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Merge branch 'ticket32207'
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commit
f63cf2158b
@ -14,9 +14,41 @@
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struct pubsub_builder_t;
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/**
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* Describe when and how messages are delivered on message channel.
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*
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* Every message channel must be associated with one of these strategies.
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**/
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typedef enum {
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/**
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* Never deliver messages automatically.
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*
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* If a message channel uses this strategy, then no matter now many
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* messages are published on it, they are not delivered until something
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* manually calls dispatch_flush() for that channel
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**/
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DELIV_NEVER=0,
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/**
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* Deliver messages promptly, via the event loop.
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*
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* If a message channel uses this strategy, then publishing a messages
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* that channel activates an event that causes messages to be handled
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* later in the mainloop. The messages will be processed at some point
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* very soon, delaying only for pending IO events and the like.
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*
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* Generally this is the best choice for a delivery strategy, since
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* it avoids stack explosion.
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**/
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DELIV_PROMPT,
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/**
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* Deliver messages immediately, skipping the event loop.
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*
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* Every event on this channel is flushed immediately after it is queued,
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* using the stack.
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*
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* This delivery type should be used with caution, since it can cause
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* unexpected call chains, resource starvation, and the like.
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**/
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DELIV_IMMEDIATE,
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} deliv_strategy_t;
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144
src/lib/pubsub/publish_subscribe.md
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144
src/lib/pubsub/publish_subscribe.md
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@page publish_subscribe Publish-subscribe message passing in Tor
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@tableofcontents
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## Introduction
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Tor has introduced a generic publish-subscribe mechanism for delivering
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messages internally. It is meant to help us improve the modularity of
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our code, by avoiding direct coupling between modules that don't
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actually need to invoke one another.
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This publish-subscribe mechanism is *not* meant for handing
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multithreading or multiprocess issues, thought we hope that eventually
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it might be extended and adapted for that purpose. Instead, we use
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publish-subscribe today to decouple modules that shouldn't be calling
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each other directly.
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For example, there are numerous parts of our code that might need to
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take action when a circuit is completed: a controller might need to be
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informed, an onion service negotiation might need to be attached, a
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guard might need to be marked as working, or a client connection might
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need to be attached. But many of those actions occur at a higher layer
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than circuit completion: calling them directly is a layering violation,
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and makes our code harder to understand and analyze.
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But with message-passing, we can invert this layering violation: circuit
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completion can become a "message" that the circuit code publishes, and
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to which higher-level layers subscribe. This means that circuit
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handling can be decoupled from higher-level modules, and stay nice and
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simple. (@ref pubsub_notyet "1")
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> @anchor pubsub_notyet 1. Unfortunately, like most of our code, circuit
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> handling is _not_ yet refactored to use publish-subscribe throughout.
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> Instead, layer violations of the type described here are pretty common
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> in Tor today. To see a small part of what happens when a circuit is
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> completed today, have a look at circuit_build_no_more_hops() and its
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> associated code.
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## Channels and delivery policies
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To work with messages, especially when refactoring existing code, you'll
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need to understand "channels" and "delivery policies".
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Every message is delivered on a "message channel". Each channel
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(conceptually) a queue-like structure that can support an arbitrarily
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number of message types. Where channels vary is their delivery
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mechanisms, and their guarantees about when messages are processed.
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Currently, three delivery policies are possible:
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- `DELIV_PROMPT` -- causes messages to be processed via a callback in
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Tor's event loop. This is generally the best choice, since it
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avoids unexpected growth of the stack.
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- `DELIV_IMMEDIATE` -- causes messages to be processed immediately
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on the call stack when they are published. This choice grows the
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stack, and can lead to unexpected complexity in the call graph.
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We should only use it when necessary.
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- `DELIV_NEVER` -- causes messages not to be delivered by the message
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dispatch system at all. Instead, some other part of the code must
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call dispatch_flush() to get the messages delivered.
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See mainloop_pubsub.c and mainloop_pubsub.h for more information and
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implementation details.
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## Layers: Dispatch vs publish-subsubscribe vs mainloop.
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At the lowest level, messages are sent via the "dispatcher" module in
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@refdir{lib/dispatch}. For performance, this dispatcher works with a
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untyped messages. Publishers, subscribers, channels, and messages are
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distinguished by short integers. Associated data is handled as
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dynamically-typed data pointers, and its types are also stored as short
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integers.
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Naturally, this results in a type-unsafe C API, so most other modules
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shouldn't invoke @refdir{lib/dispatch} directly. At a higher level,
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@refdir{lib/pubsub} defines a set of functions and macros that make
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messages named and type-safe. This is the one that other modules should
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use when they want to send or receive a message.
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The two modules above do not handle message delivery. Instead, the
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dispatch module takes a callback that it can invoke when a channel
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becomes nonempty, and defines a dispatch_flush() function to deliver all
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the messages queued in a channel. The work of actually making sure that
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dispatch_flush() is called when appropriate falls to the main loop,
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which needs to integrate the message dispatcher with the rest of our
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events and callbacks. This work happens in mainloop_pubsub.c.
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## How to publish and subscribe
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This section gives an overview of how to make new messages and how to
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use them. For full details, see pubsub_macros.h.
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Before anybody can publish or subscribe to a message, the message must
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be declared, typically in a header. This uses DECLARE_MESSAGE() or
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DECLARE_MESSAGE_INT().
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Only subsystems can publish or subscribe messages. For more information
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about the subsystems architecture, see @ref initialization.
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To publish a message, you must:
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- Include the header that declares the message.
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- Declare a set of helper functions via DECLARE_PUBLISH(). These
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must be visible wherever you call PUBLISH().
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- Call PUBLISH() to actually send a message.
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- Connect your subsystem to the dispatcher by calling
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DISPATCH_ADD_PUB() from your subsystem's subsys_fns_t.add_pubsub
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callback.
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To subscribe to a message, you must:
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- Include the header that declares the message.
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- Declare a callback function to be invoked when the message is delivered.
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- Use DISPATCH_SUBSCRIBE at file scope to define a set of wrapper
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functions to call your callback function with the appropriate type.
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- Connect your subsystem to the dispatcher by calling
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DISPATCH_ADD_SUB() from your subsystem's subsys_fns_t.add_pubsub
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callback.
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Again, the file-level documentation for pubsub_macros.h describes how to
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declare a message, how to publish it, and how to subscribe to it.
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## Designing good messages
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**Frequency**:
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The publish-subscribe system uses a few function calls
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and allocations for each message sent. This makes it unsuitable for
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very-high-bandwidth events, like "receiving a single data cell" or "a
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socket has become writable." It's fine, however, for events that
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ordinarily happen a bit less frequently than that, like a circuit
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getting finished, a new connection getting opened, or so on.
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**Semantics**:
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A message should declare that something has happened or is happening,
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not that something in particular should be done.
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For example, suppose you want to set up a message so that onion services
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clean up their replay caches whenever we're low on memory. The event
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should be something like `memory_low`, not `clean_up_replay_caches`.
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The latter name would imply that the publisher knew who was subscribing
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to the message and what they intended to do about it, which would be a
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layering violation.
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@ -43,6 +43,7 @@ Tor repository.
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@subpage configuration
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@subpage publish_subscribe
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@page intro A high-level overview
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