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https://codeberg.org/anoncontributorxmr/monero.git
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async_protocol_handler_config: fix deadlock
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c877705a53
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2935a0c479
@ -769,36 +769,32 @@ void async_protocol_handler_config<t_connection_context>::del_connection(async_p
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template<class t_connection_context>
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void async_protocol_handler_config<t_connection_context>::delete_connections(size_t count, bool incoming)
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{
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std::vector <boost::uuids::uuid> connections;
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std::vector<typename connections_map::mapped_type> connections;
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auto scope_exit_handler = misc_utils::create_scope_leave_handler([&connections]{
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for (auto &aph: connections)
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aph->finish_outer_call();
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});
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CRITICAL_REGION_BEGIN(m_connects_lock);
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for (auto& c: m_connects)
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{
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if (c.second->m_connection_context.m_is_income == incoming)
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connections.push_back(c.first);
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if (c.second->start_outer_call())
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connections.push_back(c.second);
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}
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// close random connections from the provided set
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// TODO or better just keep removing random elements (performance)
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unsigned seed = std::chrono::system_clock::now().time_since_epoch().count();
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shuffle(connections.begin(), connections.end(), std::default_random_engine(seed));
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while (count > 0 && connections.size() > 0)
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{
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try
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{
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auto i = connections.end() - 1;
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async_protocol_handler<t_connection_context> *conn = m_connects.at(*i);
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m_connects.erase(*i);
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conn->close();
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connections.erase(i);
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}
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catch (const std::out_of_range &e)
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{
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MWARNING("Connection not found in m_connects, continuing");
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}
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--count;
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}
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for (size_t i = 0; i < connections.size() && i < count; ++i)
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m_connects.erase(connections[i]->get_connection_id());
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CRITICAL_REGION_END();
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for (size_t i = 0; i < connections.size() && i < count; ++i)
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connections[i]->close();
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}
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//------------------------------------------------------------------------------------------
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template<class t_connection_context>
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@ -860,18 +856,19 @@ int async_protocol_handler_config<t_connection_context>::invoke_async(int comman
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template<class t_connection_context> template<class callback_t>
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bool async_protocol_handler_config<t_connection_context>::foreach_connection(const callback_t &cb)
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{
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CRITICAL_REGION_LOCAL(m_connects_lock);
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std::vector<typename connections_map::mapped_type> conn;
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conn.reserve(m_connects.size());
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auto scope_exit_handler = misc_utils::create_scope_leave_handler([&conn]{
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for (auto &aph: conn)
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aph->finish_outer_call();
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});
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CRITICAL_REGION_BEGIN(m_connects_lock);
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conn.reserve(m_connects.size());
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for (auto &e: m_connects)
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if (e.second->start_outer_call())
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conn.push_back(e.second);
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CRITICAL_REGION_END()
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for (auto &aph: conn)
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if (!cb(aph->get_context_ref()))
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@ -883,11 +880,8 @@ bool async_protocol_handler_config<t_connection_context>::foreach_connection(con
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template<class t_connection_context> template<class callback_t>
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bool async_protocol_handler_config<t_connection_context>::for_connection(const boost::uuids::uuid &connection_id, const callback_t &cb)
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{
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CRITICAL_REGION_LOCAL(m_connects_lock);
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async_protocol_handler<t_connection_context>* aph = find_connection(connection_id);
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if (!aph)
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return false;
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if (!aph->start_outer_call())
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async_protocol_handler<t_connection_context>* aph = nullptr;
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if (find_and_lock_connection(connection_id, aph) != LEVIN_OK)
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return false;
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auto scope_exit_handler = misc_utils::create_scope_leave_handler(
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boost::bind(&async_protocol_handler<t_connection_context>::finish_outer_call, aph));
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@ -953,12 +947,14 @@ int async_protocol_handler_config<t_connection_context>::send(byte_slice message
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template<class t_connection_context>
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bool async_protocol_handler_config<t_connection_context>::close(boost::uuids::uuid connection_id)
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{
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CRITICAL_REGION_LOCAL(m_connects_lock);
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async_protocol_handler<t_connection_context>* aph = find_connection(connection_id);
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if (!aph)
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async_protocol_handler<t_connection_context>* aph = nullptr;
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if (find_and_lock_connection(connection_id, aph) != LEVIN_OK)
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return false;
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auto scope_exit_handler = misc_utils::create_scope_leave_handler(
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boost::bind(&async_protocol_handler<t_connection_context>::finish_outer_call, aph));
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if (!aph->close())
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return false;
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CRITICAL_REGION_LOCAL(m_connects_lock);
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m_connects.erase(connection_id);
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return true;
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}
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