/* Copyright 2007 Nick Mathewson */ /* See LICENSE for licensing information */ /* $Id: /tor/trunk/src/common/util.c 12153 2007-03-12T03:11:12.797278Z nickm $ */ #include #include #define MEMPOOL_PRIVATE #include "mempool.h" /* DRAWBACKS: * - Not even slightly threadsafe. * - Likes to have lots of items per chunks. * - One pointer overhead per allocated thing. (The alternative is * something like glib's use of an RB-tree to keep track of what * chunk any given piece of memory is in.) * - Only aligns allocated things to void* level: redefign ALIGNMENT_TYPE * if you need doubles. * - Could probably be optimized a bit; the representation contains * a bit more info than it really needs to have. */ /* NOTES: * - The algorithm is similar to the one used by Python, but assumes that * we'll know in advance which objects we want to pool, and doesn't * try to handle a zillion objects of weird different sizes. */ #if 1 /* Tor dependencies */ #include "orconfig.h" #include "util.h" #include "compat.h" #include "log.h" #define ALLOC(x) tor_malloc(x) #define FREE(x) tor_free(x) #define ASSERT(x) tor_assert(x) /* End Tor dependencies */ #else #include #define PREDICT_UNLIKELY(x) (x) #define PREDICT_LIKELY(x) (x) #define ALLOC(x) malloc(x) #define FREE(x) free(x) #define STRUCT_OFFSET(tp, member) \ ((off_t) (((char*)&((tp*)0)->member)-(char*)0)) #define ASSERT(x) assert(x) #endif /* Tuning parameters */ /** DOCDOC */ #define ALIGNMENT_TYPE void * /** DOCDOC */ #define ALIGNMENT sizeof(void*) /** DOCDOC */ #define MAX_CHUNK (8*(1L<<20)) /** DOCDOC */ #define MIN_CHUNK 4096 typedef struct mp_allocated_t mp_allocated_t; /** DOCDOC */ struct mp_allocated_t { mp_chunk_t *in_chunk; union { mp_allocated_t *next_free; char mem[1]; ALIGNMENT_TYPE _dummy; }; }; /** DOCDOC */ struct mp_chunk_t { unsigned long magic; mp_chunk_t *next; mp_chunk_t *prev; mp_pool_t *pool; mp_allocated_t *first_free; int n_allocated; int capacity; size_t mem_size; char *next_mem; char mem[1]; }; /** DOCDOC */ #define MP_CHUNK_MAGIC 0x09870123 /** DOCDOC */ #define CHUNK_OVERHEAD (sizeof(mp_chunk_t)-1) /** DOCDOC */ #define A2M(a) (&(a)->mem[0]) /** DOCDOC */ #define M2A(p) ( ((char*)p) - STRUCT_OFFSET(mp_allocated_t, mem) ) /* INVARIANT: every chunk can hold 2 or more items. */ /** DOCDOC */ static mp_chunk_t * mp_chunk_new(mp_pool_t *pool) { size_t sz = pool->new_chunk_capacity * pool->item_alloc_size; mp_chunk_t *chunk = ALLOC(CHUNK_OVERHEAD + sz); memset(chunk, 0, sizeof(mp_chunk_t)); /* Doesn't clear the whole thing. */ chunk->magic = MP_CHUNK_MAGIC; chunk->capacity = pool->new_chunk_capacity; chunk->mem_size = sz; chunk->next_mem = chunk->mem; chunk->pool = pool; return chunk; } /** DOCDOC */ void * mp_pool_get(mp_pool_t *pool) { mp_chunk_t *chunk; mp_allocated_t *allocated; if (PREDICT_LIKELY(pool->used_chunks != NULL)) { chunk = pool->used_chunks; } else if (pool->empty_chunks) { /* Put the most recently emptied chunk on the used list. */ chunk = pool->empty_chunks; pool->empty_chunks = chunk->next; if (chunk->next) chunk->next->prev = NULL; chunk->next = pool->used_chunks; if (chunk->next) chunk->next->prev = chunk; pool->used_chunks = chunk; ASSERT(!chunk->prev); --pool->n_empty_chunks; } else { /* Allocate a new chunk and add it to the used list. */ chunk = mp_chunk_new(pool); chunk->next = pool->used_chunks; if (chunk->next) chunk->next->prev = chunk; pool->used_chunks = chunk; ASSERT(!chunk->prev); } ASSERT(chunk->n_allocated < chunk->capacity); if (chunk->first_free) { allocated = chunk->first_free; chunk->first_free = allocated->next_free; allocated->next_free = NULL; /* debugging */ } else { ASSERT(chunk->next_mem + pool->item_alloc_size <= chunk->mem + chunk->mem_size); allocated = (void*)chunk->next_mem; chunk->next_mem += pool->item_alloc_size; allocated->in_chunk = chunk; } ++chunk->n_allocated; if (PREDICT_UNLIKELY(chunk->n_allocated == chunk->capacity)) { /* This is now a full chunk. */ ASSERT(chunk == pool->used_chunks); ASSERT(chunk->prev == NULL); pool->used_chunks = chunk->next; if (chunk->next) chunk->next->prev = NULL; chunk->next = pool->full_chunks; if (chunk->next) chunk->next->prev = chunk; pool->full_chunks = chunk; } return A2M(allocated); } /** DOCDOC */ void mp_pool_release(void *_item) { mp_allocated_t *allocated = (void*) M2A(_item); mp_chunk_t *chunk = allocated->in_chunk; ASSERT(chunk); ASSERT(chunk->magic == MP_CHUNK_MAGIC); ASSERT(chunk->n_allocated > 0); allocated->next_free = chunk->first_free; chunk->first_free = allocated; if (PREDICT_UNLIKELY(chunk->n_allocated == chunk->capacity)) { /* This chunk was full and is about to be used. */ mp_pool_t *pool = chunk->pool; /* unlink from full */ if (chunk->prev) chunk->prev->next = chunk->next; if (chunk->next) chunk->next->prev = chunk->prev; if (chunk == pool->full_chunks) pool->full_chunks = chunk->next; /* link to used */ chunk->next = pool->used_chunks; chunk->prev = NULL; if (chunk->next) chunk->next->prev = chunk; pool->used_chunks = chunk; } else if (PREDICT_UNLIKELY(chunk->n_allocated == 1)) { /* This was used and is about to be empty. */ mp_pool_t *pool = chunk->pool; /* unlink from used */ if (chunk->prev) chunk->prev->next = chunk->next; if (chunk->next) chunk->next->prev = chunk->prev; if (chunk == pool->used_chunks) pool->used_chunks = chunk->next; /* link to empty */ chunk->next = pool->empty_chunks; chunk->prev = NULL; if (chunk->next) chunk->next->prev = chunk; pool->empty_chunks = chunk; /* reset guts to defragment this chunk. */ chunk->first_free = NULL; chunk->next_mem = chunk->mem; ++pool->n_empty_chunks; } --chunk->n_allocated; } /** DOCDOC */ mp_pool_t * mp_pool_new(size_t item_size, size_t chunk_capacity) { mp_pool_t *pool; size_t alloc_size; pool = ALLOC(sizeof(mp_pool_t)); memset(pool, 0, sizeof(mp_pool_t)); /* First, minimal size with overhead. */ alloc_size = STRUCT_OFFSET(mp_allocated_t, mem) + item_size; if (alloc_size < sizeof(mp_allocated_t)) alloc_size = sizeof(mp_allocated_t); /* Then, round up to alignment. */ if (alloc_size % ALIGNMENT) { alloc_size = alloc_size + ALIGNMENT - (alloc_size % ALIGNMENT); } if (alloc_size < ALIGNMENT) alloc_size = ALIGNMENT; ASSERT((alloc_size % ALIGNMENT) == 0); if (chunk_capacity > MAX_CHUNK) chunk_capacity = MAX_CHUNK; if (chunk_capacity < alloc_size * 2 + CHUNK_OVERHEAD) chunk_capacity = alloc_size * 2 + CHUNK_OVERHEAD; if (chunk_capacity < MIN_CHUNK) /* Guess system page size. */ chunk_capacity = MIN_CHUNK; pool->new_chunk_capacity = (chunk_capacity-CHUNK_OVERHEAD) / alloc_size; pool->item_alloc_size = alloc_size; return pool; } /** DOCDOC */ void mp_pool_clean(mp_pool_t *pool) { if (pool->empty_chunks) { mp_chunk_t *next, *chunk = pool->empty_chunks->next; while (chunk) { next = chunk->next; FREE(chunk); chunk = next; } pool->empty_chunks->next = NULL; pool->n_empty_chunks = 1; } } /** DOCDOC */ static void destroy_chunks(mp_chunk_t *chunk) { mp_chunk_t *next; while (chunk) { chunk->magic = 0xd3adb33f; next = chunk->next; FREE(chunk); chunk = next; } } /** DOCDOC */ void mp_pool_destroy(mp_pool_t *pool) { destroy_chunks(pool->empty_chunks); destroy_chunks(pool->used_chunks); destroy_chunks(pool->full_chunks); memset(pool, 0xe0, sizeof(mp_pool_t)); FREE(pool); } static int assert_chunks_ok(mp_pool_t *pool, mp_chunk_t *chunk, int empty, int full) { mp_allocated_t *allocated; int n = 0; if (chunk) ASSERT(chunk->prev == NULL); while (chunk) { n++; ASSERT(chunk->magic == MP_CHUNK_MAGIC); ASSERT(chunk->pool == pool); for (allocated = chunk->first_free; allocated; allocated = allocated->next_free) { ASSERT(allocated->in_chunk == chunk); } if (empty) ASSERT(chunk->n_allocated == 0); else if (full) ASSERT(chunk->n_allocated == chunk->capacity); else ASSERT(chunk->n_allocated > 0 && chunk->n_allocated < chunk->capacity); ASSERT(chunk->capacity == pool->new_chunk_capacity); ASSERT(chunk->mem_size == pool->new_chunk_capacity * pool->item_alloc_size); ASSERT(chunk->next_mem >= chunk->mem && chunk->next_mem <= chunk->mem + chunk->mem_size); if (chunk->next) ASSERT(chunk->next->prev == chunk); chunk = chunk->next; } return n; } void mp_pool_assert_ok(mp_pool_t *pool) { int n_empty; n_empty = assert_chunks_ok(pool, pool->empty_chunks, 1, 0); assert_chunks_ok(pool, pool->full_chunks, 0, 1); assert_chunks_ok(pool, pool->used_chunks, 0, 0); ASSERT(pool->n_empty_chunks == n_empty); }