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575 lines
20 KiB
C++
575 lines
20 KiB
C++
// Copyright (c) 2019, The Monero Project
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//
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without modification, are
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// permitted provided that the following conditions are met:
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//
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// 1. Redistributions of source code must retain the above copyright notice, this list of
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// conditions and the following disclaimer.
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//
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// 2. Redistributions in binary form must reproduce the above copyright notice, this list
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// of conditions and the following disclaimer in the documentation and/or other
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// materials provided with the distribution.
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//
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// 3. Neither the name of the copyright holder nor the names of its contributors may be
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// used to endorse or promote products derived from this software without specific
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// prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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// MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
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// THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
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// THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "levin_notify.h"
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#include <boost/asio/steady_timer.hpp>
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#include <boost/system/system_error.hpp>
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#include <chrono>
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#include <deque>
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#include <stdexcept>
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#include "common/expect.h"
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#include "common/varint.h"
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#include "cryptonote_config.h"
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#include "crypto/random.h"
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#include "cryptonote_basic/connection_context.h"
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#include "cryptonote_protocol/cryptonote_protocol_defs.h"
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#include "net/dandelionpp.h"
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#include "p2p/net_node.h"
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namespace cryptonote
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{
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namespace levin
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{
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namespace
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{
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constexpr std::size_t connection_id_reserve_size = 100;
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constexpr const std::chrono::minutes noise_min_epoch{CRYPTONOTE_NOISE_MIN_EPOCH};
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constexpr const std::chrono::seconds noise_epoch_range{CRYPTONOTE_NOISE_EPOCH_RANGE};
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constexpr const std::chrono::seconds noise_min_delay{CRYPTONOTE_NOISE_MIN_DELAY};
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constexpr const std::chrono::seconds noise_delay_range{CRYPTONOTE_NOISE_DELAY_RANGE};
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/*! Select a randomized duration from 0 to `range`. The precision will be to
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the systems `steady_clock`. As an example, supplying 3 seconds to this
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function will select a duration from [0, 3] seconds, and the increments
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for the selection will be determined by the `steady_clock` precision
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(typically nanoseconds).
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\return A randomized duration from 0 to `range`. */
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std::chrono::steady_clock::duration random_duration(std::chrono::steady_clock::duration range)
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{
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using rep = std::chrono::steady_clock::rep;
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return std::chrono::steady_clock::duration{crypto::rand_range(rep(0), range.count())};
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}
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//! \return All outgoing connections supporting fragments in `connections`.
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std::vector<boost::uuids::uuid> get_out_connections(connections& p2p)
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{
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std::vector<boost::uuids::uuid> outs;
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outs.reserve(connection_id_reserve_size);
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/* The foreach call is serialized with a lock, but should be quick due to
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the reserve call so a strand is not used. Investigate if there is lots
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of waiting in here. */
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p2p.foreach_connection([&outs] (detail::p2p_context& context) {
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if (!context.m_is_income)
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outs.emplace_back(context.m_connection_id);
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return true;
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});
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return outs;
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}
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std::string make_tx_payload(std::vector<blobdata>&& txs, const bool pad)
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{
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NOTIFY_NEW_TRANSACTIONS::request request{};
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request.txs = std::move(txs);
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if (pad)
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{
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size_t bytes = 9 /* header */ + 4 /* 1 + 'txs' */ + tools::get_varint_data(request.txs.size()).size();
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for(auto tx_blob_it = request.txs.begin(); tx_blob_it!=request.txs.end(); ++tx_blob_it)
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bytes += tools::get_varint_data(tx_blob_it->size()).size() + tx_blob_it->size();
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// stuff some dummy bytes in to stay safe from traffic volume analysis
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static constexpr const size_t granularity = 1024;
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size_t padding = granularity - bytes % granularity;
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const size_t overhead = 2 /* 1 + '_' */ + tools::get_varint_data(padding).size();
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if (overhead > padding)
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padding = 0;
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else
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padding -= overhead;
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request._ = std::string(padding, ' ');
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std::string arg_buff;
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epee::serialization::store_t_to_binary(request, arg_buff);
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// we probably lowballed the payload size a bit, so added a but too much. Fix this now.
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size_t remove = arg_buff.size() % granularity;
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if (remove > request._.size())
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request._.clear();
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else
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request._.resize(request._.size() - remove);
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// if the size of _ moved enough, we might lose byte in size encoding, we don't care
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}
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std::string fullBlob;
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if (!epee::serialization::store_t_to_binary(request, fullBlob))
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throw std::runtime_error{"Failed to serialize to epee binary format"};
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return fullBlob;
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}
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/* The current design uses `asio::strand`s. The documentation isn't as clear
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as it should be - a `strand` has an internal `mutex` and `bool`. The
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`mutex` synchronizes thread access and the `bool` is set when a thread is
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executing something "in the strand". Therefore, if a callback has lots of
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work to do in a `strand`, asio can switch to some other task instead of
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blocking 1+ threads to wait for the original thread to complete the task
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(as is the case when client code has a `mutex` inside the callback). The
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downside is that asio _always_ allocates for the callback, even if it can
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be immediately executed. So if all work in a strand is minimal, a lock
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may be better.
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This code uses a strand per "zone" and a strand per "channel in a zone".
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`dispatch` is used heavily, which means "execute immediately in _this_
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thread if the strand is not in use, otherwise queue the callback to be
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executed immediately after the strand completes its current task".
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`post` is used where deferred execution to an `asio::io_service::run`
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thread is preferred.
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The strand per "zone" is useful because the levin
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`foreach_connection` is blocked with a mutex anyway. So this primarily
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helps with reducing blocking of a thread attempting a "flood"
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notification. Updating/merging the outgoing connections in the
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Dandelion++ map is also somewhat expensive.
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The strand per "channel" may need a re-visit. The most "expensive" code
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is figuring out the noise/notification to send. If levin code is
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optimized further, it might be better to just use standard locks per
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channel. */
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//! A queue of levin messages for a noise i2p/tor link
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struct noise_channel
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{
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explicit noise_channel(boost::asio::io_service& io_service)
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: active(nullptr),
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queue(),
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strand(io_service),
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next_noise(io_service),
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connection(boost::uuids::nil_uuid())
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{}
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// `asio::io_service::strand` cannot be copied or moved
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noise_channel(const noise_channel&) = delete;
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noise_channel& operator=(const noise_channel&) = delete;
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// Only read/write these values "inside the strand"
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epee::byte_slice active;
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std::deque<epee::byte_slice> queue;
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boost::asio::io_service::strand strand;
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boost::asio::steady_timer next_noise;
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boost::uuids::uuid connection;
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};
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} // anonymous
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namespace detail
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{
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struct zone
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{
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explicit zone(boost::asio::io_service& io_service, std::shared_ptr<connections> p2p, epee::byte_slice noise_in)
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: p2p(std::move(p2p)),
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noise(std::move(noise_in)),
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next_epoch(io_service),
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strand(io_service),
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map(),
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channels(),
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connection_count(0)
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{
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for (std::size_t count = 0; !noise.empty() && count < CRYPTONOTE_NOISE_CHANNELS; ++count)
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channels.emplace_back(io_service);
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}
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const std::shared_ptr<connections> p2p;
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const epee::byte_slice noise; //!< `!empty()` means zone is using noise channels
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boost::asio::steady_timer next_epoch;
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boost::asio::io_service::strand strand;
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net::dandelionpp::connection_map map;//!< Tracks outgoing uuid's for noise channels or Dandelion++ stems
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std::deque<noise_channel> channels; //!< Never touch after init; only update elements on `noise_channel.strand`
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std::atomic<std::size_t> connection_count; //!< Only update in strand, can be read at any time
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};
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} // detail
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namespace
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{
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//! Adds a message to the sending queue of the channel.
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class queue_covert_notify
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{
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std::shared_ptr<detail::zone> zone_;
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epee::byte_slice message_; // Requires manual copy constructor
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const std::size_t destination_;
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public:
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queue_covert_notify(std::shared_ptr<detail::zone> zone, epee::byte_slice message, std::size_t destination)
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: zone_(std::move(zone)), message_(std::move(message)), destination_(destination)
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{}
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queue_covert_notify(queue_covert_notify&&) = default;
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queue_covert_notify(const queue_covert_notify& source)
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: zone_(source.zone_), message_(source.message_.clone()), destination_(source.destination_)
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{}
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//! \pre Called within `zone_->channels[destionation_].strand`.
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void operator()()
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{
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if (!zone_)
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return;
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noise_channel& channel = zone_->channels.at(destination_);
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assert(channel.strand.running_in_this_thread());
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if (!channel.connection.is_nil())
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channel.queue.push_back(std::move(message_));
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}
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};
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//! Sends a message to every active connection
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class flood_notify
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{
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std::shared_ptr<detail::zone> zone_;
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epee::byte_slice message_; // Requires manual copy
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boost::uuids::uuid source_;
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public:
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explicit flood_notify(std::shared_ptr<detail::zone> zone, epee::byte_slice message, const boost::uuids::uuid& source)
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: zone_(std::move(zone)), message_(message.clone()), source_(source)
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{}
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flood_notify(flood_notify&&) = default;
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flood_notify(const flood_notify& source)
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: zone_(source.zone_), message_(source.message_.clone()), source_(source.source_)
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{}
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void operator()() const
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{
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if (!zone_ || !zone_->p2p)
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return;
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assert(zone_->strand.running_in_this_thread());
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/* The foreach should be quick, but then it iterates and acquires the
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same lock for every connection. So do in a strand because two threads
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will ping-pong each other with cacheline invalidations. Revisit if
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algorithm changes or the locking strategy within the levin config
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class changes. */
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std::vector<boost::uuids::uuid> connections;
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connections.reserve(connection_id_reserve_size);
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zone_->p2p->foreach_connection([this, &connections] (detail::p2p_context& context) {
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if (this->source_ != context.m_connection_id)
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connections.emplace_back(context.m_connection_id);
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return true;
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});
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for (const boost::uuids::uuid& connection : connections)
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zone_->p2p->send(message_.clone(), connection);
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}
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};
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//! Updates the connection for a channel.
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struct update_channel
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{
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std::shared_ptr<detail::zone> zone_;
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const std::size_t channel_;
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const boost::uuids::uuid connection_;
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//! \pre Called within `stem_.strand`.
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void operator()() const
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{
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if (!zone_)
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return;
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noise_channel& channel = zone_->channels.at(channel_);
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assert(channel.strand.running_in_this_thread());
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static_assert(
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CRYPTONOTE_MAX_FRAGMENTS <= (noise_min_epoch / (noise_min_delay + noise_delay_range)),
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"Max fragments more than the max that can be sent in an epoch"
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);
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/* This clears the active message so that a message "in-flight" is
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restarted. DO NOT try to send the remainder of the fragments, this
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additional send time can leak that this node was sending out a real
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notify (tx) instead of dummy noise. */
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channel.connection = connection_;
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channel.active = nullptr;
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if (connection_.is_nil())
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channel.queue.clear();
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}
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};
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//! Merges `out_connections_` into the existing `zone_->map`.
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struct update_channels
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{
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std::shared_ptr<detail::zone> zone_;
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std::vector<boost::uuids::uuid> out_connections_;
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//! \pre Called within `zone->strand`.
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static void post(std::shared_ptr<detail::zone> zone)
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{
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if (!zone)
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return;
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assert(zone->strand.running_in_this_thread());
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zone->connection_count = zone->map.size();
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for (auto id = zone->map.begin(); id != zone->map.end(); ++id)
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{
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const std::size_t i = id - zone->map.begin();
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zone->channels[i].strand.post(update_channel{zone, i, *id});
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}
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}
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//! \pre Called within `zone_->strand`.
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void operator()()
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{
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if (!zone_)
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return;
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assert(zone_->strand.running_in_this_thread());
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if (zone_->map.update(std::move(out_connections_)))
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post(std::move(zone_));
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}
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};
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//! Swaps out noise channels entirely; new epoch start.
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class change_channels
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{
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std::shared_ptr<detail::zone> zone_;
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net::dandelionpp::connection_map map_; // Requires manual copy constructor
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public:
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explicit change_channels(std::shared_ptr<detail::zone> zone, net::dandelionpp::connection_map map)
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: zone_(std::move(zone)), map_(std::move(map))
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{}
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change_channels(change_channels&&) = default;
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change_channels(const change_channels& source)
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: zone_(source.zone_), map_(source.map_.clone())
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{}
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//! \pre Called within `zone_->strand`.
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void operator()()
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{
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if (!zone_)
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return
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assert(zone_->strand.running_in_this_thread());
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zone_->map = std::move(map_);
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update_channels::post(std::move(zone_));
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}
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};
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//! Sends a noise packet or real notification and sets timer for next call.
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struct send_noise
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{
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std::shared_ptr<detail::zone> zone_;
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const std::size_t channel_;
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static void wait(const std::chrono::steady_clock::time_point start, std::shared_ptr<detail::zone> zone, const std::size_t index)
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{
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if (!zone)
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return;
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noise_channel& channel = zone->channels.at(index);
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channel.next_noise.expires_at(start + noise_min_delay + random_duration(noise_delay_range));
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channel.next_noise.async_wait(
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channel.strand.wrap(send_noise{std::move(zone), index})
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);
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}
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//! \pre Called within `zone_->channels[channel_].strand`.
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void operator()(boost::system::error_code error)
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{
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if (!zone_ || !zone_->p2p || zone_->noise.empty())
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return;
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if (error && error != boost::system::errc::operation_canceled)
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throw boost::system::system_error{error, "send_noise timer failed"};
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assert(zone_->channels.at(channel_).strand.running_in_this_thread());
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const auto start = std::chrono::steady_clock::now();
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noise_channel& channel = zone_->channels.at(channel_);
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if (!channel.connection.is_nil())
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{
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epee::byte_slice message = nullptr;
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if (!channel.active.empty())
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message = channel.active.take_slice(zone_->noise.size());
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else if (!channel.queue.empty())
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{
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channel.active = channel.queue.front().clone();
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message = channel.active.take_slice(zone_->noise.size());
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}
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else
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message = zone_->noise.clone();
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if (zone_->p2p->send(std::move(message), channel.connection))
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{
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if (!channel.queue.empty() && channel.active.empty())
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channel.queue.pop_front();
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}
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else
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{
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channel.active = nullptr;
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channel.connection = boost::uuids::nil_uuid();
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zone_->strand.post(
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update_channels{zone_, get_out_connections(*zone_->p2p)}
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);
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}
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}
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wait(start, std::move(zone_), channel_);
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}
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};
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//! Prepares connections for new channel epoch and sets timer for next epoch
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struct start_epoch
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{
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// Variables allow for Dandelion++ extension
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std::shared_ptr<detail::zone> zone_;
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std::chrono::seconds min_epoch_;
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std::chrono::seconds epoch_range_;
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std::size_t count_;
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//! \pre Should not be invoked within any strand to prevent blocking.
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void operator()(const boost::system::error_code error = {})
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{
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if (!zone_ || !zone_->p2p)
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return;
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if (error && error != boost::system::errc::operation_canceled)
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throw boost::system::system_error{error, "start_epoch timer failed"};
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const auto start = std::chrono::steady_clock::now();
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zone_->strand.dispatch(
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change_channels{zone_, net::dandelionpp::connection_map{get_out_connections(*(zone_->p2p)), count_}}
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);
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detail::zone& alias = *zone_;
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alias.next_epoch.expires_at(start + min_epoch_ + random_duration(epoch_range_));
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alias.next_epoch.async_wait(start_epoch{std::move(*this)});
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}
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};
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} // anonymous
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notify::notify(boost::asio::io_service& service, std::shared_ptr<connections> p2p, epee::byte_slice noise)
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: zone_(std::make_shared<detail::zone>(service, std::move(p2p), std::move(noise)))
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{
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if (!zone_->p2p)
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throw std::logic_error{"cryptonote::levin::notify cannot have nullptr p2p argument"};
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if (!zone_->noise.empty())
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{
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const auto now = std::chrono::steady_clock::now();
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start_epoch{zone_, noise_min_epoch, noise_epoch_range, CRYPTONOTE_NOISE_CHANNELS}();
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|
for (std::size_t channel = 0; channel < zone_->channels.size(); ++channel)
|
|
send_noise::wait(now, zone_, channel);
|
|
}
|
|
}
|
|
|
|
notify::~notify() noexcept
|
|
{}
|
|
|
|
notify::status notify::get_status() const noexcept
|
|
{
|
|
if (!zone_)
|
|
return {false, false};
|
|
|
|
return {!zone_->noise.empty(), CRYPTONOTE_NOISE_CHANNELS <= zone_->connection_count};
|
|
}
|
|
|
|
void notify::new_out_connection()
|
|
{
|
|
if (!zone_ || zone_->noise.empty() || CRYPTONOTE_NOISE_CHANNELS <= zone_->connection_count)
|
|
return;
|
|
|
|
zone_->strand.dispatch(
|
|
update_channels{zone_, get_out_connections(*(zone_->p2p))}
|
|
);
|
|
}
|
|
|
|
void notify::run_epoch()
|
|
{
|
|
if (!zone_)
|
|
return;
|
|
zone_->next_epoch.cancel();
|
|
}
|
|
|
|
void notify::run_stems()
|
|
{
|
|
if (!zone_)
|
|
return;
|
|
|
|
for (noise_channel& channel : zone_->channels)
|
|
channel.next_noise.cancel();
|
|
}
|
|
|
|
bool notify::send_txs(std::vector<cryptonote::blobdata> txs, const boost::uuids::uuid& source, const bool pad_txs)
|
|
{
|
|
if (!zone_)
|
|
return false;
|
|
|
|
if (!zone_->noise.empty() && !zone_->channels.empty())
|
|
{
|
|
// covert send in "noise" channel
|
|
static_assert(
|
|
CRYPTONOTE_MAX_FRAGMENTS * CRYPTONOTE_NOISE_BYTES <= LEVIN_DEFAULT_MAX_PACKET_SIZE, "most nodes will reject this fragment setting"
|
|
);
|
|
|
|
// padding is not useful when using noise mode
|
|
const std::string payload = make_tx_payload(std::move(txs), false);
|
|
epee::byte_slice message = epee::levin::make_fragmented_notify(
|
|
zone_->noise, NOTIFY_NEW_TRANSACTIONS::ID, epee::strspan<std::uint8_t>(payload)
|
|
);
|
|
if (CRYPTONOTE_MAX_FRAGMENTS * zone_->noise.size() < message.size())
|
|
{
|
|
MERROR("notify::send_txs provided message exceeding covert fragment size");
|
|
return false;
|
|
}
|
|
|
|
for (std::size_t channel = 0; channel < zone_->channels.size(); ++channel)
|
|
{
|
|
zone_->channels[channel].strand.dispatch(
|
|
queue_covert_notify{zone_, message.clone(), channel}
|
|
);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
const std::string payload = make_tx_payload(std::move(txs), pad_txs);
|
|
epee::byte_slice message =
|
|
epee::levin::make_notify(NOTIFY_NEW_TRANSACTIONS::ID, epee::strspan<std::uint8_t>(payload));
|
|
|
|
// traditional monero send technique
|
|
zone_->strand.dispatch(flood_notify{zone_, std::move(message), source});
|
|
}
|
|
|
|
return true;
|
|
}
|
|
} // levin
|
|
} // net
|