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406 lines
18 KiB
Plaintext
406 lines
18 KiB
Plaintext
$Id$
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Tor Path Specification
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Roger Dingledine
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Nick Mathewson
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Note: This is an attempt to specify Tor as currently implemented. Future
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versions of Tor will implement improved algorithms.
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This document tries to cover how Tor chooses to build circuits and assign
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streams to circuits. Other implementations MAY take other approaches, but
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implementors should be aware of the anonymity and load-balancing implications
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of their choices.
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THIS SPEC ISN'T DONE OR CORRECT YET.
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1. General operation
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Tor begins building circuits as soon as it has enough directory
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information to do so (see section 5.1 of dir-spec.txt). Some circuits are
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built preemptively because we expect to need them later (for user
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traffic), and some are built because of immediate need (for user traffic
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that no current circuit can handle, for testing the network or our
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reachability, and so on).
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When a client application creates a new stream (by opening a SOCKS
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connection or launching a resolve request), we attach it to an appropriate
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open circuit if one exists, or wait if an appropriate circuit is
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in-progress. We launch a new circuit only
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if no current circuit can handle the request. We rotate circuits over
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time to avoid some profiling attacks.
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To build a circuit, we choose all the nodes we want to use, and then
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construct the circuit. Sometimes, when we want a circuit that ends at a
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given hop, and we have an appropriate unused circuit, we "cannibalize" the
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existing circuit and extend it to the new terminus.
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These processes are described in more detail below.
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This document describes Tor's automatic path selection logic only; path
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selection can be overridden by a controller (with the EXTENDCIRCUIT and
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ATTACHSTREAM commands). Paths constructed through these means may
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violate some constraints given below.
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1b. Terminology
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A "path" is an ordered sequence of nodes, not yet built as a circuit.
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A "clean" circuit is one that has not yet been used for any traffic.
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A "fast" or "stable" or "valid" node is one that has the 'Fast' or
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'Stable' or 'Valid' flag
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set respectively, based on our current directory information. A "fast"
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or "stable" circuit is one consisting only of "fast" or "stable" nodes.
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In an "exit" circuit, the final node is chosen based on waiting stream
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requests if any, and in any case it avoids nodes with exit policy of
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"reject *:*". An "internal" circuit, on the other hand, is one where
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the final node is chosen just like a middle node (ignoring its exit
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policy).
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A "request" is a client-side stream or DNS resolve that needs to be
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served by a circuit.
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A "pending" circuit is one that we have started to build, but which has
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not yet completed.
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A circuit or path "supports" a request if it is okay to use the
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circuit/path to fulfill the request, according to the rules given below.
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A circuit or path "might support" a request if some aspect of the request
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is unknown (usually its target IP), but we believe the path probably
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supports the request according to the rules given below.
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2. Building circuits
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2.1. When we build
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2.1.1. Clients build circuits preemptively
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When running as a client, Tor tries to maintain at least a certain
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number of clean circuits, so that new streams can be handled
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quickly. To increase the likelihood of success, Tor tries to
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predict what circuits will be useful by choosing from among nodes
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that support the ports we have used in the recent past (by default
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one hour). Specifically, on startup Tor tries to maintain one clean
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fast exit circuit that allows connections to port 80, and at least
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two fast clean stable internal circuits in case we get a resolve
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request or hidden service request (at least three if we _run_ a
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hidden service).
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After that, Tor will adapt the circuits that it preemptively builds
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based on the requests it sees from the user: it tries to have two fast
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clean exit circuits available for every port seen within the past hour
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(each circuit can be adequate for many predicted ports -- it doesn't
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need two separate circuits for each port), and it tries to have the
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above internal circuits available if we've seen resolves or hidden
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service activity within the past hour. If there are 12 or more clean
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circuits open, it doesn't open more even if it has more predictions.
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Only stable circuits can "cover" a port that is listed in the
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LongLivedPorts config option. Similarly, hidden service requests
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to ports listed in LongLivedPorts make us create stable internal
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circuits.
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Note that if there are no requests from the user for an hour, Tor
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will predict no use and build no preemptive circuits.
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The Tor client SHOULD NOT store its list of predicted requests to a
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persistent medium.
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2.1.2. Clients build circuits on demand
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Additionally, when a client request exists that no circuit (built or
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pending) might support, we create a new circuit to support the request.
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For exit connections, we pick an exit node that will handle the
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most pending requests (choosing arbitrarily among ties), launch a
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circuit to end there, and repeat until every unattached request
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might be supported by a pending or built circuit. For internal
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circuits, we pick an arbitrary acceptable path, repeating as needed.
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In some cases we can reuse an already established circuit if it's
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clean; see Section 2.3 (cannibalizing circuits) for details.
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2.1.3. Servers build circuits for testing reachability and bandwidth
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Tor servers test reachability of their ORPort once they have
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successfully built a circuit (on start and whenever their IP address
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changes). They build an ordinary fast internal circuit with themselves
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as the last hop. As soon as any testing circuit succeeds, the Tor
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server decides it's reachable and is willing to publish a descriptor.
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We launch multiple testing circuits (one at a time), until we
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have NUM_PARALLEL_TESTING_CIRC (4) such circuits open. Then we
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do a "bandwidth test" by sending a certain number of relay drop
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cells down each circuit: BandwidthRate * 10 / CELL_NETWORK_SIZE
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total cells divided across the four circuits, but never more than
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CIRCWINDOW_START (1000) cells total. This exercises both outgoing and
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incoming bandwidth, and helps to jumpstart the observed bandwidth
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(see dir-spec.txt).
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Tor servers also test reachability of their DirPort once they have
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established a circuit, but they use an ordinary exit circuit for
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this purpose.
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2.1.4. Hidden-service circuits
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See section 4 below.
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2.1.5. Rate limiting of failed circuits
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If we fail to build a circuit N times in a X second period (see Section
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2.3 for how this works), we stop building circuits until the X seconds
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have elapsed.
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XXXX
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2.1.6. When to tear down circuits
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XXXX
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2.2. Path selection and constraints
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We choose the path for each new circuit before we build it. We choose the
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exit node first, followed by the other nodes in the circuit. All paths
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we generate obey the following constraints:
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- We do not choose the same router twice for the same path.
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- We do not choose any router in the same family as another in the same
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path.
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- We do not choose more than one router in a given /16 subnet
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(unless EnforceDistinctSubnets is 0).
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- We don't choose any non-running or non-valid router unless we have
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been configured to do so. By default, we are configured to allow
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non-valid routers in "middle" and "rendezvous" positions.
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- If we're using Guard nodes, the first node must be a Guard (see 5
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below)
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- XXXX Choosing the length
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For circuits that do not need to be not "fast", when choosing among
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multiple candidates for a path element, we choose randomly.
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For "fast" circuits, we pick a given router as an exit with probability
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proportional to its advertised bandwidth [the smaller of the 'rate' and
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'observed' arguments to the "bandwidth" element in its descriptor]. If a
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router's advertised bandwidth is greater than MAX_BELIEVABLE_BANDWIDTH
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(1.5 MB/s), we clip to that value.
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For non-exit positions on "fast" circuits, we pick routers as above, but
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we weight the clipped advertised bandwidth of Exit-flagged nodes depending
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on the fraction of bandwidth available from non-Exit nodes. Call the
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total clipped advertised bandwidth for Exit nodes under consideration E,
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and the total clipped advertised bandwidth for non-Exit nodes under
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consideration N. If E<N/2, we do not consider Exit-flagged nodes.
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Otherwise, we weight their bandwidth with the factor (E-N/2)/(N+E-N/2) ==
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(2E - N)/(2E + N). This ensures that bandwidth is evenly distributed over
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nodes in 3-hop paths.
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Additionally, we may be building circuits with one or more requests in
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mind. Each kind of request puts certain constraints on paths:
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- All service-side introduction circuits and all rendezvous paths
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should be Stable.
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- All connection requests for connections that we think will need to
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stay open a long time require Stable circuits. Currently, Tor decides
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this by examining the request's target port, and comparing it to a
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list of "long-lived" ports. (Default: 21, 22, 706, 1863, 5050,
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5190, 5222, 5223, 6667, 6697, 8300.)
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- DNS resolves require an exit node whose exit policy is not equivalent
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to "reject *:*".
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- Reverse DNS resolves require a version of Tor with advertised eventdns
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support (available in Tor 0.1.2.1-alpha-dev and later).
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- All connection requests require an exit node whose exit policy
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supports their target address and port (if known), or which "might
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support it" (if the address isn't known). See 2.2.1.
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- Rules for Fast? XXXXX
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2.2.1. Choosing an exit
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If we know what IP address we want to connect to or resolve, we can
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trivially tell whether a given router will support it by simulating
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its declared exit policy.
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Because we often connect to addresses of the form hostname:port, we do not
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always know the target IP address when we select an exit node. In these
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cases, we need to pick an exit node that "might support" connections to a
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given address port with an unknown address. An exit node "might support"
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such a connection if any clause that accepts any connections to that port
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precedes all clauses (if any) that reject all connections to that port.
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Unless requested to do so by the user, we never choose an exit server
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flagged as "BadExit" by more than half of the authorities who advertise
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themselves as listing bad exits.
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2.2.2. User configuration
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Users can alter the default behavior for path selection with configuration
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options.
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- If "ExitNodes" is provided, then every request requires an exit node on
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the ExitNodes list. (If a request is supported by no nodes on that list,
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and StrictExitNodes is false, then Tor treats that request as if
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ExitNodes were not provided.)
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- "EntryNodes" and "StrictEntryNodes" behave analogously.
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- If a user tries to connect to or resolve a hostname of the form
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<target>.<servername>.exit, the request is rewritten to a request for
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<target>, and the request is only supported by the exit whose nickname
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or fingerprint is <servername>.
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2.3. Cannibalizing circuits
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If we need a circuit and have a clean one already established, in
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some cases we can adapt the clean circuit for our new
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purpose. Specifically,
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For hidden service interactions, we can "cannibalize" a clean internal
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circuit if one is available, so we don't need to build those circuits
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from scratch on demand.
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We can also cannibalize clean circuits when the client asks to exit
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at a given node -- either via the ".exit" notation or because the
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destination is running at the same location as an exit node.
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2.4. Handling failure
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If an attempt to extend a circuit fails (either because the first create
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failed or a subsequent extend failed) then the circuit is torn down and is
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no longer pending. (XXXX really?) Requests that might have been
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supported by the pending circuit thus become unsupported, and a new
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circuit needs to be constructed.
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If a stream "begin" attempt fails with an EXITPOLICY error, we
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decide that the exit node's exit policy is not correctly advertised,
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so we treat the exit node as if it were a non-exit until we retrieve
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a fresh descriptor for it.
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XXXX
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3. Attaching streams to circuits
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When a circuit that might support a request is built, Tor tries to attach
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the request's stream to the circuit and sends a BEGIN, BEGIN_DIR,
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or RESOLVE relay
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cell as appropriate. If the request completes unsuccessfully, Tor
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considers the reason given in the CLOSE relay cell. [XXX yes, and?]
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After a request has remained unattached for SocksTimeout (2 minutes
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by default), Tor abandons the attempt and signals an error to the
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client as appropriate (e.g., by closing the SOCKS connection).
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XXX Timeouts and when Tor auto-retries.
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* What stream-end-reasons are appropriate for retrying.
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If no reply to BEGIN/RESOLVE, then the stream will timeout and fail.
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4. Hidden-service related circuits
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XXX Tracking expected hidden service use (client-side and hidserv-side)
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5. Guard nodes
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We use Guard nodes (also called "helper nodes" in the literature) to
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prevent certain profiling attacks. Here's the risk: if we choose entry and
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exit nodes at random, and an attacker controls C out of N servers
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(ignoring advertised bandwidth), then the
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attacker will control the entry and exit node of any given circuit with
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probability (C/N)^2. But as we make many different circuits over time,
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then the probability that the attacker will see a sample of about (C/N)^2
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of our traffic goes to 1. Since statistical sampling works, the attacker
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can be sure of learning a profile of our behavior.
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If, on the other hand, we picked an entry node and held it fixed, we would
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have probability C/N of choosing a bad entry and being profiled, and
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probability (N-C)/N of choosing a good entry and not being profiled.
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When guard nodes are enabled, Tor maintains an ordered list of entry nodes
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as our chosen guards, and store this list persistently to disk. If a Guard
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node becomes unusable, rather than replacing it, Tor adds new guards to the
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end of the list. When it comes time to choose an entry, Tor chooses at
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random from among the first NumEntryGuards (default 3) usable guards on the
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list. If there are not at least 2 usable guards on the list, Tor adds
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routers until there are, or until there are no more usable routers to add.
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A guard is unusable if any of the following hold:
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- it is not marked as a Guard by the networkstatuses,
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- it is not marked Valid (and the user hasn't set AllowInvalid entry)
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- it is not marked Running
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- Tor couldn't reach it the last time it tried to connect
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A guard is unusable for a particular circuit if any of the rules for path
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selection in 2.2 are not met. In particular, if the circuit is "fast"
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and the guard is not Fast, or if the circuit is "stable" and the guard is
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not Stable, or if the guard has already been chosen as the exit node in
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that circuit, Tor can't use it as a guard node for that circuit.
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If the guard is excluded because of its status in the networkstatuses for
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over 30 days, Tor removes it from the list entirely, preserving order.
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If Tor fails to connect to an otherwise usable guard, it retries
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periodically: every hour for six hours, every 4 hours for 3 days, every
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18 hours for a week, and every 36 hours thereafter. Additionally, Tor
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retries unreachable guards the first time it adds a new guard to the list,
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since it is possible that the old guards were only marked as unreachable
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because the network was unreachable or down.
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Tor does not add a guard persistently to the list until the first time we
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have connected to it successfully.
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X. Old notes
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X.1. Do we actually do this?
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How to deal with network down.
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- While all helpers are down/unreachable and there are no established
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or on-the-way testing circuits, launch a testing circuit. (Do this
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periodically in the same way we try to establish normal circuits
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when things are working normally.)
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(Testing circuits are a special type of circuit, that streams won't
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attach to by accident.)
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- When a testing circuit succeeds, mark all helpers up and hold
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the testing circuit open.
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- If a connection to a helper succeeds, close all testing circuits.
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Else mark that helper down and try another.
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- If the last helper is marked down and we already have a testing
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circuit established, then add the first hop of that testing circuit
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to the end of our helper node list, close that testing circuit,
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and go back to square one. (Actually, rather than closing the
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testing circuit, can we get away with converting it to a normal
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circuit and beginning to use it immediately?)
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[Do we actually do any of the above? If so, let's spec it. If not, let's
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remove it. -NM]
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X.2. A thing we could do to deal with reachability.
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And as a bonus, it leads to an answer to Nick's attack ("If I pick
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my helper nodes all on 18.0.0.0:*, then I move, you'll know where I
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bootstrapped") -- the answer is to pick your original three helper nodes
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without regard for reachability. Then the above algorithm will add some
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more that are reachable for you, and if you move somewhere, it's more
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likely (though not certain) that some of the originals will become useful.
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Is that smart or just complex?
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X.3. Some stuff that worries me about entry guards. 2006 Jun, Nickm.
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It is unlikely for two users to have the same set of entry guards.
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Observing a user is sufficient to learn its entry guards. So, as we move
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around, entry guards make us linkable. If we want to change guards when
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our location (IP? subnet?) changes, we have two bad options. We could
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- Drop the old guards. But if we go back to our old location,
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we'll not use our old guards. For a laptop that sometimes gets used
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from work and sometimes from home, this is pretty fatal.
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- Remember the old guards as associated with the old location, and use
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them again if we ever go back to the old location. This would be
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nasty, since it would force us to record where we've been.
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[Do we do any of this now? If not, this should move into 099-misc or
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098-todo. -NM]
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