STATE_VALID 1 #define CACHE_STATE_FAILED 2 uint32_t expire; /* remove untouched items from cache after some time? */ struct pending_connection_t *pending_connections; struct cached_resolve *next; }; SPLAY_HEAD(cache_tree, cached_resolve) cache_root; static int compare_cached_resolves(struct cached_resolve *a, struct cached_resolve *b) { /* make this smarter one day? */ return strncasecmp(a->question, b->question, MAX_ADDRESSLEN); } SPLAY_PROTOTYPE(cache_tree, cached_resolve, node, compare_cached_resolves); SPLAY_GENERATE(cache_tree, cached_resolve, node, compare_cached_resolves); static void init_cache_tree(void) { SPLAY_INIT(&cache_root); } void dns_init(void) { init_cache_tree(); spawn_enough_workers(); } /* See if the question 'exitconn->address' has been answered. if so, * if resolve valid, put it into exitconn->addr and exec to * connection_exit_connect. If resolve failed, return -1. * * Else, if seen before and pending, add conn to the pending list, * and return 0. * * Else, if not seen before, add conn to pending list, hand to * dns farm, and return 0. */ int dns_resolve(connection_t *exitconn) { struct cached_resolve *resolve; struct cached_resolve search; struct pending_connection_t *pending_connection; strncpy(search.question, exitconn->address, MAX_ADDRESSLEN); /* check the tree to see if 'question' is already there. */ resolve = SPLAY_FIND(cache_tree, &cache_root, &search); if(resolve) { /* already there */ switch(resolve->state) { case CACHE_STATE_PENDING: /* add us to the pending list */ pending_connection = tor_malloc(sizeof(struct pending_connection_t)); pending_connection->conn = exitconn; pending_connection->next = resolve->pending_connections; resolve->pending_connections = pending_connection; return 0; case CACHE_STATE_VALID: exitconn->addr = resolve->answer; return connection_exit_connect(exitconn); case CACHE_STATE_FAILED: return -1; } } else { /* need to add it */ resolve = tor_malloc(sizeof(struct cached_resolve)); memset(resolve, 0, sizeof(struct cached_resolve)); resolve->state = CACHE_STATE_PENDING; strncpy(resolve->question, exitconn->address, MAX_ADDRESSLEN); /* add us to the pending list */ pending_connection = tor_malloc(sizeof(struct pending_connection_t)); pending_connection->conn = exitconn; pending_connection->next = resolve->pending_connections; resolve->pending_connections = pending_connection; SPLAY_INSERT(cache_tree, &cache_root, resolve); return dns_assign_to_worker(exitconn); } assert(0); return 0; /* not reached; keep gcc happy */ } static int dns_assign_to_worker(connection_t *exitconn) { connection_t *dnsconn; unsigned char len; spawn_enough_workers(); /* respawn here, to be sure there are enough */ dnsconn = connection_get_by_type_state(CONN_TYPE_DNSWORKER, DNSWORKER_STATE_IDLE); if(!dnsconn) { log(LOG_INFO,"dns_assign_to_worker(): no idle dns workers. Failing."); return -1; } dnsconn->address = strdup(exitconn->address); dnsconn->state = DNSWORKER_STATE_BUSY; num_workers_busy++; len = strlen(dnsconn->address); /* FFFF we should have it retry if the first worker bombs out */ if(connection_write_to_buf(&len, 1, dnsconn) < 0 || connection_write_to_buf(dnsconn->address, len, dnsconn) < 0) { log(LOG_NOTICE,"dns_assign_to_worker(): Write failed. Closing worker and failing resolve."); dnsconn->marked_for_close = 1; return -1; } // log(LOG_DEBUG,"dns_assign_to_worker(): submitted '%s'", exitconn->address); return 0; } static int dns_found_answer(char *question, uint32_t answer) { struct pending_connection_t *pend; struct cached_resolve search; struct cached_resolve *resolve; strncpy(search.question, question, MAX_ADDRESSLEN); resolve = SPLAY_FIND(cache_tree, &cache_root, &search); if(!resolve) { log(LOG_ERR,"dns_found_answer(): Answer to unasked question '%s'? Dropping.", question); return 0; } assert(resolve->state == CACHE_STATE_PENDING); /* XXX this is a bug which hasn't been found yet. Probably something * about slaves answering questions when they're not supposed to, and * reusing the old question. */ if(resolve->state != CACHE_STATE_PENDING) { log(LOG_ERR,"dns_found_answer(): BUG: resolve '%s' in state %d (not pending). Dropping.",question, resolve->state); return 0; } resolve->answer = ntohl(answer); if(resolve->answer) resolve->state = CACHE_STATE_VALID; else resolve->state = CACHE_STATE_FAILED; while(resolve->pending_connections) { pend = resolve->pending_connections; pend->conn->addr = resolve->answer; if(resolve->state == CACHE_STATE_FAILED || connection_exit_connect(pend->conn) < 0) { pend->conn->marked_for_close = 1; } resolve->pending_connections = pend->next; free(pend); } return 0; } /******************************************************************/ int connection_dns_finished_flushing(connection_t *conn) { assert(conn && conn->type == CONN_TYPE_DNSWORKER); connection_stop_writing(conn); return 0; } int connection_dns_process_inbuf(connection_t *conn) { uint32_t answer; assert(conn && conn->type == CONN_TYPE_DNSWORKER); if(conn->inbuf_reached_eof) { log(LOG_ERR,"connection_dnsworker_process_inbuf(): Read eof. Worker dying."); /* XXX if the dns request is pending, go through and either repeat or mark it failed */ return -1; } assert(conn->state == DNSWORKER_STATE_BUSY); if(conn->inbuf_datalen < 4) /* entire answer available? */ return 0; /* not yet */ assert(conn->inbuf_datalen == 4); connection_fetch_from_buf((char*)&answer,sizeof(answer),conn); dns_found_answer(conn->address, answer); free(conn->address); conn->address = NULL; conn->state = DNSWORKER_STATE_IDLE; num_workers_busy--; return 0; } static void dnsworker_main(int fd) { char question[MAX_ADDRESSLEN]; unsigned char question_len; struct hostent *rent; for(;;) { if(read(fd, &question_len, 1) != 1) { log(LOG_INFO,"dnsworker_main(): read length failed. Exiting."); exit(0); } assert(question_len > 0); if(read(fd, question, question_len) != question_len) { log(LOG_INFO,"dnsworker_main(): read hostname failed. Exiting."); exit(0); } question[question_len] = 0; /* null terminate it */ rent = gethostbyname(question); if (!rent) { log(LOG_INFO,"dnsworker_main(): Could not resolve dest addr %s. Returning nulls.",question); /* XXX it's conceivable write could return 1 through 3. but that's never gonna happen, right? */ if(write(fd, "\0\0\0\0", 4) != 4) { log(LOG_INFO,"dnsworker_main(): writing nulls failed. Exiting."); exit(0); } } else { assert(rent->h_length == 4); /* break to remind us if we move away from ipv4 */ if(write(fd, rent->h_addr, 4) != 4) { log(LOG_INFO,"dnsworker_main(): writing answer failed. Exiting."); exit(0); } log(LOG_INFO,"dnsworker_main(): Answered question '%s'.",question); } } } static int dns_spawn_worker(void) { pid_t pid; int fd[2]; connection_t *conn; if(socketpair(AF_UNIX, SOCK_STREAM, 0, fd) < 0) { perror("socketpair"); exit(1); } pid = fork(); if(pid < 0) { perror("fork"); exit(1); } if(pid == 0) { /* i'm the child */ close(fd[0]); dnsworker_main(fd[1]); assert(0); /* never gets here */ } /* i'm the parent */ log(LOG_DEBUG,"dns_spawn_worker(): just spawned a worker."); close(fd[1]); conn = connection_new(CONN_TYPE_DNSWORKER); if(!conn) { close(fd[0]); return -1; } fcntl(fd[0], F_SETFL, O_NONBLOCK); /* set it to non-blocking */ /* set up conn so it's got all the data we need to remember */ conn->receiver_bucket = -1; /* non-cell connections don't do receiver buckets */ conn->bandwidth = -1; conn->s = fd[0]; if(connection_add(conn) < 0) { /* no space, forget it */ log(LOG_INFO,"dns_spawn_worker(): connection_add failed. Giving up."); connection_free(conn); /* this closes fd[0] */ return -1; } conn->state = DNSWORKER_STATE_IDLE; connection_start_reading(conn); return 0; /* success */ } static void spawn_enough_workers(void) { int num_workers_needed; /* aim to have 1 more than needed, * but no less than min and no more than max */ connection_t *dnsconn; if(num_workers_busy == MAX_DNSWORKERS) { /* We always want at least one worker idle. * So find the oldest busy worker and kill it. */ } if(num_workers_busy >= MIN_DNSWORKERS) num_workers_needed = num_workers_busy+1; else num_workers_needed = MIN_DNSWORKERS; if(num_workers_needed >= MAX_DNSWORKERS) num_workers_needed = MAX_DNSWORKERS; while(num_workers < num_workers_needed) { if(dns_spawn_worker() < 0) { log(LOG_ERR,"spawn_enough_workers(): spawn failed!"); return; } num_workers++; } while(num_workers > num_workers_needed+MAX_IDLE_DNSWORKERS) { /* too many idle? */ /* cull excess workers */ dnsconn = connection_get_by_type_state(CONN_TYPE_DNSWORKER, DNSWORKER_STATE_IDLE); assert(dnsconn); dnsconn->marked_for_close = 1; num_workers--; } } /* Local Variables: mode:c indent-tabs-mode:nil c-basic-offset:2 End: */