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fe66d06a45
* FIXES #22818
159 lines
5.5 KiB
Markdown
159 lines
5.5 KiB
Markdown
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Hacking on Rust in Tor
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========================
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Getting Started
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-----------------
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Please read or review our documentation on Rust coding standards
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(`.../doc/HACKING/CodingStandardsRust.md`) before doing anything.
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Please also read
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[the Rust Code of Conduct](https://www.rust-lang.org/en-US/conduct.html). We aim
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to follow the good example set by the Rust community and be excellent to one
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another. Let's be careful with each other, so we can be memory-safe together!
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Next, please contact us before rewriting anything! Rust in Tor is still an
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experiment. It is an experiment that we very much want to see succeed, so we're
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going slowly and carefully. For the moment, it's also a completely
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volunteer-driven effort: while many, if not most, of us are paid to work on Tor,
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we are not yet funded to write Rust code for Tor. Please be patient with the
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other people who are working on getting more Rust code into Tor, because they
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are graciously donating their free time to contribute to this effort.
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Resources for learning Rust
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-----------------------------
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**Beginning resources**
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The primary resource for learning Rust is
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[The Book](https://doc.rust-lang.org/book/). If you'd like to start writing
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Rust immediately, without waiting for anything to install, there is
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[an interactive browser-based playground](https://play.rust-lang.org/).
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**Advanced resources**
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If you're interested in playing with various Rust compilers and viewing a very
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nicely displayed output of the generated assembly, there is
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[the Godbolt compiler explorer](https://rust.godbolt.org/)
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For learning how to write unsafe Rust, read
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[The Rustonomicon](https://doc.rust-lang.org/nomicon/).
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For learning everything you ever wanted to know about Rust macros, there is
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[The Little Book of Rust Macros](https://danielkeep.github.io/tlborm/book/index.html).
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Compiling Tor with Rust enabled
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---------------------------------
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You will need to run the `configure` script with the `--enable-rust` flag to
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explicitly build with Rust. Additionally, you will need to specify where to
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fetch Rust dependencies, as we allow for either fetching dependencies from Cargo
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or specifying a local directory.
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**Fetch dependencies from Cargo**
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./configure --enable-rust --enable-cargo-online-mode
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**Using a local dependency cache**
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**NOTE**: local dependency caches which were not *originally* created via
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`--enable-cargo-online-mode` are broken. See https://bugs.torproject.org/22907
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To specify a local directory:
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RUST_DEPENDENCIES='path_to_dependencies_directory' ./configure --enable-rust
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(Note that RUST_DEPENDENCIES must be the full path to the directory; it cannot
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be relative.)
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You'll need the following Rust dependencies (as of this writing):
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libc==0.2.22
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To get them, do:
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mkdir path_to_dependencies_directory
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cd path_to_dependencies_directory
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git clone https://github.com/rust-lang/libc
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cd libc
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git checkout 0.2.22
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cargo package
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cd ..
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ln -s libc/target/package/libc-0.2.22 libc-0.2.22
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Identifying which modules to rewrite
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======================================
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The places in the Tor codebase that are good candidates for porting to Rust are:
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1. loosely coupled to other Tor submodules,
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2. have high test coverage, and
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3. would benefit from being implemented in a memory safe language.
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Help in either identifying places such as this, or working to improve existing
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areas of the C codebase by adding regression tests and simplifying dependencies,
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would be really helpful.
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Furthermore, as submodules in C are implemented in Rust, this is a good
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opportunity to refactor, add more tests, and split modules into smaller areas of
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responsibility.
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A good first step is to build a module-level callgraph to understand how
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interconnected your target module is.
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git clone https://git.torproject.org/user/nickm/calltool.git
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cd tor
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CFLAGS=0 ./configure
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../calltool/src/main.py module_callgraph
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The output will tell you each module name, along with a set of every module that
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the module calls. Modules which call fewer other modules are better targets.
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Writing your Rust module
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==========================
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Strive to change the C API as little as possible.
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We are currently targetting Rust nightly, *for now*. We expect this to change
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moving forward, as we understand more about which nightly features we need. It
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is on our TODO list to try to cultivate good standing with various distro
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maintainers of `rustc` and `cargo`, in order to ensure that whatever version we
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solidify on is readily available.
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Adding your Rust module to Tor's build system
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-----------------------------------------------
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0. Your translation of the C module should live in its own crate(s)
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in the `.../tor/src/rust/` directory.
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1. Add your crate to `.../tor/src/rust/Cargo.toml`, in the
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`[workspace.members]` section.
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2. Append your crate's static library to the `rust_ldadd` definition
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(underneath `if USE_RUST`) in `.../tor/Makefile.am`.
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How to test your Rust code
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----------------------------
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Everything should be tested full stop. Even non-public functionality.
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Be sure to edit `.../tor/src/test/test_rust.sh` to add the name of your crate to
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the `crates` variable! This will ensure that `cargo test` is run on your crate.
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Configure Tor's build system to build with Rust enabled:
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./configure --enable-fatal-warnings --enable-rust --enable-cargo-online-mode
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Tor's test should be run by doing:
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make check
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Tor's integration tests should also pass:
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make test-stem
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Submitting a patch
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=====================
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Please follow the instructions in `.../doc/HACKING/GettingStarted.md`.
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