This includes:
* making bridge_info_t exposed but opaque
* allowing guards where we don't know an identity
* making it possible to learn the identity of a guard
* creating a guard that lacks a node_t
* remembering a guard's address and port.
* Looking up a guard by address and port.
* Only enforcing the rule that we need a live consensus to update
the "listed" status for guards when we are not using bridges.
This patch doesn't cover every case; omitted cases are marked with
"XXXX prop271", as usual. It leaves both the old interface and the
new interface for guard status notification, since they don't
actually work in the same way: the new API wants to be told when a
circuit has failed or succeeded, whereas the old API wants to know
when a channel has failed or succeeded.
I ran into some trouble with directory guard stuff, since when we
pick the directory guard, we don't actually have a circuit to
associate it with. I solved that by allowing guard states to be
associated with directory connections, not just circuits.
The previous commit, in moving a bunch of functions to bridges.c,
broke compilation because bridges.c required two entry points to
entrynodes.c it didn't have.
This patch is just:
* Code movement
* Adding headers here and there as needed
* Adding a bridges_free_all() with a call to it.
It breaks compilation, since the bridge code needed to make exactly
2 calls into entrynodes.c internals. I'll fix those in the next
commit.