Previously, we only looked at up to 128 bytes. This is a bad idea
since socks messages can be at least 256+x bytes long. Now we look at
up to 512 bytes; this should be enough for 0.2.2.x to handle all valid
SOCKS messages. For 0.2.3.x, we can think about handling trickier
cases.
Fixes 2330. Bugfix on 0.2.0.16-alpha.
This was originally a patch provided by pipe
(http://www.mail-archive.com/or-talk@freehaven.net/msg13085.html) to
provide a method for controllers to query the total amount of traffic
tor has handled (this is a frequently requested piece of information
by relay operators).
We were not decrementing "available" every time we did
++next_virtual_addr in addressmap_get_virtual_address: we left out the
--available when we skipped .00 and .255 addresses.
This didn't actually cause a bug in most cases, since the failure mode
was to keep looping around the virtual addresses until we found one,
or until available hit zero. It could have given you an infinite loop
rather than a useful message, however, if you said "VirtualAddrNetwork
127.0.0.255/32" or something broken like that.
Spotted by cypherpunks
We were decrementing "available" twice for each in-use address we ran
across. This would make us declare that we ran out of virtual
addresses when the address space was only half full.
On Windows, we never use pthreads, since it doesn't usually exist,
and when it does it tends to be a little weirdly-behaved. But some
mingw installations have a pthreads installed, so autoconf detects
pthread.h and tells us about it. This would make us include
pthread.h, which could make for trouble when the iffy pthread.h
tried to include config.h.
This patch changes compat.h so that we never include pthread.h on
Windows. Fixes bug 2313; bugfix on 0.1.0.1-rc.
evbuffer_pullup does nothing and returns NULL if the caller asks it to
linearize more data than the buffer contains.
Introduced in 9796b9bfa6.
Reported by piebeer; fixed with help from doors.