- The function `decrypt_desc_layer` has a cleaner interface.
- `is_superencrypted_layer` changed from `int` -> `bool`
[ticket details](https://trac.torproject.org/projects/tor/ticket/31589)
add(changes/*): changes file
fix(src/features/hs): is_superencrypted changed from `int` -> `bool`
fix(changes/ticket31589): header
add(changes/ticket31589): subsystem(onion services) to change
Padding circuits were regular cells that got closed before their padding
machine could finish. This means that they can still receive regular cells from
their past life, but they have no way or reason to answer them anymore. Hence
let's ignore them before they even get to the proper subsystems.
Previously, when TestingTorNetwork was set, we would manually adjust
the initvalue members of a bunch of other config_var_t, and then
re-run the early parts or parsing the options.
Now we treat the initvalue fields as immutable, but instead assign
to them in options_init(), as early as possible. Rather than
re-running the early parts of options, we just re-call the
options_init_from_string() function.
This patch de-kludges some of our code pretty handily. I think it
could later handle authorities and fallbacks, but for now I think we
should leave those alone.
Coverity doesn't understand that if begin_cell_parse() returns 0 and
sets is_begindir to 0, its address field will always be set.
Fixes bug 30126; bugfix on 0.2.4.7-alpha; Fixes CID 1447296.
Proposal 289 prevents SENDME-flooding by requiring the other side to
authenticate the data it has received. But this data won't actually
be random if they are downloading a known resource. "No problem",
we said, "let's fell the empty parts of our cells with some
randomness!" and we did that in #26871.
Unfortunately, if the relay data payloads are all completely full,
there won't be any empty parts for us to randomize.
Therefore, we now pick random "randomness windows" between
CIRCWINDOW_INCREMENT/2 and CIRCWINDOW_INCREMENT. We remember whether we have
sent a cell containing at least 16 bytes of randomness in that window. If we
haven't, then when the window is exhausted, we send one. (This window approach
is designed to lower the number of rng checks we have to do. The number 16 is
pulled out of a hat to change the attacker's guessing difficulty to
"impossible".)
Implements 28646.