Commit Graph

58 Commits

Author SHA1 Message Date
Roger Dingledine
3a7f3ba348 cleanup: don't use size_t when you mean int
size_t is what you get back from sizeof(). no more, no less.


svn:r80
2002-08-24 04:59:21 +00:00
Roger Dingledine
d8c0d21b49 linkpadding is now off by default.
svn:r79
2002-08-23 06:49:43 +00:00
Roger Dingledine
267434bdea Implemented congestion control
Servers are allowed to send 100 cells initially, and can't send more until
they receive a 'sendme' cell from that direction, indicating that they
can send 10 more cells. As it currently stands, the exit node quickly
runs out of window, and sends bursts of 10 whenever a sendme cell gets
to him. This is much much much faster (and more flexible) than the old
"give each circuit 1 kB/s and hope nothing overflows" approach.

Also divided out the connection_watch_events into stop_reading,
start_writing, etc. That way we can control them separately.


svn:r54
2002-07-18 06:37:58 +00:00
Roger Dingledine
c951c6f186 new config files, some bugfixes
svn:r51
2002-07-16 02:12:58 +00:00
Roger Dingledine
117cbeeaaf Implemented link padding and receiver token buckets
Each socket reads at most 'bandwidth' bytes per second sustained, but
can handle bursts of up to 10*bandwidth bytes.

Cells are now sent out at evenly-spaced intervals, with padding sent
out otherwise. Set Linkpadding=0 in the rc file to send cells as soon
as they're available (and to never send padding cells).

Added license/copyrights statements at the top of most files.

router->min and router->max have been merged into a single 'bandwidth'
value. We should make the routerinfo_t reflect this (want to do that,
Mat?)

As the bandwidth increases, and we want to stop sleeping more and more
frequently to send a single cell, cpu usage goes up. At 128kB/s we're
pretty much calling poll with a timeout of 1ms or even 0ms. The current
code takes a timeout of 0-9ms and makes it 10ms. prepare_for_poll()
handles everything that should have happened in the past, so as long as
our buffers don't get too full in that 10ms, we're ok.

Speaking of too full, if you run three servers at 100kB/s with -l debug,
it spends too much time printing debugging messages to be able to keep
up with the cells. The outbuf ultimately fills up and it kills that
connection. If you run with -l err, it works fine up through 500kB/s and
probably beyond. Down the road we'll want to teach it to recognize when
an outbuf is getting full, and back off.


svn:r50
2002-07-16 01:12:15 +00:00
Roger Dingledine
c603e403df fixed a critical bug in yesterday's changes to buffers.c
(starting to debug my OP integration)


svn:r18
2002-07-02 06:02:15 +00:00
Roger Dingledine
b503d4c6d6 made 'app' connection be 'exit' connection
general cleanup, particularly in buffers.c


svn:r17
2002-06-30 07:37:49 +00:00
Roger Dingledine
9a928eeb12 Initial revision
svn:r2
2002-06-26 22:45:49 +00:00