This is done to avoid spurious warns. Additional log lines are also
added to try to track down the codepaths where we are somehow overcounting
success counts.
The warning fixes are:
- Only define issetugid if it's missing.
- Explicitly ignore the return value of writev.
- Explicitly cast the retval of readlink() to int.
The 64-bit problems are related to just storing a size_t in an int. Not cool! Use a size_t instead.
Fix for bug 6379. Bugfix on 0.2.0.20-rc, which introduced openbsd-malloc.
This patch extracts the inner part of config_register_addressmaps --
the part that knows about detecting wildcard addresses addresses --
and makes it into a new function. The new function is deliberately
not moved or reindented, so that the diff is smaller.
I need this to fix bug 6244.
Extend cells aren't allowed to have a stream_id, but we were only
blocking them when they had a stream_id that corresponded to a
connection. As far as I can tell, this change is harmless: it will
make some kinds of broken clients not work any more, but afaik nobody
actually make a client that was broken in that way.
Found while hunting for other places where we made the same mistake
as in 6271.
Bugfix on d7f50337c1 back from May 2003, which introduced
telescoping circuit construction into 0.0.2pre8.
Thanks to the changes we started making with SocksPort and friends
in 0.2.3.3-alpha, any of our code that did "if (options->Sockport)"
became wrong, since "SocksPort 0" would make that test true whereas
using the default SocksPort value would make it false. (We didn't
actually do "if (options->SockPort)" but we did have tests for
TransPort. When we moved DirPort, ORPort, and ControlPort over to
the same system in 0.2.3.9-alpha, the problem got worse, since our
code is littered with checks for DirPort and ORPort as booleans.
This code renames the current linelist-based FooPort options to
FooPort_lines, and adds new FooPort_set options which get set at
parse-and-validate time on the or_options_t. FooPort_set is true
iff we will actually try to open a listener of the given type. (I
renamed the FooPort options rather than leave them alone so that
every previous user of a FooPort would need to get inspected, and so
that any new code that forgetfully uses FooPort will need fail to
compile.)
Fix for bug 6507.
With this patch, I dump the old kludge of using magic negative
numbers to indicate unknown bandwidths. I also compute each node's
weighted bandwidth exactly once, rather than computing it once in
a loop to compute the total weighted bandwidth and a second time in
a loop to find which one we picked.
Previously, we had incremented rand_bw so that when we later tested
"tmp >= rand_bw", we wouldn't have an off-by-one error. But instead,
it makes more sense to leave rand_bw alone and test "tmp > rand_bw".
Note that this is still safe. To take the example from the bug1203
writeup: Suppose that we have 3 nodes with bandwidth 1. So the
bandwidth array is { 1, 1, 1 }, and the total bandwidth is 3. We
choose rand_bw == 0, 1, or 2. With the first iteration of the loop,
tmp is now 1; with the second, tmp is 2; with the third, tmp is 3.
Now that our check is tmp > rand_bw, we will set i in the first
iteration of the loop iff rand_bw == 0; in the second iteration of
the loop iff rand_bw == 1, and in the third iff rand_bw == 2.
That's what we want.
Incidentally, this change makes the bug 6538 fix more ironclad: once
rand_bw is set to UINT64_MAX, tmp > rand_bw is obviously false
regardless of the value of tmp.
The old approach, because of its "tmp >= rand_bw &&
!i_has_been_chosen" check, would run through the second part of the
loop slightly slower than the first part. Now, we remove
i_has_been_chosen, and instead set rand_bw = UINT64_MAX, so that
every instance of the loop will do exactly the same amount of work
regardless of the initial value of rand_bw.
Fix for bug 6538.
This should make our preferred solution to #6538 easier to
implement, avoid a bunch of potential nastiness with excessive
int-vs-double math, and generally make the code there a little less
scary.
"But wait!" you say. "Is it really safe to do this? Won't the
results come out differently?"
Yes, but not much. We now round every weighted bandwidth to the
nearest byte before computing on it. This will make every node that
had a fractional part of its weighted bandwidth before either
slighty more likely or slightly less likely. Further, the rand_bw
value was only ever set with integer precision, so it can't
accurately sample routers with tiny fractional bandwidth values
anyway. Finally, doing repeated double-vs-uint64 comparisons is
just plain sad; it will involve an implicit cast to double, which is
never a fun thing.
This gives us a few benefits:
1) make -j clean all
this will start working, as it should. It currently doesn't.
2) increased parallel build
recursive make will max out at number of files in a directory,
non-recursive make doesn't have such a limitation
3) Removal of duplicate information in make files,
less error prone
I've also slightly updated how we call AM_INIT_AUTOMAKE, as the way
that was used was not only deprecated but will be *removed* in the next
major automake release (1.13).... so probably best that we can continue
to bulid tor without requiring old automake.
(see http://www.gnu.org/software/automake/manual/html_node/Public-Macros.html )
For more reasons why, see resources such as:
http://miller.emu.id.au/pmiller/books/rmch/
I don't personally agree that this is likely to be easy to exploit,
and some initial experimention I've done suggests that cache-miss
times are just plain too fast to get useful info out of when they're
mixed up with the rest of Tor's timing noise. Nevertheless, I'm
leaving Robert's initial changelog entry in the git history so that he
can be the voice of reason if I'm wrong. :)
This makes the V=1 or V=0 automake silent build options display (or hide)
the full command line used.
GEN foo.bar
will be seen rather than the full command.
As with all automake silent rules, "make V=1" will output the full command.