The C standard says that INT32_MAX is supposed to be a signed
integer. On platforms that have it, we get the correct
platform-defined value. Our own replacement, however, was
unsigned. That's going to cause a bug somewhere eventually.
Previously, we only looked at up to 128 bytes. This is a bad idea
since socks messages can be at least 256+x bytes long. Now we look at
up to 512 bytes; this should be enough for 0.2.2.x to handle all valid
SOCKS messages. For 0.2.3.x, we can think about handling trickier
cases.
Fixes 2330. Bugfix on 0.2.0.16-alpha.
When using libevent 2, we use evdns_base_resolve_*(). When not, we
fake evdns_base_resolve_*() using evdns_resolve_*().
Our old check was looking for negative values (like libevent 2
returns), but our eventdns.c code returns 1. This code makes the
check just test for nonzero.
Note that this broken check was not for _resolve_ failures or even for
failures to _launch_ a resolve: it was for failures to _create_ or
_encode_ a resolve request.
Bug introduced in 81eee0ecfff3dac1e9438719d2f7dc0ba7e84a71; found by
lodger; uploaded to trac by rransom. Bug 2363. Fix on 0.2.2.6-alpha.
We were not decrementing "available" every time we did
++next_virtual_addr in addressmap_get_virtual_address: we left out the
--available when we skipped .00 and .255 addresses.
This didn't actually cause a bug in most cases, since the failure mode
was to keep looping around the virtual addresses until we found one,
or until available hit zero. It could have given you an infinite loop
rather than a useful message, however, if you said "VirtualAddrNetwork
127.0.0.255/32" or something broken like that.
Spotted by cypherpunks
We were decrementing "available" twice for each in-use address we ran
across. This would make us declare that we ran out of virtual
addresses when the address space was only half full.
On Windows, we never use pthreads, since it doesn't usually exist,
and when it does it tends to be a little weirdly-behaved. But some
mingw installations have a pthreads installed, so autoconf detects
pthread.h and tells us about it. This would make us include
pthread.h, which could make for trouble when the iffy pthread.h
tried to include config.h.
This patch changes compat.h so that we never include pthread.h on
Windows. Fixes bug 2313; bugfix on 0.1.0.1-rc.