Since we can call this function more than once before we update all
the confirmed_idx fields, we can't rely on all the relays having an
accurate confirmed_idx.
Fixes bug 21129; bugfix on 0.3.0.1-alpha
In addition to not wanting to build circuits until we can see most
of the paths in the network, and in addition to not wanting to build
circuits until we have a consensus ... we shouldn't build circuits
till all of our (in-use) primary guards have descriptors that we can
use for them.
This is another bug 21242 fix.
Actually, it's _fine_ to use a descriptorless guard for fetching
directory info -- we just shouldn't use it when building circuits.
Fortunately, we already have a "usage" flag that we can use here.
Partial fix for bug 21242.
This relates to the 21242 fix -- entry_guard_pick_for_circuit()
should never yield nodes without descriptors when the node is going
to be used for traffic, since we won't be able to extend through
them.
In the past, when we exhausted all guards in our sampled set, we just
waited there till we mark a guard for retry again (usually takes 10 mins
for a primary guard, 1 hour for a non-primary guard). This patch marks
all guards as maybe-reachable when we exhaust all guards (this can
happen when network is down for some time).
Previously, we had NumEntryGuards kind of hardwired to 1. Now we
have the code (but not the configuarability) to choose randomly from
among the first N primary guards that would work, where N defaults
to 1.
Part of 20831 support for making NumEntryGuards work again.
Since we already had a separate function for getting the universe of
possible guards, all we had to do was tweak it to handle very the
GS_TYPE_RESTRICTED case.
asn found while testing that this function can be reached with
GUARD_STATE_COMPLETE circuits; I believe this happens when
cannibalization occurs.
The added complexity of handling one more state made it reasonable
to turn the main logic here into a switch statement.
Letting the maximum sample size grow proportionally to the number of
guards defeats its purpose to a certain extent. Noted by asn during
code review.
Fixes bug 20920; bug not in any released (or merged) version of Tor.
- Correctly maintain the previous guard selection in choose_guard_selection().
- Print bridge identifier instead of nothing in entry_guard_describe()._
If a complete circuit C2 doesn't obey the restrictions of C1, then
C2 cannot block C1.
The patch here is a little big-ish, since we can no longer look
through all the complete circuits and all the waiting circuits on a
single pass: we have to find the best waiting circuit first.
This is an important thing I hadn't considered when writing prop271:
sometimes you have to restrict what guard you use for a particular
circuit. Most frequently, that would be because you plan to use a
certain node as your exit, and so you can't choose that for your
guard.
This change means that the upgrade-waiting-circuits algorithm needs
a slight tweak too: circuit A cannot block circuit B from upgrading
if circuit B needs to follow a restriction that circuit A does not
follow.
I had been asking myself, "hey, doesn't the new code need to look at
this "info" parameter? The old code did!" But it turns out that the
old code hasn't, since 05f7336624.
So instead of "support this!" the comment now says "we can remove
this!"