tor/doc/spec/path-spec.txt
2007-02-06 00:27:03 +00:00

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$Id$
Tor Path Specification
Roger Dingledine
Nick Mathewson
Note: This is an attempt to specify Tor as currently implemented. Future
versions of Tor will implement improved algorithms.
This document tries to cover how Tor chooses to build circuits and assign
streams to circuits. Other implementations MAY take other approaches, but
implementors should be aware of the anonymity and load-balancing implications
of their choices.
THIS SPEC ISN'T DONE OR CORRECT YET.
1. General operation
Tor begins building circuits as soon as it has enough directory
information to do so (see section 5.1 of dir-spec.txt). Some circuits are
built preemptively because we expect to need them later (for user
traffic), and some are built because of immediate need (for user traffic
that no current circuit can handle, for testing the network or our
reachability, and so on).
When a client application creates a new stream (by opening a SOCKS
connection or launching a resolve request), we attach it to an appropriate
open circuit if one exists, or wait if an appropriate circuit is
in-progress. We launch a new circuit only
if no current circuit can handle the request. We rotate circuits over
time to avoid some profiling attacks.
To build a circuit, we choose all the nodes we want to use, and then
construct the circuit. Sometimes, when we want a circuit that ends at a
given hop, and we have an appropriate unused circuit, we "cannibalize" the
existing circuit and extend it to the new terminus.
These processes are described in more detail below.
This document describes Tor's automatic path selection logic only; path
selection can be overridden by a controller (with the EXTENDCIRCUIT and
ATTACHSTREAM commands). Paths constructed through these means may
violate some constraints given below.
1b. Terminology
A "path" is an ordered sequence of nodes, not yet built as a circuit.
A "clean" circuit is one that has not yet been used for any traffic.
A "fast" or "stable" or "valid" node is one that has the 'Fast' or
'Stable' or 'Valid' flag
set respectively, based on our current directory information. A "fast"
or "stable" circuit is one consisting only of "fast" or "stable" nodes.
In an "exit" circuit, the final node is chosen based on waiting stream
requests if any, and in any case it avoids nodes with exit policy of
"reject *:*". An "internal" circuit, on the other hand, is one where
the final node is chosen just like a middle node (ignoring its exit
policy).
A "request" is a client-side stream or DNS resolve that needs to be
served by a circuit.
A "pending" circuit is one that we have started to build, but which has
not yet completed.
A circuit or path "supports" a request if it is okay to use the
circuit/path to fulfill the request, according to the rules given below.
A circuit or path "might support" a request if some aspect of the request
is unknown (usually its target IP), but we believe the path probably
supports the request according to the rules given below.
2. Building circuits
2.1. When we build.
2.1.1. Clients build circuits preemptively
When running as a client, Tor tries to maintain at least a certain
number of clean circuits, so that new streams can be handled
quickly. To increase the likelihood of success, Tor tries to
predict what circuits will be useful by choosing from among nodes
that support the ports we have used in the recent past (by default
one hour). Specifically, on startup Tor tries to maintain one clean
fast exit circuit that allows connections to port 80, and at least
two internal circuits in case we get a resolve request or hidden
service request (at least three internal circuits if we _run_ a
hidden service).
After that, Tor will adapt the circuits that it preemptively builds
based on the requests it sees from the user: it tries to have a clean
fast exit circuit available for every port seen recently (one circuit
is adequate for many predicted ports -- it doesn't keep a separate
circuit for each port), and it tries to have the above internal
circuits available if we've seen resolves or hidden service activity
recently. If there are 12 clean circuits open, it doesn't open more
even if it has more predictions. Lastly, note that if there are no
requests from the user for an hour, Tor will predict no use and build
no preemptive circuits.
The Tor client SHOULD NOT store its list of predicted requests to a
persistent medium.
2.1.2. Clients build circuits on demand
Additionally, when a client request exists that no circuit (built or
pending) might support, we create a new circuit to support the request.
We do so by picking a request arbitrarily, launching a circuit to
support it, and repeating until every unattached request might be
supported by a pending or built circuit.
For hidden service interations, we can "cannibalize" a clean internal
circuit if one is available, so we don't need to build those circuits
from scratch on demand.
We can also cannibalize clean circuits when the client asks to exit
at a given node -- either via mapaddress or the ".exit" notation,
or because the destination is running at the same location as an
exit node.
2.1.3. Servers build circuits for testing reachability
Tor servers test reachability of their ORPort on start and whenever
their IP address changes.
XXXX
2.1.4. Hidden-service circuits
See section 4 below.
2.1.5. Rate limiting of failed circuits
If we fail to build a circuit N times in a X second period (see Section
2.3 for how this works), we stop building circuits until the X seconds
have elapsed.
XXXX
2.1.6. When to tear down circuits
XXXX
2.2. Path selection and constraints
We choose the path for each new circuit before we build it. We choose the
exit node first, followed by the other nodes in the circuit. All paths
we generate obey the following constraints:
- We do not choose the same router twice for the same path.
- We do not choose any router in the same family as another in the same
path.
- We do not choose more than one router in a given /16 subnet
(unless EnforceDistinctSubnets is 0).
- We don't choose any non-running or non-valid router unless we have
been configured to do so. By default, we are configured to allow
non-valid routers in "middle" and "rendezvous" positions.
- If we're using Guard nodes, the first node must be a Guard (see 5
below)
- XXXX Choosing the length
For circuits that do not need to be not "fast", when choosing among
multiple candidates for a path element, we choose randomly.
For "fast" circuits, we pick a given router as an exit with probability
proportional to its advertised bandwidth [the smaller of the 'rate' and
'observed' arguments to the "bandwidth" element in its descriptor]. If a
router's advertised bandwidth is greater than MAX_BELIEVABLE_BANDWIDTH
(1.5 MB/s), we clip to that value.
For non-exit positions on "fast" circuits, we pick routers as above, but
we weight the clipped advertised bandwidth of Exit-flagged nodes depending
on the fraction of bandwidth available from non-Exit nodes. Call the
total clipped advertised bandwidth for Exit nodes under consideration E,
and the total clipped advertised bandwidth for non-Exit nodes under
consideration N. If E<N/2, we do not consider Exit-flagged nodes.
Otherwise, we weight their bandwidth with the factor (E-N/2)/(N+E-N/2) ==
(2E - N)/(2E + N). This ensures that bandwidth is evenly distributed over
nodes in 3-hop paths.
Additionally, we may be building circuits with one or more requests in
mind. Each kind of request puts certain constraints on paths:
- All service-side introduction circuits and all rendezvous paths
should be Stable.
- All connection requests for connections that we think will need to
stay open a long time require Stable circuits. Currently, Tor decides
this by examining the request's target port, and comparing it to a
list of "long-lived" ports. (Default: 21, 22, 706, 1863, 5050,
5190, 5222, 5223, 6667, 6697, 8300.)
- DNS resolves require an exit node whose exit policy is not equivalent
to "reject *:*".
- Reverse DNS resolves require a version of Tor with advertised eventdns
support (available in Tor 0.1.2.1-alpha-dev and later).
- All connection requests require an exit node whose exit policy
supports their target address and port (if known), or which "might
support it" (if the address isn't known). See 2.2.1.
- Rules for Fast? XXXXX
2.2.1. Choosing an exit
If we know what IP address we want to resolve, we can trivially tell
whether a given router will support it by simulating its declared
exit policy.
Because we often connect to addresses of the form hostname:port, we do not
always know the target IP address when we select an exit node. In these
cases, we need to pick an exit node that "might support" connections to a
given address port with an unknown address. An exit node "might support"
such a connection if any clause that accepts any connections to that port
precedes all clauses (if any) that reject all connections to that port.
Unless requested to do so by the user, we never choose an exit server
flagged as "BadExit" by more than half of the authorities who advertise
themselves as listing bad exits.
2.2.2. User configuration
Users can alter the default behavior for path selection with configuration
options.
- If "ExitNodes" is provided, then every request requires an exit node on
the ExitNodes list. (If a request is supported by no nodes on that list,
and StrictExitNodes is false, then Tor treats that request as if
ExitNodes were not provided.)
- "EntryNodes" and "StrictEntryNodes" behave analogously.
- If a user tries to connect to or resolve a hostname of the form
<target>.<servername>.exit, the request is rewritten to a request for
<target>, and the request is only supported by the exit whose nickname
or fingerprint is <servername>.
2.3. Handling failure
If an attempt to extend a circuit fails (either because the first create
failed or a subsequent extend failed) then the circuit is torn down and is
no longer pending. (XXXX really?) Requests that might have been
supported by the pending circuit thus become unsupported, and a new
circuit needs to be constructed.
If a stream "begin" attempt fails with an EXITPOLICY error, we
decide that the exit node's exit policy is not correctly advertised,
so we treat the exit node as if it were a non-exit until we retrieve
a fresh descriptor for it.
XXXX
3. Attaching streams to circuits
When a circuit that might support a request is built, Tor tries to attach
the request's stream to the circuit and sends a BEGIN or RESOLVE relay
cell as appropriate. If the request completes unsuccessfully, Tor
considers the reason given in the CLOSE relay cell. [XXX yes, and?]
After a request has remained unattached for [XXXX interval?], Tor
abandons the attempt and signals an error to the client as appropriate
(e.g., by closing the SOCKS connection).
XXX Timeouts and when Tor auto-retries.
* What stream-end-reasons are appropriate for retrying.
If no reply to BEGIN/RESOLVE, then the stream will timeout and fail.
4. Hidden-service related circuits
XXX Tracking expected hidden service use (client-side and hidserv-side)
5. Guard nodes
We use Guard nodes (also called "helper nodes" in the literature) to
prevent certain profiling attacks. Here's the risk: if we choose entry and
exit nodes at random, and an attacker controls C out of N servers
(ignoring advertised bandwidth), then the
attacker will control the entry and exit node of any given circuit with
probability (C/N)^2. But as we make many different circuits over time,
then the probability that the attacker will see a sample of about (C/N)^2
of our traffic goes to 1. Since statistical sampling works, the attacker
can be sure of learning a profile of our behavior.
If, on the other hand, we picked an entry node and held it fixed, we would
have probability C/N of choosing a bad entry and being profiled, and
probability (N-C)/N of choosing a good entry and not being profiled.
When guard nodes are enabled, Tor maintains an ordered list of entry nodes
as our chosen guards, and store this list persistently to disk. If a Guard
node becomes unusable, rather than replacing it, Tor adds new guards to the
end of the list. When it comes time to choose an entry, Tor chooses at
random from among the first NumEntryGuards (default 3) usable guards on the
list. If there are not at least 2 usable guards on the list, Tor adds
routers until there are, or until there are no more usable routers to add.
A guard is unusable if any of the following hold:
- it is not marked as a Guard by the networkstatuses,
- it is not marked Valid (and the user hasn't set AllowInvalid entry)
- it is not marked Running
- Tor couldn't reach it the last time it tried to connect
A guard is unusable for a particular circuit if any of the rules for path
selection in 2.2 are not met. In particular, if the circuit is "fast"
and the guard is not Fast, or if the circuit is "stable" and the guard is
not Stable, or if the guard has already been chosen as the exit node in
that circuit, Tor can't use it as a guard node for that circuit.
If the guard is excluded because of its status in the networkstatuses for
over 30 days, Tor removes it from the list entirely, preserving order.
If Tor fails to connect to an otherwise usable guard, it retries
periodically: every hour for six hours, every 4 hours for 3 days, every
18 hours for a week, and every 36 hours thereafter. Additionally, Tor
retries unreachable guards the first time it adds a new guard to the list,
since it is possible that the old guards were only marked as unreachable
because the network was unreachable or down.
Tor does not add a guard persistently to the list until the first time we
have connected to it successfully.
6. Testing circuits
XXXX
X. Old notes
X.1. Do we actually do this?
How to deal with network down.
- While all helpers are down/unreachable and there are no established
or on-the-way testing circuits, launch a testing circuit. (Do this
periodically in the same way we try to establish normal circuits
when things are working normally.)
(Testing circuits are a special type of circuit, that streams won't
attach to by accident.)
- When a testing circuit succeeds, mark all helpers up and hold
the testing circuit open.
- If a connection to a helper succeeds, close all testing circuits.
Else mark that helper down and try another.
- If the last helper is marked down and we already have a testing
circuit established, then add the first hop of that testing circuit
to the end of our helper node list, close that testing circuit,
and go back to square one. (Actually, rather than closing the
testing circuit, can we get away with converting it to a normal
circuit and beginning to use it immediately?)
[Do we actually do any of the above? If so, let's spec it. If not, let's
remove it. -NM]
X.2. A thing we could do to deal with reachability.
And as a bonus, it leads to an answer to Nick's attack ("If I pick
my helper nodes all on 18.0.0.0:*, then I move, you'll know where I
bootstrapped") -- the answer is to pick your original three helper nodes
without regard for reachability. Then the above algorithm will add some
more that are reachable for you, and if you move somewhere, it's more
likely (though not certain) that some of the originals will become useful.
Is that smart or just complex?
X.3. Some stuff that worries me about entry guards. 2006 Jun, Nickm.
It is unlikely for two users to have the same set of entry guards.
Observing a user is sufficient to learn its entry guards. So, as we move
around, entry guards make us linkable. If we want to change guards when
our location (IP? subnet?) changes, we have two bad options. We could
- Drop the old guards. But if we go back to our old location,
we'll not use our old guards. For a laptop that sometimes gets used
from work and sometimes from home, this is pretty fatal.
- Remember the old guards as associated with the old location, and use
them again if we ever go back to the old location. This would be
nasty, since it would force us to record where we've been.
[Do we do any of this now? If not, this should move into 099-misc or
098-todo. -NM]