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9f25a5529a
The trick is that we should assert that our next_mem pointer has not run off the end of the array _before_ we realign the pointer, since doing that could take us over the end... but only if we're on a system where malloc() gives us ram in increments smaller than sizeof(void*).
283 lines
8.1 KiB
C
283 lines
8.1 KiB
C
/* Copyright (c) 2008-2009, The Tor Project, Inc. */
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/* See LICENSE for licensing information */
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/** \file memarea.c
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* \brief Implementation for memarea_t, an allocator for allocating lots of
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* small objects that will be freed all at once.
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*/
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#include "orconfig.h"
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#include <stdlib.h>
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#include "memarea.h"
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#include "util.h"
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#include "compat.h"
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#include "log.h"
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/** All returned pointers should be aligned to the nearest multiple of this
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* value. */
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#define MEMAREA_ALIGN SIZEOF_VOID_P
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#if MEMAREA_ALIGN == 4
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#define MEMAREA_ALIGN_MASK 3lu
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#elif MEMAREA_ALIGN == 8
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#define MEMAREA_ALIGN_MASK 7lu
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#else
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#error "void* is neither 4 nor 8 bytes long. I don't know how to align stuff."
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#endif
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/** Increment <b>ptr</b> until it is aligned to MEMAREA_ALIGN. */
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static INLINE void *
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realign_pointer(void *ptr)
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{
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uintptr_t x = (uintptr_t)ptr;
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x = (x+MEMAREA_ALIGN_MASK) & ~MEMAREA_ALIGN_MASK;
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tor_assert(((void*)x) >= ptr); // XXXX021 remove this once bug 930 is solved
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return (void*)x;
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}
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/** Implements part of a memarea. New memory is carved off from chunk->mem in
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* increasing order until a request is too big, at which point a new chunk is
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* allocated. */
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typedef struct memarea_chunk_t {
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/** Next chunk in this area. Only kept around so we can free it. */
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struct memarea_chunk_t *next_chunk;
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size_t mem_size; /**< How much RAM is available in u.mem, total? */
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char *next_mem; /**< Next position in u.mem to allocate data at. If it's
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* greater than or equal to mem+mem_size, this chunk is
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* full. */
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union {
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char mem[1]; /**< Memory space in this chunk. */
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void *_void_for_alignment; /**< Dummy; used to make sure mem is aligned. */
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} u;
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} memarea_chunk_t;
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#define CHUNK_HEADER_SIZE STRUCT_OFFSET(memarea_chunk_t, u)
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#define CHUNK_SIZE 4096
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/** A memarea_t is an allocation region for a set of small memory requests
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* that will all be freed at once. */
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struct memarea_t {
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memarea_chunk_t *first; /**< Top of the chunk stack: never NULL. */
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};
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/** How many chunks will we put into the freelist before freeing them? */
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#define MAX_FREELIST_LEN 4
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/** The number of memarea chunks currently in our freelist. */
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static int freelist_len=0;
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/** A linked list of unused memory area chunks. Used to prevent us from
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* spinning in malloc/free loops. */
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static memarea_chunk_t *freelist = NULL;
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/** Helper: allocate a new memarea chunk of around <b>chunk_size</b> bytes. */
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static memarea_chunk_t *
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alloc_chunk(size_t sz, int freelist_ok)
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{
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if (freelist && freelist_ok) {
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memarea_chunk_t *res = freelist;
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freelist = res->next_chunk;
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res->next_chunk = NULL;
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--freelist_len;
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return res;
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} else {
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size_t chunk_size = freelist_ok ? CHUNK_SIZE : sz;
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memarea_chunk_t *res = tor_malloc_roundup(&chunk_size);
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res->next_chunk = NULL;
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res->mem_size = chunk_size - CHUNK_HEADER_SIZE;
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res->next_mem = res->u.mem;
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tor_assert(res->next_mem+res->mem_size == ((char*)res)+chunk_size);
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tor_assert(realign_pointer(res->next_mem) == res->next_mem);
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return res;
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}
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}
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/** Release <b>chunk</b> from a memarea, either by adding it to the freelist
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* or by freeing it if the freelist is already too big. */
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static void
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chunk_free(memarea_chunk_t *chunk)
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{
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if (freelist_len < MAX_FREELIST_LEN) {
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++freelist_len;
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chunk->next_chunk = freelist;
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freelist = chunk;
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chunk->next_mem = chunk->u.mem;
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} else {
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tor_free(chunk);
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}
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}
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/** Allocate and return new memarea. */
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memarea_t *
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memarea_new(void)
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{
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memarea_t *head = tor_malloc(sizeof(memarea_t));
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head->first = alloc_chunk(CHUNK_SIZE, 1);
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return head;
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}
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/** Free <b>area</b>, invalidating all pointers returned from memarea_alloc()
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* and friends for this area */
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void
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memarea_drop_all(memarea_t *area)
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{
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memarea_chunk_t *chunk, *next;
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for (chunk = area->first; chunk; chunk = next) {
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next = chunk->next_chunk;
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chunk_free(chunk);
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}
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area->first = NULL; /*fail fast on */
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tor_free(area);
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}
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/** Forget about having allocated anything in <b>area</b>, and free some of
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* the backing storage associated with it, as appropriate. Invalidates all
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* pointers returned from memarea_alloc() for this area. */
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void
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memarea_clear(memarea_t *area)
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{
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memarea_chunk_t *chunk, *next;
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if (area->first->next_chunk) {
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for (chunk = area->first->next_chunk; chunk; chunk = next) {
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next = chunk->next_chunk;
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chunk_free(chunk);
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}
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area->first->next_chunk = NULL;
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}
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area->first->next_mem = area->first->u.mem;
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}
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/** Remove all unused memarea chunks from the internal freelist. */
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void
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memarea_clear_freelist(void)
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{
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memarea_chunk_t *chunk, *next;
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freelist_len = 0;
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for (chunk = freelist; chunk; chunk = next) {
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next = chunk->next_chunk;
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tor_free(chunk);
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}
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freelist = NULL;
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}
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/** Return true iff <b>p</b> is in a range that has been returned by an
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* allocation from <b>area</b>. */
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int
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memarea_owns_ptr(const memarea_t *area, const void *p)
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{
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memarea_chunk_t *chunk;
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const char *ptr = p;
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for (chunk = area->first; chunk; chunk = chunk->next_chunk) {
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if (ptr >= chunk->u.mem && ptr < chunk->next_mem)
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return 1;
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}
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return 0;
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}
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/** Return a pointer to a chunk of memory in <b>area</b> of at least <b>sz</b>
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* bytes. <b>sz</b> should be significantly smaller than the area's chunk
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* size, though we can deal if it isn't. */
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void *
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memarea_alloc(memarea_t *area, size_t sz)
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{
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memarea_chunk_t *chunk = area->first;
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char *result;
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tor_assert(chunk);
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if (sz == 0)
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sz = 1;
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if (chunk->next_mem+sz > chunk->u.mem+chunk->mem_size) {
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if (sz+CHUNK_HEADER_SIZE >= CHUNK_SIZE) {
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/* This allocation is too big. Stick it in a special chunk, and put
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* that chunk second in the list. */
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memarea_chunk_t *new_chunk = alloc_chunk(sz+CHUNK_HEADER_SIZE, 0);
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new_chunk->next_chunk = chunk->next_chunk;
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chunk->next_chunk = new_chunk;
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chunk = new_chunk;
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} else {
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memarea_chunk_t *new_chunk = alloc_chunk(CHUNK_SIZE, 1);
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new_chunk->next_chunk = chunk;
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area->first = chunk = new_chunk;
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}
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tor_assert(chunk->mem_size >= sz);
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}
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result = chunk->next_mem;
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chunk->next_mem = chunk->next_mem + sz;
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// XXXX021 remove these once bug 930 is solved.
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tor_assert(chunk->next_mem >= chunk->u.mem);
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tor_assert(chunk->next_mem <= chunk->u.mem+chunk->mem_size);
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chunk->next_mem = realign_pointer(chunk->next_mem);
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return result;
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}
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/** As memarea_alloc(), but clears the memory it returns. */
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void *
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memarea_alloc_zero(memarea_t *area, size_t sz)
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{
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void *result = memarea_alloc(area, sz);
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memset(result, 0, sz);
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return result;
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}
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/** As memdup, but returns the memory from <b>area</b>. */
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void *
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memarea_memdup(memarea_t *area, const void *s, size_t n)
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{
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char *result = memarea_alloc(area, n);
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memcpy(result, s, n);
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return result;
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}
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/** As strdup, but returns the memory from <b>area</b>. */
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char *
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memarea_strdup(memarea_t *area, const char *s)
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{
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return memarea_memdup(area, s, strlen(s)+1);
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}
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/** As strndup, but returns the memory from <b>area</b>. */
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char *
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memarea_strndup(memarea_t *area, const char *s, size_t n)
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{
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size_t ln;
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char *result;
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const char *cp, *end = s+n;
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for (cp = s; cp < end && *cp; ++cp)
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;
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/* cp now points to s+n, or to the 0 in the string. */
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ln = cp-s;
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result = memarea_alloc(area, ln+1);
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memcpy(result, s, ln);
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result[ln]='\0';
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return result;
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}
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/** Set <b>allocated_out</b> to the number of bytes allocated in <b>area</b>,
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* and <b>used_out</b> to the number of bytes currently used. */
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void
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memarea_get_stats(memarea_t *area, size_t *allocated_out, size_t *used_out)
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{
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size_t a = 0, u = 0;
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memarea_chunk_t *chunk;
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for (chunk = area->first; chunk; chunk = chunk->next_chunk) {
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a += CHUNK_HEADER_SIZE + chunk->mem_size;
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tor_assert(chunk->next_mem >= chunk->u.mem);
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u += CHUNK_HEADER_SIZE + (chunk->next_mem - chunk->u.mem);
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}
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*allocated_out = a;
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*used_out = u;
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}
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/** Assert that <b>area</b> is okay. */
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void
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memarea_assert_ok(memarea_t *area)
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{
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memarea_chunk_t *chunk;
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tor_assert(area->first);
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for (chunk = area->first; chunk; chunk = chunk->next_chunk) {
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tor_assert(chunk->next_mem >= chunk->u.mem);
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tor_assert(chunk->next_mem <=
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(char*) realign_pointer(chunk->u.mem+chunk->mem_size));
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}
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}
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