Leave the other rend and hs_ident data around until circuit free, since code
may still try to inspect it after marking the circuit for close. The
circuitmap is the important thing to clean up, since repurposed
intropoints must be removed from this map to ensure validity.
If "Log debug ..." is not set, the decrement never happens. This lead to the
package/deliver window to be out of sync at the stream level and thus breaking
the connection after 50+ cells.
Fixes#30628
Signed-off-by: David Goulet <dgoulet@torproject.org>
Previously, we were looking at our global settings to see what kind
of proxy we had. But doing this would sometimes give us the wrong
results when we had ClientTransportPlugin configured but we weren't
using it for a particular connection. In several places in the
code, we had added checks to see if we were _really_ using a PT or
whether we were using a socks proxy, but we had forgotten to do so
in at least once case. Instead, since every time we call this
function we are asking about a single connection, it is probably
best just to make this function connection-specific.
Fixes bug 29670; bugfix on 0.2.6.2-alpha.
When we repurpose a hidden service circuit, we need to clean up from the HS
circuit map and any HS related data structured contained in the circuit.
This commit adds an helper function that does it when repurposing a hidden
service circuit.
Fixes#29034
Signed-off-by: David Goulet <dgoulet@torproject.org>
Proposal 289 prevents SENDME-flooding by requiring the other side to
authenticate the data it has received. But this data won't actually
be random if they are downloading a known resource. "No problem",
we said, "let's fell the empty parts of our cells with some
randomness!" and we did that in #26871.
Unfortunately, if the relay data payloads are all completely full,
there won't be any empty parts for us to randomize.
Therefore, we now pick random "randomness windows" between
CIRCWINDOW_INCREMENT/2 and CIRCWINDOW_INCREMENT. We remember whether we have
sent a cell containing at least 16 bytes of randomness in that window. If we
haven't, then when the window is exhausted, we send one. (This window approach
is designed to lower the number of rng checks we have to do. The number 16 is
pulled out of a hat to change the attacker's guessing difficulty to
"impossible".)
Implements 28646.
Previously we purged it in 1-hour increments -- but one-hour is the
maximum TTL for the cache! Now we do it in 25%-TTL increments.
Fixes bug 29617; bugfix on 0.3.5.1-alpha.