revamped the router reading section
reference counting for crypto pk env's (so we can dup them)
we now read and write pem pk keys from string rather than from FILE*,
in anticipation of fetching directories over a socket
(so now on startup we slurp in the whole file, then parse it as a string)
fixed a bug in the proxy side, where you could get some circuits
wedged if they showed up while the connection was being made
svn:r110
this is a checkpoint before i fix the fact that port is always kept in
network order -- which makes no sense, because network order is different
on different machines, which is the whole point.
svn:r81
Servers are allowed to send 100 cells initially, and can't send more until
they receive a 'sendme' cell from that direction, indicating that they
can send 10 more cells. As it currently stands, the exit node quickly
runs out of window, and sends bursts of 10 whenever a sendme cell gets
to him. This is much much much faster (and more flexible) than the old
"give each circuit 1 kB/s and hope nothing overflows" approach.
Also divided out the connection_watch_events into stop_reading,
start_writing, etc. That way we can control them separately.
svn:r54
Each socket reads at most 'bandwidth' bytes per second sustained, but
can handle bursts of up to 10*bandwidth bytes.
Cells are now sent out at evenly-spaced intervals, with padding sent
out otherwise. Set Linkpadding=0 in the rc file to send cells as soon
as they're available (and to never send padding cells).
Added license/copyrights statements at the top of most files.
router->min and router->max have been merged into a single 'bandwidth'
value. We should make the routerinfo_t reflect this (want to do that,
Mat?)
As the bandwidth increases, and we want to stop sleeping more and more
frequently to send a single cell, cpu usage goes up. At 128kB/s we're
pretty much calling poll with a timeout of 1ms or even 0ms. The current
code takes a timeout of 0-9ms and makes it 10ms. prepare_for_poll()
handles everything that should have happened in the past, so as long as
our buffers don't get too full in that 10ms, we're ok.
Speaking of too full, if you run three servers at 100kB/s with -l debug,
it spends too much time printing debugging messages to be able to keep
up with the cells. The outbuf ultimately fills up and it kills that
connection. If you run with -l err, it works fine up through 500kB/s and
probably beyond. Down the road we'll want to teach it to recognize when
an outbuf is getting full, and back off.
svn:r50
basically, a twin is a router which is different except it shares
the same keypair. so in cases where we want to find a "next router"
and all we really care is that it can decrypt the next onion layer,
then a twin is just as good.
we still need to decide how to mark twins in the routerinfo_t and in
the routers config file.
svn:r30
The 'or' process can now be told (by the global_role variable) what
roles this server should play -- connect to all ORs, listen for ORs,
listen for OPs, listen for APs, or any combination.
* everything in /src/op/ is now obsolete.
* connection_ap.c now handles all interactions with application proxies
* "port" is now or_port, op_port, ap_port. But routers are still always
referenced (say, in conn_get_by_addr_port()) by addr / or_port. We
should make routers.c actually read these new ports (currently I've
kludged it so op_port = or_port+10, ap_port=or_port+20)
* circuits currently know if they're at the beginning of the path because
circ->cpath is set. They use this instead for crypts (both ways),
if it's set.
* I still obey the "send a 0 back to the AP when you're ready" protocol,
but I think we should phase it out. I can simply not read from the AP
socket until I'm ready.
I need to do a lot of cleanup work here, but the code appears to work, so
now's a good time for a checkin.
svn:r22