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31 KiB
Plaintext
884 lines
31 KiB
Plaintext
Below follows the manpage for tor_queue.h, as included with OpenBSD's
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sys/queue.h. License follows at the end of the file.
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======================================================================
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QUEUE(3) OpenBSD Programmer's Manual QUEUE(3)
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NAME
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SLIST_ENTRY, SLIST_HEAD, SLIST_HEAD_INITIALIZER, SLIST_FIRST, SLIST_NEXT,
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SLIST_END, SLIST_EMPTY, SLIST_FOREACH, SLIST_FOREACH_SAFE, SLIST_INIT,
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SLIST_INSERT_AFTER, SLIST_INSERT_HEAD, SLIST_REMOVE_AFTER,
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SLIST_REMOVE_HEAD, SLIST_REMOVE, LIST_ENTRY, LIST_HEAD,
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LIST_HEAD_INITIALIZER, LIST_FIRST, LIST_NEXT, LIST_END, LIST_EMPTY,
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LIST_FOREACH, LIST_FOREACH_SAFE, LIST_INIT, LIST_INSERT_AFTER,
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LIST_INSERT_BEFORE, LIST_INSERT_HEAD, LIST_REMOVE, LIST_REPLACE,
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SIMPLEQ_ENTRY, SIMPLEQ_HEAD, SIMPLEQ_HEAD_INITIALIZER, SIMPLEQ_FIRST,
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SIMPLEQ_NEXT, SIMPLEQ_END, SIMPLEQ_EMPTY, SIMPLEQ_FOREACH,
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SIMPLEQ_FOREACH_SAFE, SIMPLEQ_INIT, SIMPLEQ_INSERT_AFTER,
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SIMPLEQ_INSERT_HEAD, SIMPLEQ_INSERT_TAIL, SIMPLEQ_REMOVE_AFTER,
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SIMPLEQ_REMOVE_HEAD, TAILQ_ENTRY, TAILQ_HEAD, TAILQ_HEAD_INITIALIZER,
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TAILQ_FIRST, TAILQ_NEXT, TAILQ_END, TAILQ_LAST, TAILQ_PREV, TAILQ_EMPTY,
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TAILQ_FOREACH, TAILQ_FOREACH_SAFE, TAILQ_FOREACH_REVERSE,
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TAILQ_FOREACH_REVERSE_SAFE, TAILQ_INIT, TAILQ_INSERT_AFTER,
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TAILQ_INSERT_BEFORE, TAILQ_INSERT_HEAD, TAILQ_INSERT_TAIL, TAILQ_REMOVE,
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TAILQ_REPLACE, CIRCLEQ_ENTRY, CIRCLEQ_HEAD, CIRCLEQ_HEAD_INITIALIZER,
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CIRCLEQ_FIRST, CIRCLEQ_LAST, CIRCLEQ_END, CIRCLEQ_NEXT, CIRCLEQ_PREV,
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CIRCLEQ_EMPTY, CIRCLEQ_FOREACH, CIRCLEQ_FOREACH_SAFE,
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CIRCLEQ_FOREACH_REVERSE_SAFE, CIRCLEQ_INIT, CIRCLEQ_INSERT_AFTER,
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CIRCLEQ_INSERT_BEFORE, CIRCLEQ_INSERT_HEAD, CIRCLEQ_INSERT_TAIL,
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CIRCLEQ_REMOVE, CIRCLEQ_REPLACE - implementations of singly-linked lists,
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doubly-linked lists, simple queues, tail queues, and circular queues
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SYNOPSIS
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#include <sys/queue.h>
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SLIST_ENTRY(TYPE);
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SLIST_HEAD(HEADNAME, TYPE);
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SLIST_HEAD_INITIALIZER(SLIST_HEAD head);
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struct TYPE *
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SLIST_FIRST(SLIST_HEAD *head);
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struct TYPE *
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SLIST_NEXT(struct TYPE *listelm, SLIST_ENTRY NAME);
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struct TYPE *
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SLIST_END(SLIST_HEAD *head);
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int
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SLIST_EMPTY(SLIST_HEAD *head);
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SLIST_FOREACH(VARNAME, SLIST_HEAD *head, SLIST_ENTRY NAME);
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SLIST_FOREACH_SAFE(VARNAME, SLIST_HEAD *head, SLIST_ENTRY
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NAME, TEMP_VARNAME);
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void
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SLIST_INIT(SLIST_HEAD *head);
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void
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SLIST_INSERT_AFTER(struct TYPE *listelm, struct TYPE *elm, SLIST_ENTRY
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NAME);
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void
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SLIST_INSERT_HEAD(SLIST_HEAD *head, struct TYPE *elm, SLIST_ENTRY NAME);
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void
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SLIST_REMOVE_AFTER(struct TYPE *elm, SLIST_ENTRY NAME);
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void
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SLIST_REMOVE_HEAD(SLIST_HEAD *head, SLIST_ENTRY NAME);
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void
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SLIST_REMOVE(SLIST_HEAD *head, struct TYPE *elm, TYPE, SLIST_ENTRY NAME);
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LIST_ENTRY(TYPE);
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LIST_HEAD(HEADNAME, TYPE);
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LIST_HEAD_INITIALIZER(LIST_HEAD head);
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struct TYPE *
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LIST_FIRST(LIST_HEAD *head);
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struct TYPE *
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LIST_NEXT(struct TYPE *listelm, LIST_ENTRY NAME);
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struct TYPE *
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LIST_END(LIST_HEAD *head);
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int
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LIST_EMPTY(LIST_HEAD *head);
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LIST_FOREACH(VARNAME, LIST_HEAD *head, LIST_ENTRY NAME);
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LIST_FOREACH_SAFE(VARNAME, LIST_HEAD *head, LIST_ENTRY
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NAME, TEMP_VARNAME);
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void
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LIST_INIT(LIST_HEAD *head);
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void
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LIST_INSERT_AFTER(struct TYPE *listelm, struct TYPE *elm, LIST_ENTRY
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NAME);
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void
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LIST_INSERT_BEFORE(struct TYPE *listelm, struct TYPE *elm, LIST_ENTRY
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NAME);
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void
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LIST_INSERT_HEAD(LIST_HEAD *head, struct TYPE *elm, LIST_ENTRY NAME);
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void
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LIST_REMOVE(struct TYPE *elm, LIST_ENTRY NAME);
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void
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LIST_REPLACE(struct TYPE *elm, struct TYPE *elm2, LIST_ENTRY NAME);
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SIMPLEQ_ENTRY(TYPE);
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SIMPLEQ_HEAD(HEADNAME, TYPE);
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SIMPLEQ_HEAD_INITIALIZER(SIMPLEQ_HEAD head);
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struct TYPE *
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SIMPLEQ_FIRST(SIMPLEQ_HEAD *head);
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struct TYPE *
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SIMPLEQ_NEXT(struct TYPE *listelm, SIMPLEQ_ENTRY NAME);
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struct TYPE *
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SIMPLEQ_END(SIMPLEQ_HEAD *head);
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int
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SIMPLEQ_EMPTY(SIMPLEQ_HEAD *head);
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SIMPLEQ_FOREACH(VARNAME, SIMPLEQ_HEAD *head, SIMPLEQ_ENTRY NAME);
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SIMPLEQ_FOREACH_SAFE(VARNAME, SIMPLEQ_HEAD *head, SIMPLEQ_ENTRY
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NAME, TEMP_VARNAME);
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void
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SIMPLEQ_INIT(SIMPLEQ_HEAD *head);
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void
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SIMPLEQ_INSERT_AFTER(SIMPLEQ_HEAD *head, struct TYPE *listelm, struct
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TYPE *elm, SIMPLEQ_ENTRY NAME);
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void
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SIMPLEQ_INSERT_HEAD(SIMPLEQ_HEAD *head, struct TYPE *elm, SIMPLEQ_ENTRY
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NAME);
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void
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SIMPLEQ_INSERT_TAIL(SIMPLEQ_HEAD *head, struct TYPE *elm, SIMPLEQ_ENTRY
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NAME);
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void
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SIMPLEQ_REMOVE_AFTER(SIMPLEQ_HEAD *head, struct TYPE *elm, SIMPLEQ_ENTRY
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NAME);
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void
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SIMPLEQ_REMOVE_HEAD(SIMPLEQ_HEAD *head, SIMPLEQ_ENTRY NAME);
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TAILQ_ENTRY(TYPE);
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TAILQ_HEAD(HEADNAME, TYPE);
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TAILQ_HEAD_INITIALIZER(TAILQ_HEAD head);
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struct TYPE *
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TAILQ_FIRST(TAILQ_HEAD *head);
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struct TYPE *
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TAILQ_NEXT(struct TYPE *listelm, TAILQ_ENTRY NAME);
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struct TYPE *
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TAILQ_END(TAILQ_HEAD *head);
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struct TYPE *
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TAILQ_LAST(TAILQ_HEAD *head, HEADNAME NAME);
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struct TYPE *
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TAILQ_PREV(struct TYPE *listelm, HEADNAME NAME, TAILQ_ENTRY NAME);
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int
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TAILQ_EMPTY(TAILQ_HEAD *head);
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TAILQ_FOREACH(VARNAME, TAILQ_HEAD *head, TAILQ_ENTRY NAME);
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TAILQ_FOREACH_SAFE(VARNAME, TAILQ_HEAD *head, TAILQ_ENTRY
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NAME, TEMP_VARNAME);
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TAILQ_FOREACH_REVERSE(VARNAME, TAILQ_HEAD *head, HEADNAME, TAILQ_ENTRY
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NAME);
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TAILQ_FOREACH_REVERSE_SAFE(VARNAME, TAILQ_HEAD
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*head, HEADNAME, TAILQ_ENTRY NAME, TEMP_VARNAME);
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void
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TAILQ_INIT(TAILQ_HEAD *head);
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void
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TAILQ_INSERT_AFTER(TAILQ_HEAD *head, struct TYPE *listelm, struct TYPE
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*elm, TAILQ_ENTRY NAME);
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void
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TAILQ_INSERT_BEFORE(struct TYPE *listelm, struct TYPE *elm, TAILQ_ENTRY
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NAME);
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void
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TAILQ_INSERT_HEAD(TAILQ_HEAD *head, struct TYPE *elm, TAILQ_ENTRY NAME);
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void
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TAILQ_INSERT_TAIL(TAILQ_HEAD *head, struct TYPE *elm, TAILQ_ENTRY NAME);
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void
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TAILQ_REMOVE(TAILQ_HEAD *head, struct TYPE *elm, TAILQ_ENTRY NAME);
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void
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TAILQ_REPLACE(TAILQ_HEAD *head, struct TYPE *elm, struct TYPE
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*elm2, TAILQ_ENTRY NAME);
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CIRCLEQ_ENTRY(TYPE);
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CIRCLEQ_HEAD(HEADNAME, TYPE);
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CIRCLEQ_HEAD_INITIALIZER(CIRCLEQ_HEAD head);
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struct TYPE *
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CIRCLEQ_FIRST(CIRCLEQ_HEAD *head);
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struct TYPE *
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CIRCLEQ_LAST(CIRCLEQ_HEAD *head);
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struct TYPE *
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CIRCLEQ_END(CIRCLEQ_HEAD *head);
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struct TYPE *
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CIRCLEQ_NEXT(struct TYPE *listelm, CIRCLEQ_ENTRY NAME);
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struct TYPE *
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CIRCLEQ_PREV(struct TYPE *listelm, CIRCLEQ_ENTRY NAME);
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int
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CIRCLEQ_EMPTY(CIRCLEQ_HEAD *head);
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CIRCLEQ_FOREACH(VARNAME, CIRCLEQ_HEAD *head, CIRCLEQ_ENTRY NAME);
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CIRCLEQ_FOREACH_SAFE(VARNAME, CIRCLEQ_HEAD *head, CIRCLEQ_ENTRY
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NAME, TEMP_VARNAME);
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CIRCLEQ_FOREACH_REVERSE(VARNAME, CIRCLEQ_HEAD *head, CIRCLEQ_ENTRY NAME);
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CIRCLEQ_FOREACH_REVERSE_SAFE(VARNAME, CIRCLEQ_HEAD *head, CIRCLEQ_ENTRY
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NAME, TEMP_VARNAME);
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void
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CIRCLEQ_INIT(CIRCLEQ_HEAD *head);
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void
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CIRCLEQ_INSERT_AFTER(CIRCLEQ_HEAD *head, struct TYPE *listelm, struct
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TYPE *elm, CIRCLEQ_ENTRY NAME);
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void
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CIRCLEQ_INSERT_BEFORE(CIRCLEQ_HEAD *head, struct TYPE *listelm, struct
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TYPE *elm, CIRCLEQ_ENTRY NAME);
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void
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CIRCLEQ_INSERT_HEAD(CIRCLEQ_HEAD *head, struct TYPE *elm, CIRCLEQ_ENTRY
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NAME);
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void
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CIRCLEQ_INSERT_TAIL(CIRCLEQ_HEAD *head, struct TYPE *elm, CIRCLEQ_ENTRY
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NAME);
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void
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CIRCLEQ_REMOVE(CIRCLEQ_HEAD *head, struct TYPE *elm, CIRCLEQ_ENTRY NAME);
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void
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CIRCLEQ_REPLACE(CIRCLEQ_HEAD *head, struct TYPE *elm, struct TYPE
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*elm2, CIRCLEQ_ENTRY NAME);
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DESCRIPTION
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These macros define and operate on five types of data structures: singly-
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linked lists, simple queues, lists, tail queues, and circular queues.
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All five structures support the following functionality:
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1. Insertion of a new entry at the head of the list.
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2. Insertion of a new entry after any element in the list.
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3. Removal of an entry from the head of the list.
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4. Forward traversal through the list.
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Singly-linked lists are the simplest of the five data structures and
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support only the above functionality. Singly-linked lists are ideal for
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applications with large datasets and few or no removals, or for
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implementing a LIFO queue.
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Simple queues add the following functionality:
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1. Entries can be added at the end of a list.
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However:
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1. All list insertions must specify the head of the list.
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2. Each head entry requires two pointers rather than one.
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3. Code size is about 15% greater and operations run about 20%
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slower than singly-linked lists.
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Simple queues are ideal for applications with large datasets and few or
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no removals, or for implementing a FIFO queue.
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All doubly linked types of data structures (lists, tail queues, and
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circle queues) additionally allow:
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1. Insertion of a new entry before any element in the list.
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2. Removal of any entry in the list.
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However:
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1. Each element requires two pointers rather than one.
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2. Code size and execution time of operations (except for
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removal) is about twice that of the singly-linked data-
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structures.
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Lists are the simplest of the doubly linked data structures and support
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only the above functionality over singly-linked lists.
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Tail queues add the following functionality:
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1. Entries can be added at the end of a list.
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2. They may be traversed backwards, at a cost.
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However:
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1. All list insertions and removals must specify the head of the
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list.
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2. Each head entry requires two pointers rather than one.
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3. Code size is about 15% greater and operations run about 20%
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slower than singly-linked lists.
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Circular queues add the following functionality:
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1. Entries can be added at the end of a list.
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2. They may be traversed backwards, from tail to head.
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However:
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1. All list insertions and removals must specify the head of the
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list.
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2. Each head entry requires two pointers rather than one.
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3. The termination condition for traversal is more complex.
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4. Code size is about 40% greater and operations run about 45%
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slower than lists.
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In the macro definitions, TYPE is the name tag of a user defined
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structure that must contain a field of type SLIST_ENTRY, LIST_ENTRY,
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SIMPLEQ_ENTRY, TAILQ_ENTRY, or CIRCLEQ_ENTRY, named NAME. The argument
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HEADNAME is the name tag of a user defined structure that must be
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declared using the macros SLIST_HEAD(), LIST_HEAD(), SIMPLEQ_HEAD(),
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TAILQ_HEAD(), or CIRCLEQ_HEAD(). See the examples below for further
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explanation of how these macros are used.
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SINGLY-LINKED LISTS
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A singly-linked list is headed by a structure defined by the SLIST_HEAD()
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macro. This structure contains a single pointer to the first element on
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the list. The elements are singly linked for minimum space and pointer
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manipulation overhead at the expense of O(n) removal for arbitrary
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elements. New elements can be added to the list after an existing
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element or at the head of the list. A SLIST_HEAD structure is declared
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as follows:
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SLIST_HEAD(HEADNAME, TYPE) head;
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where HEADNAME is the name of the structure to be defined, and struct
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TYPE is the type of the elements to be linked into the list. A pointer
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to the head of the list can later be declared as:
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struct HEADNAME *headp;
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(The names head and headp are user selectable.)
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The HEADNAME facility is often not used, leading to the following bizarre
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code:
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SLIST_HEAD(, TYPE) head, *headp;
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The SLIST_ENTRY() macro declares a structure that connects the elements
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in the list.
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The SLIST_INIT() macro initializes the list referenced by head.
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The list can also be initialized statically by using the
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SLIST_HEAD_INITIALIZER() macro like this:
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SLIST_HEAD(HEADNAME, TYPE) head = SLIST_HEAD_INITIALIZER(head);
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The SLIST_INSERT_HEAD() macro inserts the new element elm at the head of
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the list.
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The SLIST_INSERT_AFTER() macro inserts the new element elm after the
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element listelm.
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The SLIST_REMOVE_HEAD() macro removes the first element of the list
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pointed by head.
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The SLIST_REMOVE_AFTER() macro removes the list element immediately
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following elm.
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The SLIST_REMOVE() macro removes the element elm of the list pointed by
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head.
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The SLIST_FIRST() and SLIST_NEXT() macros can be used to traverse the
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list:
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for (np = SLIST_FIRST(&head); np != NULL; np = SLIST_NEXT(np, NAME))
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Or, for simplicity, one can use the SLIST_FOREACH() macro:
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SLIST_FOREACH(np, head, NAME)
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The macro SLIST_FOREACH_SAFE() traverses the list referenced by head in a
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forward direction, assigning each element in turn to var. However,
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unlike SLIST_FOREACH() it is permitted to remove var as well as free it
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from within the loop safely without interfering with the traversal.
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The SLIST_EMPTY() macro should be used to check whether a simple list is
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empty.
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SINGLY-LINKED LIST EXAMPLE
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SLIST_HEAD(listhead, entry) head;
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struct entry {
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...
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SLIST_ENTRY(entry) entries; /* Simple list. */
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...
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} *n1, *n2, *np;
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SLIST_INIT(&head); /* Initialize simple list. */
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n1 = malloc(sizeof(struct entry)); /* Insert at the head. */
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SLIST_INSERT_HEAD(&head, n1, entries);
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n2 = malloc(sizeof(struct entry)); /* Insert after. */
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SLIST_INSERT_AFTER(n1, n2, entries);
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SLIST_FOREACH(np, &head, entries) /* Forward traversal. */
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np-> ...
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while (!SLIST_EMPTY(&head)) { /* Delete. */
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n1 = SLIST_FIRST(&head);
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SLIST_REMOVE_HEAD(&head, entries);
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free(n1);
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}
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LISTS
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A list is headed by a structure defined by the LIST_HEAD() macro. This
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structure contains a single pointer to the first element on the list.
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The elements are doubly linked so that an arbitrary element can be
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removed without traversing the list. New elements can be added to the
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list after an existing element, before an existing element, or at the
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head of the list. A LIST_HEAD structure is declared as follows:
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LIST_HEAD(HEADNAME, TYPE) head;
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where HEADNAME is the name of the structure to be defined, and struct
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TYPE is the type of the elements to be linked into the list. A pointer
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to the head of the list can later be declared as:
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struct HEADNAME *headp;
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(The names head and headp are user selectable.)
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The HEADNAME facility is often not used, leading to the following bizarre
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code:
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LIST_HEAD(, TYPE) head, *headp;
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The LIST_ENTRY() macro declares a structure that connects the elements in
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the list.
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The LIST_INIT() macro initializes the list referenced by head.
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The list can also be initialized statically by using the
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LIST_HEAD_INITIALIZER() macro like this:
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LIST_HEAD(HEADNAME, TYPE) head = LIST_HEAD_INITIALIZER(head);
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The LIST_INSERT_HEAD() macro inserts the new element elm at the head of
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the list.
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The LIST_INSERT_AFTER() macro inserts the new element elm after the
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element listelm.
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The LIST_INSERT_BEFORE() macro inserts the new element elm before the
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element listelm.
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The LIST_REMOVE() macro removes the element elm from the list.
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The LIST_REPLACE() macro replaces the list element elm with the new
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element elm2.
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|
|
The LIST_FIRST() and LIST_NEXT() macros can be used to traverse the list:
|
|
|
|
for (np = LIST_FIRST(&head); np != NULL; np = LIST_NEXT(np, NAME))
|
|
|
|
Or, for simplicity, one can use the LIST_FOREACH() macro:
|
|
|
|
LIST_FOREACH(np, head, NAME)
|
|
|
|
The macro LIST_FOREACH_SAFE() traverses the list referenced by head in a
|
|
forward direction, assigning each element in turn to var. However,
|
|
unlike LIST_FOREACH() it is permitted to remove var as well as free it
|
|
from within the loop safely without interfering with the traversal.
|
|
|
|
The LIST_EMPTY() macro should be used to check whether a list is empty.
|
|
|
|
LIST EXAMPLE
|
|
LIST_HEAD(listhead, entry) head;
|
|
struct entry {
|
|
...
|
|
LIST_ENTRY(entry) entries; /* List. */
|
|
...
|
|
} *n1, *n2, *np;
|
|
|
|
LIST_INIT(&head); /* Initialize list. */
|
|
|
|
n1 = malloc(sizeof(struct entry)); /* Insert at the head. */
|
|
LIST_INSERT_HEAD(&head, n1, entries);
|
|
|
|
n2 = malloc(sizeof(struct entry)); /* Insert after. */
|
|
LIST_INSERT_AFTER(n1, n2, entries);
|
|
|
|
n2 = malloc(sizeof(struct entry)); /* Insert before. */
|
|
LIST_INSERT_BEFORE(n1, n2, entries);
|
|
/* Forward traversal. */
|
|
LIST_FOREACH(np, &head, entries)
|
|
np-> ...
|
|
|
|
while (!LIST_EMPTY(&head)) /* Delete. */
|
|
n1 = LIST_FIRST(&head);
|
|
LIST_REMOVE(n1, entries);
|
|
free(n1);
|
|
}
|
|
|
|
SIMPLE QUEUES
|
|
A simple queue is headed by a structure defined by the SIMPLEQ_HEAD()
|
|
macro. This structure contains a pair of pointers, one to the first
|
|
element in the simple queue and the other to the last element in the
|
|
simple queue. The elements are singly linked. New elements can be added
|
|
to the queue after an existing element, at the head of the queue or at
|
|
the tail of the queue. A SIMPLEQ_HEAD structure is declared as follows:
|
|
|
|
SIMPLEQ_HEAD(HEADNAME, TYPE) head;
|
|
|
|
where HEADNAME is the name of the structure to be defined, and struct
|
|
TYPE is the type of the elements to be linked into the queue. A pointer
|
|
to the head of the queue can later be declared as:
|
|
|
|
struct HEADNAME *headp;
|
|
|
|
(The names head and headp are user selectable.)
|
|
|
|
The SIMPLEQ_ENTRY() macro declares a structure that connects the elements
|
|
in the queue.
|
|
|
|
The SIMPLEQ_INIT() macro initializes the queue referenced by head.
|
|
|
|
The queue can also be initialized statically by using the
|
|
SIMPLEQ_HEAD_INITIALIZER() macro like this:
|
|
|
|
SIMPLEQ_HEAD(HEADNAME, TYPE) head = SIMPLEQ_HEAD_INITIALIZER(head);
|
|
|
|
The SIMPLEQ_INSERT_AFTER() macro inserts the new element elm after the
|
|
element listelm.
|
|
|
|
The SIMPLEQ_INSERT_HEAD() macro inserts the new element elm at the head
|
|
of the queue.
|
|
|
|
The SIMPLEQ_INSERT_TAIL() macro inserts the new element elm at the end of
|
|
the queue.
|
|
|
|
The SIMPLEQ_REMOVE_AFTER() macro removes the queue element immediately
|
|
following elm.
|
|
|
|
The SIMPLEQ_REMOVE_HEAD() macro removes the first element from the queue.
|
|
|
|
The SIMPLEQ_FIRST() and SIMPLEQ_NEXT() macros can be used to traverse the
|
|
queue. The SIMPLEQ_FOREACH() is used for queue traversal:
|
|
|
|
SIMPLEQ_FOREACH(np, head, NAME)
|
|
|
|
The macro SIMPLEQ_FOREACH_SAFE() traverses the queue referenced by head
|
|
in a forward direction, assigning each element in turn to var. However,
|
|
unlike SIMPLEQ_FOREACH() it is permitted to remove var as well as free it
|
|
from within the loop safely without interfering with the traversal.
|
|
|
|
The SIMPLEQ_EMPTY() macro should be used to check whether a list is
|
|
empty.
|
|
|
|
SIMPLE QUEUE EXAMPLE
|
|
SIMPLEQ_HEAD(listhead, entry) head = SIMPLEQ_HEAD_INITIALIZER(head);
|
|
struct entry {
|
|
...
|
|
SIMPLEQ_ENTRY(entry) entries; /* Simple queue. */
|
|
...
|
|
} *n1, *n2, *np;
|
|
|
|
n1 = malloc(sizeof(struct entry)); /* Insert at the head. */
|
|
SIMPLEQ_INSERT_HEAD(&head, n1, entries);
|
|
|
|
n2 = malloc(sizeof(struct entry)); /* Insert after. */
|
|
SIMPLEQ_INSERT_AFTER(&head, n1, n2, entries);
|
|
|
|
n2 = malloc(sizeof(struct entry)); /* Insert at the tail. */
|
|
SIMPLEQ_INSERT_TAIL(&head, n2, entries);
|
|
/* Forward traversal. */
|
|
SIMPLEQ_FOREACH(np, &head, entries)
|
|
np-> ...
|
|
/* Delete. */
|
|
while (!SIMPLEQ_EMPTY(&head)) {
|
|
n1 = SIMPLEQ_FIRST(&head);
|
|
SIMPLEQ_REMOVE_HEAD(&head, entries);
|
|
free(n1);
|
|
}
|
|
|
|
TAIL QUEUES
|
|
A tail queue is headed by a structure defined by the TAILQ_HEAD() macro.
|
|
This structure contains a pair of pointers, one to the first element in
|
|
the tail queue and the other to the last element in the tail queue. The
|
|
elements are doubly linked so that an arbitrary element can be removed
|
|
without traversing the tail queue. New elements can be added to the
|
|
queue after an existing element, before an existing element, at the head
|
|
of the queue, or at the end of the queue. A TAILQ_HEAD structure is
|
|
declared as follows:
|
|
|
|
TAILQ_HEAD(HEADNAME, TYPE) head;
|
|
|
|
where HEADNAME is the name of the structure to be defined, and struct
|
|
TYPE is the type of the elements to be linked into the tail queue. A
|
|
pointer to the head of the tail queue can later be declared as:
|
|
|
|
struct HEADNAME *headp;
|
|
|
|
(The names head and headp are user selectable.)
|
|
|
|
The TAILQ_ENTRY() macro declares a structure that connects the elements
|
|
in the tail queue.
|
|
|
|
The TAILQ_INIT() macro initializes the tail queue referenced by head.
|
|
|
|
The tail queue can also be initialized statically by using the
|
|
TAILQ_HEAD_INITIALIZER() macro.
|
|
|
|
The TAILQ_INSERT_HEAD() macro inserts the new element elm at the head of
|
|
the tail queue.
|
|
|
|
The TAILQ_INSERT_TAIL() macro inserts the new element elm at the end of
|
|
the tail queue.
|
|
|
|
The TAILQ_INSERT_AFTER() macro inserts the new element elm after the
|
|
element listelm.
|
|
|
|
The TAILQ_INSERT_BEFORE() macro inserts the new element elm before the
|
|
element listelm.
|
|
|
|
The TAILQ_REMOVE() macro removes the element elm from the tail queue.
|
|
|
|
The TAILQ_REPLACE() macro replaces the list element elm with the new
|
|
element elm2.
|
|
|
|
TAILQ_FOREACH() and TAILQ_FOREACH_REVERSE() are used for traversing a
|
|
tail queue. TAILQ_FOREACH() starts at the first element and proceeds
|
|
towards the last. TAILQ_FOREACH_REVERSE() starts at the last element and
|
|
proceeds towards the first.
|
|
|
|
TAILQ_FOREACH(np, &head, NAME)
|
|
TAILQ_FOREACH_REVERSE(np, &head, HEADNAME, NAME)
|
|
|
|
The macros TAILQ_FOREACH_SAFE() and TAILQ_FOREACH_REVERSE_SAFE() traverse
|
|
the list referenced by head in a forward or reverse direction
|
|
respectively, assigning each element in turn to var. However, unlike
|
|
their unsafe counterparts, they permit both the removal of var as well as
|
|
freeing it from within the loop safely without interfering with the
|
|
traversal.
|
|
|
|
The TAILQ_FIRST(), TAILQ_NEXT(), TAILQ_LAST() and TAILQ_PREV() macros can
|
|
be used to manually traverse a tail queue or an arbitrary part of one.
|
|
|
|
The TAILQ_EMPTY() macro should be used to check whether a tail queue is
|
|
empty.
|
|
|
|
TAIL QUEUE EXAMPLE
|
|
TAILQ_HEAD(tailhead, entry) head;
|
|
struct entry {
|
|
...
|
|
TAILQ_ENTRY(entry) entries; /* Tail queue. */
|
|
...
|
|
} *n1, *n2, *np;
|
|
|
|
TAILQ_INIT(&head); /* Initialize queue. */
|
|
|
|
n1 = malloc(sizeof(struct entry)); /* Insert at the head. */
|
|
TAILQ_INSERT_HEAD(&head, n1, entries);
|
|
|
|
n1 = malloc(sizeof(struct entry)); /* Insert at the tail. */
|
|
TAILQ_INSERT_TAIL(&head, n1, entries);
|
|
|
|
n2 = malloc(sizeof(struct entry)); /* Insert after. */
|
|
TAILQ_INSERT_AFTER(&head, n1, n2, entries);
|
|
|
|
n2 = malloc(sizeof(struct entry)); /* Insert before. */
|
|
TAILQ_INSERT_BEFORE(n1, n2, entries);
|
|
/* Forward traversal. */
|
|
TAILQ_FOREACH(np, &head, entries)
|
|
np-> ...
|
|
/* Manual forward traversal. */
|
|
for (np = n2; np != NULL; np = TAILQ_NEXT(np, entries))
|
|
np-> ...
|
|
/* Delete. */
|
|
while ((np = TAILQ_FIRST(&head))) {
|
|
TAILQ_REMOVE(&head, np, entries);
|
|
free(np);
|
|
}
|
|
|
|
|
|
CIRCULAR QUEUES
|
|
A circular queue is headed by a structure defined by the CIRCLEQ_HEAD()
|
|
macro. This structure contains a pair of pointers, one to the first
|
|
element in the circular queue and the other to the last element in the
|
|
circular queue. The elements are doubly linked so that an arbitrary
|
|
element can be removed without traversing the queue. New elements can be
|
|
added to the queue after an existing element, before an existing element,
|
|
at the head of the queue, or at the end of the queue. A CIRCLEQ_HEAD
|
|
structure is declared as follows:
|
|
|
|
CIRCLEQ_HEAD(HEADNAME, TYPE) head;
|
|
|
|
where HEADNAME is the name of the structure to be defined, and struct
|
|
TYPE is the type of the elements to be linked into the circular queue. A
|
|
pointer to the head of the circular queue can later be declared as:
|
|
|
|
struct HEADNAME *headp;
|
|
|
|
(The names head and headp are user selectable.)
|
|
|
|
The CIRCLEQ_ENTRY() macro declares a structure that connects the elements
|
|
in the circular queue.
|
|
|
|
The CIRCLEQ_INIT() macro initializes the circular queue referenced by
|
|
head.
|
|
|
|
The circular queue can also be initialized statically by using the
|
|
CIRCLEQ_HEAD_INITIALIZER() macro.
|
|
|
|
The CIRCLEQ_INSERT_HEAD() macro inserts the new element elm at the head
|
|
of the circular queue.
|
|
|
|
The CIRCLEQ_INSERT_TAIL() macro inserts the new element elm at the end of
|
|
the circular queue.
|
|
|
|
The CIRCLEQ_INSERT_AFTER() macro inserts the new element elm after the
|
|
element listelm.
|
|
|
|
The CIRCLEQ_INSERT_BEFORE() macro inserts the new element elm before the
|
|
element listelm.
|
|
|
|
The CIRCLEQ_REMOVE() macro removes the element elm from the circular
|
|
queue.
|
|
|
|
The CIRCLEQ_REPLACE() macro replaces the list element elm with the new
|
|
element elm2.
|
|
|
|
The CIRCLEQ_FIRST(), CIRCLEQ_LAST(), CIRCLEQ_END(), CIRCLEQ_NEXT() and
|
|
CIRCLEQ_PREV() macros can be used to traverse a circular queue. The
|
|
CIRCLEQ_FOREACH() is used for circular queue forward traversal:
|
|
|
|
CIRCLEQ_FOREACH(np, head, NAME)
|
|
|
|
The CIRCLEQ_FOREACH_REVERSE() macro acts like CIRCLEQ_FOREACH() but
|
|
traverses the circular queue backwards.
|
|
|
|
The macros CIRCLEQ_FOREACH_SAFE() and CIRCLEQ_FOREACH_REVERSE_SAFE()
|
|
traverse the list referenced by head in a forward or reverse direction
|
|
respectively, assigning each element in turn to var. However, unlike
|
|
their unsafe counterparts, they permit both the removal of var as well as
|
|
freeing it from within the loop safely without interfering with the
|
|
traversal.
|
|
|
|
The CIRCLEQ_EMPTY() macro should be used to check whether a circular
|
|
queue is empty.
|
|
|
|
CIRCULAR QUEUE EXAMPLE
|
|
CIRCLEQ_HEAD(circleq, entry) head;
|
|
struct entry {
|
|
...
|
|
CIRCLEQ_ENTRY(entry) entries; /* Circular queue. */
|
|
...
|
|
} *n1, *n2, *np;
|
|
|
|
CIRCLEQ_INIT(&head); /* Initialize circular queue. */
|
|
|
|
n1 = malloc(sizeof(struct entry)); /* Insert at the head. */
|
|
CIRCLEQ_INSERT_HEAD(&head, n1, entries);
|
|
|
|
n1 = malloc(sizeof(struct entry)); /* Insert at the tail. */
|
|
CIRCLEQ_INSERT_TAIL(&head, n1, entries);
|
|
|
|
n2 = malloc(sizeof(struct entry)); /* Insert after. */
|
|
CIRCLEQ_INSERT_AFTER(&head, n1, n2, entries);
|
|
|
|
n2 = malloc(sizeof(struct entry)); /* Insert before. */
|
|
CIRCLEQ_INSERT_BEFORE(&head, n1, n2, entries);
|
|
/* Forward traversal. */
|
|
CIRCLEQ_FOREACH(np, &head, entries)
|
|
np-> ...
|
|
/* Reverse traversal. */
|
|
CIRCLEQ_FOREACH_REVERSE(np, &head, entries)
|
|
np-> ...
|
|
/* Delete. */
|
|
while (!CIRCLEQ_EMPTY(&head)) {
|
|
n1 = CIRCLEQ_FIRST(&head);
|
|
CIRCLEQ_REMOVE(&head, n1, entries);
|
|
free(n1);
|
|
}
|
|
|
|
NOTES
|
|
It is an error to assume the next and previous fields are preserved after
|
|
an element has been removed from a list or queue. Using any macro
|
|
(except the various forms of insertion) on an element removed from a list
|
|
or queue is incorrect. An example of erroneous usage is removing the
|
|
same element twice.
|
|
|
|
The SLIST_END(), LIST_END(), SIMPLEQ_END() and TAILQ_END() macros are
|
|
provided for symmetry with CIRCLEQ_END(). They expand to NULL and don't
|
|
serve any useful purpose.
|
|
|
|
Trying to free a list in the following way is a common error:
|
|
|
|
LIST_FOREACH(var, head, entry)
|
|
free(var);
|
|
free(head);
|
|
|
|
Since var is free'd, the FOREACH macros refer to a pointer that may have
|
|
been reallocated already. A similar situation occurs when the current
|
|
element is deleted from the list. In cases like these the data
|
|
structure's FOREACH_SAFE macros should be used instead.
|
|
|
|
HISTORY
|
|
The queue functions first appeared in 4.4BSD.
|
|
|
|
OpenBSD 5.0 April 11, 2012 OpenBSD 5.0
|
|
======================================================================
|
|
.\" $OpenBSD: queue.3,v 1.56 2012/04/11 13:29:14 naddy Exp $
|
|
.\" $NetBSD: queue.3,v 1.4 1995/07/03 00:25:36 mycroft Exp $
|
|
.\"
|
|
.\" Copyright (c) 1993 The Regents of the University of California.
|
|
.\" All rights reserved.
|
|
.\"
|
|
.\" Redistribution and use in source and binary forms, with or without
|
|
.\" modification, are permitted provided that the following conditions
|
|
.\" are met:
|
|
.\" 1. Redistributions of source code must retain the above copyright
|
|
.\" notice, this list of conditions and the following disclaimer.
|
|
.\" 2. Redistributions in binary form must reproduce the above copyright
|
|
.\" notice, this list of conditions and the following disclaimer in the
|
|
.\" documentation and/or other materials provided with the distribution.
|
|
.\" 3. Neither the name of the University nor the names of its contributors
|
|
.\" may be used to endorse or promote products derived from this software
|
|
.\" without specific prior written permission.
|
|
.\"
|
|
.\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
|
|
.\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
.\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
.\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
|
|
.\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
|
.\" DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
|
|
.\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
|
|
.\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
|
.\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
|
|
.\" OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
|
|
.\" SUCH DAMAGE.
|
|
|