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575 lines
25 KiB
Plaintext
Guide to Hacking Tor
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(As of 8 October 2003, this was all accurate. If you're reading this in
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the distant future, stuff may have changed.)
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0. Intro and required reading
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Onion Routing is still very much in development stages. This document
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aims to get you started in the right direction if you want to understand
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the code, add features, fix bugs, etc.
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Read the README file first, so you can get familiar with the basics of
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installing and running an onion router.
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Then, skim some of the introductory materials in tor-design.pdf,
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tor-spec.txt, and the Tor FAQ to learn more about how the Tor protocol
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is supposed to work. This document will assume you know about Cells,
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Circuits, Streams, Connections, Onion Routers, and Onion Proxies.
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1. Code organization
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1.1. The modules
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The code is divided into two directories: ./src/common and ./src/or.
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The "common" directory contains general purpose utility functions not
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specific to onion routing. The "or" directory implements all
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onion-routing and onion-proxy specific functionality.
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Files in ./src/common:
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aes.[ch] -- Implements the AES cipher (with 128-bit keys and blocks),
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and a counter-mode stream cipher on top of AES. This code is
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taken from the main Rijndael distribution. (We include this
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because many people are running older versions of OpenSSL without
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AES support.)
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crypto.[ch] -- Wrapper functions to present a consistent interface to
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public-key and symmetric cryptography operations from OpenSSL.
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fakepoll.[ch] -- Used on systems that don't have a poll() system call;
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reimplements() poll using the select() system call.
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log.[ch] -- Tor's logging subsystem.
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test.h -- Macros used by unit tests.
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torint.h -- Provides missing [u]int*_t types for environments that
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don't have stdint.h.
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tortls.[ch] -- Wrapper functions to present a consistent interface to
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TLS, SSL, and X.509 functions from OpenSSL.
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util.[ch] -- Miscellaneous portability and convenience functions.
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Files in ./src/or:
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[General-purpose modules]
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or.h -- Common header file: include everything, define everything.
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buffers.c -- Implements a generic buffer interface. Buffers are
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fairly opaque string holders that can read to or flush from:
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memory, file descriptors, or TLS connections.
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Also implements parsing functions to read HTTP and SOCKS commands
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from buffers.
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tree.h -- A splay tree implementation by Niels Provos. Used by
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dns.c for dns caching at exits, and by connection_edge.c for dns
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caching at clients.
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config.c -- Code to parse and validate the configuration file.
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[Background processing modules]
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cpuworker.c -- Implements a farm of 'CPU worker' processes to perform
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CPU-intensive tasks in the background, so as not interrupt the
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onion router. (OR only)
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dns.c -- Implements a farm of 'DNS worker' processes to perform DNS
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lookups for onion routers and cache the results. [This needs to
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be done in the background because of the lack of a good,
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ubiquitous asynchronous DNS implementation.] (OR only)
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[Directory-related functionality.]
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directory.c -- Code to send and fetch directories and router
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descriptors via HTTP. Directories use dirserv.c to generate the
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results; clients use routers.c to parse them.
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dirserv.c -- Code to manage directory contents and generate
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directories. [Directory server only]
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routers.c -- Code to parse directories and router descriptors; and to
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generate a router descriptor corresponding to this OR's
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capabilities. Also presents some high-level interfaces for
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managing an OR or OP's view of the directory.
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[Circuit-related modules.]
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circuit.c -- Code to create circuits, manage circuits, and route
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relay cells along circuits.
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onion.c -- Code to generate and respond to "onion skins".
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[Core protocol implementation.]
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connection.c -- Code used in common by all connection types. See
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1.2. below for more general information about connections.
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connection_edge.c -- Code used only by edge connections.
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command.c -- Code to handle specific cell types.
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connection_or.c -- Code to implement cell-speaking connections.
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[Toplevel modules.]
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main.c -- Toplevel module. Initializes keys, handles signals,
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multiplexes between connections, implements main loop, and drives
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scheduled events.
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tor_main.c -- Stub module containing a main() function. Allows unit
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test binary to link against main.c
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[Unit tests]
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test.c -- Contains unit tests for many pieces of the lower level Tor
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modules.
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1.2. All about connections
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All sockets in Tor are handled as different types of nonblocking
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'connections'. (What the Tor spec calls a "Connection", the code refers
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to as a "Cell-speaking" or "OR" connection.)
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Connections are implemented by the connection_t struct, defined in or.h.
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Not every kind of connection uses all the fields in connection_t; see
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the comments in or.h and the assertions in assert_connection_ok() for
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more information.
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Every connection has a type and a state. Connections never change their
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type, but can go through many state changes in their lifetime.
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The connection types break down as follows:
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[Cell-speaking connections]
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CONN_TYPE_OR -- A bidirectional TLS connection transmitting a
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sequence of cells. May be from an OR to an OR, or from an OP to
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an OR.
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[Edge connections]
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CONN_TYPE_EXIT -- A TCP connection from an onion router to a
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Stream's destination. [OR only]
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CONN_TYPE_AP -- A SOCKS proxy connection from the end user
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application to the onion proxy. [OP only]
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[Listeners]
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CONN_TYPE_OR_LISTENER [OR only]
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CONN_TYPE_AP_LISTENER [OP only]
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CONN_TYPE_DIR_LISTENER [Directory server only]
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-- Bound network sockets, waiting for incoming connections.
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[Internal]
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CONN_TYPE_DNSWORKER -- Connection from the main process to a DNS
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worker process. [OR only]
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CONN_TYPE_CPUWORKER -- Connection from the main process to a CPU
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worker process. [OR only]
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Connection states are documented in or.h.
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Every connection has two associated input and output buffers.
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Listeners don't use them. For non-listener connections, incoming
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data is appended to conn->inbuf, and outgoing data is taken from the
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front of conn->outbuf. Connections differ primarily in the functions
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called to fill and drain these buffers.
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1.3. All about circuits.
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A circuit_t structure fills two roles. First, a circuit_t links two
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connections together: either an edge connection and an OR connection,
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or two OR connections. (When joined to an OR connection, a circuit_t
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affects only cells sent to a particular circID on that connection. When
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joined to an edge connection, a circuit_t affects all data.)
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Second, a circuit_t holds the cipher keys and state for sending data
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along a given circuit. At the OP, it has a sequence of ciphers, each
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of which is shared with a single OR along the circuit. Separate
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ciphers are used for data going "forward" (away from the OP) and
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"backward" (towards the OP). At the OR, a circuit has only two stream
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ciphers: one for data going forward, and one for data going backward.
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1.4. Asynchronous IO and the main loop.
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Tor uses the poll(2) system call (or it wraps select(2) to act like
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poll, if poll is not available) to handle nonblocking (asynchronous)
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IO. If you're not familiar with nonblocking IO, check out the links
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at the end of this document.
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All asynchronous logic is handled in main.c. The functions
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'connection_add', 'connection_set_poll_socket', and 'connection_remove'
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manage an array of connection_t*, and keep in synch with the array of
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struct pollfd required by poll(2). (This array of connection_t* is
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accessible via get_connection_array, but users should generally call
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one of the 'connection_get_by_*' functions in connection.c to look up
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individual connections.)
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To trap read and write events, connections call the functions
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'connection_{is|stop|start}_{reading|writing}'. If you want
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to completely reset the events you're watching for, use
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'connection_watch_events'.
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Every time poll() finishes, main.c calls conn_read and conn_write on
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every connection. These functions dispatch events that have something
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to read to connection_handle_read, and events that have something to
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write to connection_handle_write, respectively.
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When connections need to be closed, they can respond in two ways. Most
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simply, they can make connection_handle_* return an error (-1),
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which will make conn_{read|write} close them. But if it's not
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convenient to return -1 (for example, processing one connection causes
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you to realize that a second one should close), then you can also
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mark a connection to close by setting conn->marked_for_close. Marked
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connections will be closed at the end of the current iteration of
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the main loop.
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The main loop handles several other operations: First, it checks
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whether any signals have been received that require a response (HUP,
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KILL, USR1, CHLD). Second, it calls prepare_for_poll to handle recurring
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tasks and compute the necessary poll timeout. These recurring tasks
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include periodically fetching the directory, timing out unused
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circuits, incrementing flow control windows and re-enabling connections
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that were blocking for more bandwidth, and maintaining statistics.
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A word about TLS: Using TLS on OR connections complicates matters in
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two ways.
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First, a TLS stream has its own read buffer independent of the
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connection's read buffer. (TLS needs to read an entire frame from
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the network before it can decrypt any data. Thus, trying to read 1
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byte from TLS can require that several KB be read from the network
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and decrypted. The extra data is stored in TLS's decrypt buffer.)
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Because the data hasn't been read by tor (it's still inside the TLS),
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this means that sometimes a connection "has stuff to read" even when
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poll() didn't return POLLIN. The tor_tls_get_pending_bytes function is
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used in main.c to detect TLS objects with non-empty internal buffers.
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Second, the TLS stream's events do not correspond directly to network
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events: sometimes, before a TLS stream can read, the network must be
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ready to write -- or vice versa.
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1.5. How data flows (An illustration.)
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Suppose an OR receives 256 bytes along an OR connection. These 256
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bytes turn out to be a data relay cell, which gets decrypted and
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delivered to an edge connection. Here we give a possible call sequence
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for the delivery of this data.
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(This may be outdated quickly.)
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do_main_loop -- Calls poll(2), receives a POLLIN event on a struct
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pollfd, then calls:
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conn_read -- Looks up the corresponding connection_t, and calls:
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connection_handle_read -- Calls:
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connection_read_to_buf -- Notices that it has an OR connection so:
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read_to_buf_tls -- Pulls data from the TLS stream onto conn->inbuf.
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connection_process_inbuf -- Notices that it has an OR connection so:
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connection_or_process_inbuf -- Checks whether conn is open, and calls:
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connection_process_cell_from_inbuf -- Notices it has enough data for
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a cell, then calls:
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connection_fetch_from_buf -- Pulls the cell from the buffer.
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cell_unpack -- Decodes the raw cell into a cell_t
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command_process_cell -- Notices it is a relay cell, so calls:
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command_process_relay_cell -- Looks up the circuit for the cell,
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makes sure the circuit is live, then passes the cell to:
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circuit_deliver_relay_cell -- Passes the cell to each of:
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relay_crypt -- Strips a layer of encryption from the cell and
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notices that the cell is for local delivery.
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connection_edge_process_relay_cell -- extracts the cell's
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relay command, and makes sure the edge connection is
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open. Since it has a DATA cell and an open connection,
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calls:
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circuit_consider_sending_sendme -- check if the total number
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of cells received by all streams on this circuit is
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enough that we should send back an acknowledgement
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(requesting that more cells be sent to any stream).
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connection_write_to_buf -- To place the data on the outgoing
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buffer of the correct edge connection, by calling:
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connection_start_writing -- To tell the main poll loop about
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the pending data.
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write_to_buf -- To actually place the outgoing data on the
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edge connection.
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connection_consider_sending_sendme -- if the outbuf waiting
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to flush to the exit connection is not too full, check
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if the total number of cells received on this stream
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is enough that we should send back an acknowledgement
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(requesting that more cells be sent to this stream).
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In a subsequent iteration, main notices that the edge connection is
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ready for writing:
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do_main_loop -- Calls poll(2), receives a POLLOUT event on a struct
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pollfd, then calls:
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conn_write -- Looks up the corresponding connection_t, and calls:
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connection_handle_write -- This isn't a TLS connection, so calls:
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flush_buf -- Delivers data from the edge connection's outbuf to the
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network.
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connection_wants_to_flush -- Reports that all data has been flushed.
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connection_finished_flushing -- Notices the connection is an exit,
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and calls:
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connection_edge_finished_flushing -- The connection is open, so it
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calls:
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connection_stop_writing -- Tells the main poll loop that this
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connection has no more data to write.
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connection_consider_sending_sendme -- now that the outbuf
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is empty, check again if the total number of cells
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received on this stream is enough that we should send
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back an acknowledgement (requesting that more cells be
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sent to this stream).
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1.6. Routers, descriptors, and directories
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All Tor processes need to keep track of a list of onion routers, for
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several reasons:
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- OPs need to establish connections and circuits to ORs.
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- ORs need to establish connections to other ORs.
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- OPs and ORs need to fetch directories from a directory server.
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- ORs need to upload their descriptors to directory servers.
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- Directory servers need to know which ORs are allowed onto the
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network, what the descriptors are for those ORs, and which of
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those ORs are currently live.
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Thus, every Tor process keeps track of a list of all the ORs it knows
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in a static variable 'directory' in the routers.c module. This
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variable contains a routerinfo_t object for each known OR. On startup,
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the directory is initialized to a list of known directory servers (via
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router_get_list_from_file()). Later, the directory is updated via
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router_get_dir_from_string(). (OPs and ORs retrieve fresh directories
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from directory servers; directory servers generate their own.)
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Every OR must periodically regenerate a router descriptor for itself.
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The descriptor and the corresponding routerinfo_t are stored in the
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'desc_routerinfo' and 'descriptor' static variables in routers.c.
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Additionally, a directory server keeps track of a list of the
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router descriptors it knows in a separate list in dirserv.c. It
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uses this list, checking which OR connections are open, to build
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directories.
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1.7. Data model
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[XXX]
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1.8. Flow control
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[XXX]
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2. Coding conventions
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2.1. Details
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Use tor_malloc, tor_strdup, and tor_gettimeofday instead of their
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generic equivalents. (They always succeed or exit.)
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Use INLINE instead of 'inline', so that we work properly on windows.
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2.2. Calling and naming conventions
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Whenever possible, functions should return -1 on error and and 0 on
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success.
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For multi-word identifiers, use lowercase words combined with
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underscores. (e.g., "multi_word_identifier"). Use ALL_CAPS for macros and
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constants.
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Typenames should end with "_t".
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Function names should be prefixed with a module name or object name. (In
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general, code to manipulate an object should be a module with the same
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name as the object, so it's hard to tell which convention is used.)
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Functions that do things should have imperative-verb names
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(e.g. buffer_clear, buffer_resize); functions that return booleans should
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have predicate names (e.g. buffer_is_empty, buffer_needs_resizing).
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2.3. What To Optimize
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Don't optimize anything if it's not in the critical path. Right now,
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the critical path seems to be AES, logging, and the network itself.
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Feel free to do your own profiling to determine otherwise.
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2.4. Log conventions
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Log convention: use only these four log severities.
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ERR is if something fatal just happened.
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WARN if something bad happened, but we're still running. The
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bad thing is either a bug in the code, an attack or buggy
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protocol/implementation of the remote peer, etc. The operator should
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examine the bad thing and try to correct it.
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NOTICE if it's something the operator will want to know about.
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(No error or warning messages should be expected during normal OR or OP
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operation. I expect most people to run on -l notice eventually. If a
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library function is currently called such that failure always means
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ERR, then the library function should log WARN and let the caller
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log ERR.)
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INFO means something happened (maybe bad, maybe ok), but there's nothing
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you need to (or can) do about it.
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DEBUG is for everything louder than INFO.
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[XXX Proposed convention: every messages of severity INFO or higher should
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either (A) be intelligible to end-users who don't know the Tor source; or
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(B) somehow inform the end-users that they aren't expected to understand
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the message (perhaps with a string like "internal error"). Option (A) is
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to be preferred to option (B). -NM]
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2.5. Doxygen
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We use the 'doxygen' utility to generate documentation from our source code.
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Here's how to use it:
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1. Begin every file that should be documented with
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/**
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* \file filename.c
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* \brief Short desccription of the file
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*/
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(Doxygen will recognize any comment beginning with /** as special.)
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2. Before any function, structure, #define, or variable you want to
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document, add a comment of the form:
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/** Describe the function's actions in imperative sentences.
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*
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* Use blank lines for paragraph breaks
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* - and
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* - hyphens
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* - for
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* - lists.
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*
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* Write <b>argument_names</b> in boldface.
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*
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* \code
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* place_example_code();
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* between_code_and_endcode_commands();
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* \endcode
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*/
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3. Make sure to escape the characters "<", ">", "\", "%" and "#" as "\<",
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"\>", "\\", "\%", and "\#".
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4. To document structure members, you can use two forms:
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struct foo {
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/** You can put the comment before an element; */
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int a;
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int b; /**< Or use the less-than symbol to put the comment after the element. */
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};
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5. See the Doxygen manual for more information; this summary just scratches
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the surface.
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3. References
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About Tor
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See http://tor.eff.org/
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http://tor.eff.org/cvs/doc/tor-spec.txt
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http://tor.eff.org/cvs/doc/tor-design.tex
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http://tor.eff.org/cvs/doc/FAQ
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About anonymity
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See http://freehaven.net/anonbib/
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About nonblocking IO
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[XXX insert references]
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# ======================================================================
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# Old HACKING document; merge into the above, move into tor-design.tex,
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# or delete.
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# ======================================================================
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The pieces.
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Routers. Onion routers, as far as the 'tor' program is concerned,
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are a bunch of data items that are loaded into the router_array when
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the program starts. Periodically it downloads a new set of routers
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from a directory server, and updates the router_array. When a new OR
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connection is started (see below), the relevant information is copied
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from the router struct to the connection struct.
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Connections. A connection is a long-standing tcp socket between
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nodes. A connection is named based on what it's connected to -- an "OR
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connection" has an onion router on the other end, an "OP connection" has
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an onion proxy on the other end, an "exit connection" has a website or
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other server on the other end, and an "AP connection" has an application
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proxy (and thus a user) on the other end.
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Circuits. A circuit is a path over the onion routing
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network. Applications can connect to one end of the circuit, and can
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create exit connections at the other end of the circuit. AP and exit
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connections have only one circuit associated with them (and thus these
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connection types are closed when the circuit is closed), whereas OP and
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OR connections multiplex many circuits at once, and stay standing even
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when there are no circuits running over them.
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Streams. Streams are specific conversations between an AP and an exit.
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Streams are multiplexed over circuits.
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Cells. Some connections, specifically OR and OP connections, speak
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"cells". This means that data over that connection is bundled into 256
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byte packets (8 bytes of header and 248 bytes of payload). Each cell has
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a type, or "command", which indicates what it's for.
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Robustness features.
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[XXX no longer up to date]
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Bandwidth throttling. Each cell-speaking connection has a maximum
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bandwidth it can use, as specified in the routers.or file. Bandwidth
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throttling can occur on both the sender side and the receiving side. If
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the LinkPadding option is on, the sending side sends cells at regularly
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spaced intervals (e.g., a connection with a bandwidth of 25600B/s would
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queue a cell every 10ms). The receiving side protects against misbehaving
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servers that send cells more frequently, by using a simple token bucket:
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Each connection has a token bucket with a specified capacity. Tokens are
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added to the bucket each second (when the bucket is full, new tokens
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are discarded.) Each token represents permission to receive one byte
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from the network --- to receive a byte, the connection must remove a
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token from the bucket. Thus if the bucket is empty, that connection must
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wait until more tokens arrive. The number of tokens we add enforces a
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longterm average rate of incoming bytes, yet we still permit short-term
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bursts above the allowed bandwidth. Currently bucket sizes are set to
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ten seconds worth of traffic.
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The bandwidth throttling uses TCP to push back when we stop reading.
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We extend it with token buckets to allow more flexibility for traffic
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bursts.
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Data congestion control. Even with the above bandwidth throttling,
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we still need to worry about congestion, either accidental or intentional.
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If a lot of people make circuits into same node, and they all come out
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through the same connection, then that connection may become saturated
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(be unable to send out data cells as quickly as it wants to). An adversary
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can make a 'put' request through the onion routing network to a webserver
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he owns, and then refuse to read any of the bytes at the webserver end
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of the circuit. These bottlenecks can propagate back through the entire
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network, mucking up everything.
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(See the tor-spec.txt document for details of how congestion control
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works.)
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In practice, all the nodes in the circuit maintain a receive window
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close to maximum except the exit node, which stays around 0, periodically
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receiving a sendme and reading more data cells from the webserver.
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In this way we can use pretty much all of the available bandwidth for
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data, but gracefully back off when faced with multiple circuits (a new
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sendme arrives only after some cells have traversed the entire network),
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stalled network connections, or attacks.
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We don't need to reimplement full tcp windows, with sequence numbers,
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the ability to drop cells when we're full etc, because the tcp streams
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already guarantee in-order delivery of each cell. Rather than trying
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to build some sort of tcp-on-tcp scheme, we implement this minimal data
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congestion control; so far it's enough.
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Router twins. In many cases when we ask for a router with a given
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address and port, we really mean a router who knows a given key. Router
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twins are two or more routers that share the same private key. We thus
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give routers extra flexibility in choosing the next hop in the circuit: if
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some of the twins are down or slow, it can choose the more available ones.
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Currently the code tries for the primary router first, and if it's down,
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chooses the first available twin.
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