We've been seeing problems with destroy cells queues taking up a
huge amount of RAM. We can mitigate this, since while a full packed
destroy cell takes 514 bytes, we only need 5 bytes to remember a
circuit ID and a reason.
Fixes bug 24666. Bugfix on 0.2.5.1-alpha, when destroy cell queues
were introduced.
With extra_space negative, it means that the "notsent" queue is quite large so
we must consider that value with the current computed tcp_space. If we end up
to have negative space, we should not add more data to the kernel since the
notsent queue is just too filled up.
Fixes#24665
Signed-off-by: David Goulet <dgoulet@torproject.org>
This patch adds support for MainloopStats that allow developers to get
main event loop statistics via Tor's heartbeat status messages. The new
status log message will show how many succesful, erroneous, and idle
event loop iterations we have had.
See: https://bugs.torproject.org/24605
Adding tor_remove_file(filename) and refactoring tor_cleanup().
Removing CookieAuthFile and ExtORPortCookieAuthFile when tor_cleanup() is
called.
Fixes#23271.
Signed-off-by: Fernando Fernandez Mancera <ffernandezmancera@gmail.com>
Using absolute_msec requires a 64-bit division operation every time
we calculate it, which gets expensive on 32-bit architectures.
Instead, just use the lazy "monotime_coarse_get()" operation, and
don't convert to milliseconds until we absolutely must.
In this case, it seemed fine to use a full monotime_coarse_t rather
than a truncated "stamp" as we did to solve this problem for the
timerstamps in buf_t and packed_cell_t: There are vastly more cells
and buffer chunks than there are channels, and using 16 bytes per
channel in the worst case is not a big deal.
There are still more millisecond operations here than strictly
necessary; let's see any divisions show up in profiles.
* ADDS several `AC_MSG_RESULT`s which print the result of our checks
for our rust dependencies and a check for a suitable rustc compiler
version.
* FIXES#24612: https://bugs.torproject.org/24612
Retry directory downloads when we get our first bridge descriptor
during bootstrap or while reconnecting to the network. Keep retrying
every time we get a bridge descriptor, until we have a reachable bridge.
Stop delaying bridge descriptor fetches when we have cached bridge
descriptors. Instead, only delay bridge descriptor fetches when we
have at least one reachable bridge.
Fixes bug 24367; bugfix on 0.2.0.3-alpha.