Instead of answering GETINFO requests about our geoip usage only after
running for 24 hours, this patch makes us answer GETINFO requests
immediately. We still round and quantize as before.
Implements bug2711.
Also, refactor the heck out of the bridge usage formatting code. No
longer should we need to do a generate-parse-and-regenerate cycle to
get the controller string, and that lets us simplify the code a lot.
- Document it in the manpage
- Add a changes entry
- No need to log when it is set: we don't log for other options.
- Use doxygen to document the new flag.
- Test truth of C variables with "if (x)", not "if (x == 1)".
- Simplify a complex boolean expression by breaking it up.
We've got millisecond timers now, we might as well use them.
This change won't actually make circuits get expiered with microsecond
precision, since we only call the expiry functions once per second.
Still, it should avoid the situation where we have a circuit get
expired too early because of rounding.
A couple of the expiry functions now call tor_gettimeofday: this
should be cheap since we're only doing it once per second. If it gets
to be called more often, though, we should onsider having the current
time be an argument again.
Ian's original message:
The current code actually correctly handles queued data at the
Exit; if there is queued data in a EXIT_CONN_STATE_CONNECTING
stream, that data will be immediately sent when the connection
succeeds. If the connection fails, the data will be correctly
ignored and freed. The problem with the current server code is
that the server currently drops DATA cells on streams in the
EXIT_CONN_STATE_CONNECTING state. Also, if you try to queue data
in the EXIT_CONN_STATE_RESOLVING state, bad things happen because
streams in that state don't yet have conn->write_event set, and so
some existing sanity checks (any stream with queued data is at
least potentially writable) are no longer sound.
The solution is to simply not drop received DATA cells while in
the EXIT_CONN_STATE_CONNECTING state. Also do not send SENDME
cells in this state, so that the OP cannot send more than one
window's worth of data to be queued at the Exit. Finally, patch
the sanity checks so that streams in the EXIT_CONN_STATE_RESOLVING
state that have buffered data can pass.
[...] Here is a simple patch. It seems to work with both regular
streams and hidden services, but there may be other corner cases
I'm not aware of. (Do streams used for directory fetches, hidden
services, etc. take a different code path?)
Right now, we only consider sending stream-level SENDME cells when we
have completely flushed a connection_edge's outbuf, or when it sends
us a DATA cell. Neither of these is ideal for throughput.
This patch changes the behavior so we now call
connection_edge_consider_sending_sendme when we flush _some_ data from
an edge outbuf.
Fix for bug 2756; bugfix on svn r152.