This is not the most beautiful fix for this problem, but it is the simplest.
Bugfix for 2205. Thanks to Sebastian and Mashael for finding the
bug, and boboper/cypherpunks for figuring out why it was happening
and how to fix it, and for writing a few fixes.
We had a spelling discrepancy between the manpage and the source code
for some option. Resolve these in favor of the manpage, because it
makes more sense (for example, HTTP should be capitalized).
We need filtering bufferevent_openssl so that we can wrap around
IOCP bufferevents on Windows. This patch adds a temporary option to
turn on filtering mode, so that we can test it out on non-IOCP
systems to make sure it hasn't got any surprising bugs.
It also fixes some allocation/teardown errors in using
bufferevent_openssl as a filter.
First start of a fix for bug2001, but my test network still isn't
working: the client and the server send each other VERSIONS cells,
but never notice that they got them.
A node_t is an abstraction over routerstatus_t, routerinfo_t, and
microdesc_t. It should try to present a consistent interface to all
of them. There should be a node_t for a server whenever there is
* A routerinfo_t for it in the routerlist
* A routerstatus_t in the current_consensus.
(note that a microdesc_t alone isn't enough to make a node_t exist,
since microdescriptors aren't usable on their own.)
There are three ways to get a node_t right now: looking it up by ID,
looking it up by nickname, and iterating over the whole list of
microdescriptors.
All (or nearly all) functions that are supposed to return "a router"
-- especially those used in building connections and circuits --
should return a node_t, not a routerinfo_t or a routerstatus_t.
A node_t should hold all the *mutable* flags about a node. This
patch moves the is_foo flags from routerinfo_t into node_t. The
flags in routerstatus_t remain, but they get set from the consensus
and should not change.
Some other highlights of this patch are:
* Looking up routerinfo and routerstatus by nickname is now
unified and based on the "look up a node by nickname" function.
This tries to look only at the values from current consensus,
and not get confused by the routerinfo_t->is_named flag, which
could get set for other weird reasons. This changes the
behavior of how authorities (when acting as clients) deal with
nodes that have been listed by nickname.
* I tried not to artificially increase the size of the diff here
by moving functions around. As a result, some functions that
now operate on nodes are now in the wrong file -- they should
get moved to nodelist.c once this refactoring settles down.
This moving should happen as part of a patch that moves
functions AND NOTHING ELSE.
* Some old code is now left around inside #if 0/1 blocks, and
should get removed once I've verified that I don't want it
sitting around to see how we used to do things.
There are still some unimplemented functions: these are flagged
with "UNIMPLEMENTED_NODELIST()." I'll work on filling in the
implementation here, piece by piece.
I wish this patch could have been smaller, but there did not seem to
be any piece of it that was independent from the rest. Moving flags
forces many functions that once returned routerinfo_t * to return
node_t *, which forces their friends to change, and so on.
Specifically, a circ attempt that we'd launched while the network was
down could timeout after we've marked our entrynodes up, marking them
back down again. The fix is to annotate as bad the OR conns that were
around before we did the retry, so if a circuit that's attached to them
times out we don't do anything about it.
This requires the latest Git version of Libevent as of 24 March 2010.
In the future, we'll just say it requires Libevent 2.0.5-alpha or
later.
Since Libevent doesn't yet support hierarchical rate limit groups,
there isn't yet support for tracking relayed-bytes separately when
using the bufferevent system. If a future version does add support
for hierarchical buckets, we can add that back in.
At best, this patch helps us avoid sending queued relayed cells that
would get ignored during the time between when a destroy cell is
sent and when the circuit is finally freed. At worst, it lets us
release some memory a little earlier than it would otherwise.
Fix for bug #1184. Bugfix on 0.2.0.1-alpha.