Apparently fedora currently has ECDH but not P224. This isn't a huge
deal, since we no longer use OpenSSL's P224 ever (see #9780 and
72c1e5acfe). But we shouldn't have segfaulting benchmarks really.
Fixes bug 10835; bugfix on 0.2.4.8-alpha.
When I introduced the unusable_for_new_circuits flag in
62fb209d83, I had a spurious ! in the
circuit_stream_is_being_handled loop. This made us decide that
non-unusable circuits (that is, usable ones) were the ones to avoid,
and caused it to launch a bunch of extra circuits.
Fixes bug 10456; bugfix on 0.2.4.12-alpha.
This fixes bug 10402, where the rdrand engine would use the rdrand
instruction, not as an additional entropy source, but as a replacement
for the entire userspace PRNG. That's obviously stupid: even if you
don't think that RDRAND is a likely security risk, the right response
to an alleged new alleged entropy source is never to throw away all
previously used entropy sources.
Thanks to coderman and rl1987 for diagnosing and tracking this down.
The 'body' field of a microdesc_t holds a strdup()'d value if the
microdesc's saved_location field is SAVED_IN_JOURNAL or
SAVED_NOWHERE, and holds a pointer to the middle of an mmap if the
microdesc is SAVED_IN_CACHE. But we weren't setting that field
until a while after we parsed the microdescriptor, which left an
interval where microdesc_free() would try to free() the middle of
the mmap().
This patch also includes a regression test.
This is a fix for #10409; bugfix on 0.2.2.6-alpha.
Conflicts:
src/or/or.h
src/or/relay.c
Conflicts were simple to resolve. More fixes were needed for
compilation, including: reinstating the tv_to_msec function, and renaming
*_conn_cells to *_chan_cells.
Previously, when we ran low on memory, we'd close whichever circuits
had the most queued cells. Now, we close those that have the
*oldest* queued cells, on the theory that those are most responsible
for us running low on memory, and that those are the least likely to
actually drain on their own if we wait a little longer.
Based on analysis from a forthcoming paper by Jansen, Tschorsch,
Johnson, and Scheuermann. Fixes bug 9093.
Also fix a bug where if the guard we choose first doesn't answer, we
would try the second guard, but once we connected to the second guard
we would abandon it and retry the first one, slowing down bootstrapping.
The fix in both cases is to treat all our initially chosen guards as
acceptable to use.
Fixes bug 9946.