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# Compiling, debugging and testing efficiently
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# Compiling, debugging and testing efficiently
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This document describes ways of compiling, debugging and testing efficiently for various use cases.
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This document describes ways of compiling, debugging and testing efficiently for various use cases.
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The intented audience are developers, who want to leverage newly added tricks to Monero via `CMake`. The document will lower the entry point for these developers.
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The intended audience are developers, who want to leverage newly added tricks to Monero via `CMake`. The document will lower the entry point for these developers.
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Before reading this document, please consult section "Build instructions" in the main README.md.
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Before reading this document, please consult section "Build instructions" in the main README.md.
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Some information from README.md will be repeated here, but the aim is to go beyond it.
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Some information from README.md will be repeated here, but the aim is to go beyond it.
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@ -20,7 +20,7 @@ posted to #monero-dev on irc.libera.chat).
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Patches should be self contained. A good rule of thumb is to have
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Patches should be self contained. A good rule of thumb is to have
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one patch per separate issue, feature, or logical change. Also, no
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one patch per separate issue, feature, or logical change. Also, no
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other changes, such as random whitespace changes, reindentation,
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other changes, such as random whitespace changes, reindentation,
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or fixing typoes, spelling, or wording, unless user visible.
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or fixing typos, spelling, or wording, unless user visible.
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Following the code style of the particular chunk of code you're
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Following the code style of the particular chunk of code you're
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modifying is encouraged. Proper squashing should be done (eg, if
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modifying is encouraged. Proper squashing should be done (eg, if
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you're making a buggy patch, then a later patch to fix the bug,
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you're making a buggy patch, then a later patch to fix the bug,
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@ -75,7 +75,7 @@ An unsigned 32-bit little endian integer representing the Monero specific
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command being invoked.
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command being invoked.
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### Return Code
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### Return Code
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A signed 32-bit little integer integer representing the response from the peer
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A signed 32-bit little endian integer representing the response from the peer
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from the last command that was invoked. This is `0` for request messages.
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from the last command that was invoked. This is `0` for request messages.
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### Flags
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### Flags
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@ -131,7 +131,7 @@ be zero. The first fragment has the `B` bit set, neither `B` nor `E` is set for
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### Dummy
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### Dummy
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Dummy messages have the `B` and `E` bits set, the `Q` and `S` bits unset, and
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Dummy messages have the `B` and `E` bits set, the `Q` and `S` bits unset, and
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the `Expect Reponse` field zeroed. When a message of this type is received, the
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the `Expect Response` field zeroed. When a message of this type is received, the
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contents can be safely ignored.
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contents can be safely ignored.
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@ -149,7 +149,7 @@ contents can be safely ignored.
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#### (`1005` Request) Network State
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#### (`1005` Request) Network State
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#### (`1005` Response) Network State
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#### (`1005` Response) Network State
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#### (`1006` Request) Peer ID
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#### (`1006` Request) Peer ID
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#### (`1006` Reponse) Peer ID
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#### (`1006` Response) Peer ID
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#### (`1007` Request) Support Flags
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#### (`1007` Request) Support Flags
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#### (`1007` Response) Support Flags
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#### (`1007` Response) Support Flags
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