See bug 2850 for rationale: it appears that on some busy exits, the OS
decides that every single port is now unusable because they have been
all used too recently.
- Document it in the manpage
- Add a changes entry
- No need to log when it is set: we don't log for other options.
- Use doxygen to document the new flag.
- Test truth of C variables with "if (x)", not "if (x == 1)".
- Simplify a complex boolean expression by breaking it up.
The first was genuinely impossible, I think: it could only happen
when the amount we read differed from the amount we wanted to read
by more than INT_MAX.
The second is just very unlikely: it would give incorrect results to
the controller if you somehow wrote or read more than 4GB on one
edge conn in one second. That one is a bugfix on 0.1.2.8-beta.
Ian's original message:
The current code actually correctly handles queued data at the
Exit; if there is queued data in a EXIT_CONN_STATE_CONNECTING
stream, that data will be immediately sent when the connection
succeeds. If the connection fails, the data will be correctly
ignored and freed. The problem with the current server code is
that the server currently drops DATA cells on streams in the
EXIT_CONN_STATE_CONNECTING state. Also, if you try to queue data
in the EXIT_CONN_STATE_RESOLVING state, bad things happen because
streams in that state don't yet have conn->write_event set, and so
some existing sanity checks (any stream with queued data is at
least potentially writable) are no longer sound.
The solution is to simply not drop received DATA cells while in
the EXIT_CONN_STATE_CONNECTING state. Also do not send SENDME
cells in this state, so that the OP cannot send more than one
window's worth of data to be queued at the Exit. Finally, patch
the sanity checks so that streams in the EXIT_CONN_STATE_RESOLVING
state that have buffered data can pass.
[...] Here is a simple patch. It seems to work with both regular
streams and hidden services, but there may be other corner cases
I'm not aware of. (Do streams used for directory fetches, hidden
services, etc. take a different code path?)
Right now, we only consider sending stream-level SENDME cells when we
have completely flushed a connection_edge's outbuf, or when it sends
us a DATA cell. Neither of these is ideal for throughput.
This patch changes the behavior so we now call
connection_edge_consider_sending_sendme when we flush _some_ data from
an edge outbuf.
Fix for bug 2756; bugfix on svn r152.
We detect and reject said attempts if there is no chosen exit node or
circuit: connecting to a private addr via a randomly chosen exit node
will usually fail (if all exits reject private addresses), is always
ill-defined (you're not asking for any particular host or service),
and usually an error (you've configured all requests to go over Tor
when you really wanted to configure all _remote_ requests to go over
Tor).
This can also help detect forwarding loop requests.
Found as part of bug2279.
We had a spelling discrepancy between the manpage and the source code
for some option. Resolve these in favor of the manpage, because it
makes more sense (for example, HTTP should be capitalized).
This requires the latest Git version of Libevent as of 24 March 2010.
In the future, we'll just say it requires Libevent 2.0.5-alpha or
later.
Since Libevent doesn't yet support hierarchical rate limit groups,
there isn't yet support for tracking relayed-bytes separately when
using the bufferevent system. If a future version does add support
for hierarchical buckets, we can add that back in.
The next series of commits begins addressing the issue that we're
currently including the complete or.h file in all of our source files.
To change that, we're splitting function definitions into new header
files (one header file per source file).
We implemented ratelimiting for warnings going into the logfile, but didn't
rate-limit controller events. Now both log warnings and controller events
are rate-limited.
The OutboundBindAddress option is useful for making sure that all of
your outbond connections use a given interface. But when connecting
to 127.0.0.1 (or ::1 even) it's important to actually have the
connection come _from_ localhost, since lots of programs running on
localhost use the source address to authenticate that the connection
is really coming from the same host.
Our old code always bound to OutboundBindAddress, whether connecting
to localhost or not. This would potentially break DNS servers on
localhost, and socks proxies on localhost. This patch changes the
behavior so that we only look at OutboundBindAddress when connecting
to a non-loopback address.
The new rule is: safe_str_X() means "this string is a piece of X
information; make it safe to log." safe_str() on its own means
"this string is a piece of who-knows-what; make it safe to log".
There are two big changes here:
- We store active circuits in a priority queue for each or_conn,
rather than doing a linear search over all the active circuits
before we send each cell.
- Rather than multiplying every circuit's cell-ewma by a decay
factor every time we send a cell (thus normalizing the value of a
current cell to 1.0 and a past cell to alpha^t), we instead
only scale down the cell-ewma every tick (ten seconds atm),
normalizing so that a cell sent at the start of the tick has
value 1.0).
Each circuit is ranked in terms of how many cells from it have been
relayed recently, using a time-weighted average.
This patch has been tested this on a private Tor network on PlanetLab,
and gotten improvements of 12-35% in time it takes to fetch a small
web page while there's a simultaneous large data transfer going on
simultaneously.
[Commit msg by nickm based on mail from Ian Goldberg.]