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synced 2024-11-24 20:33:31 +01:00
Make the chance for priority inversion thread-specific
Instead of choosing a lower-priority job with a 1/37 chance, have the chance be 1/37 for half the threads, and 1/2147483647 for the other half. This way if there are very slow jobs of low priority, they shouldn't be able to grab all the threads when there is better work to do.
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@ -128,6 +128,8 @@ typedef struct workerthread_s {
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replyqueue_t *reply_queue;
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/** The current update generation of this thread */
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unsigned generation;
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/** One over the probability of taking work from a lower-priority queue. */
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int32_t lower_priority_chance;
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} workerthread_t;
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static void queue_reply(replyqueue_t *queue, workqueue_entry_t *work);
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@ -209,11 +211,6 @@ worker_thread_has_work(workerthread_t *thread)
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return thread->generation != thread->in_pool->generation;
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}
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/** With this probability, we'll consider taking work from a lower-priority
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* queue when we already have higher-priority work. This keeps priority from
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* becoming completely inverted. */
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#define LOWER_PRIORITY_CHANCE 37
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/** Extract the next workqueue_entry_t from the the thread's pool, removing
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* it from the relevant queues and marking it as non-pending.
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*
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@ -228,7 +225,8 @@ worker_thread_extract_next_work(workerthread_t *thread)
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this_queue = &pool->work[i];
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if (!TOR_TAILQ_EMPTY(this_queue)) {
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queue = this_queue;
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if (! tor_weak_random_one_in_n(&pool->weak_rng, LOWER_PRIORITY_CHANCE)) {
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if (! tor_weak_random_one_in_n(&pool->weak_rng,
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thread->lower_priority_chance)) {
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/* Usually we'll just break now, so that we can get out of the loop
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* and use the queue where we found work. But with a small
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* probability, we'll keep looking for lower priority work, so that
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@ -331,12 +329,14 @@ queue_reply(replyqueue_t *queue, workqueue_entry_t *work)
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/** Allocate and start a new worker thread to use state object <b>state</b>,
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* and send responses to <b>replyqueue</b>. */
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static workerthread_t *
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workerthread_new(void *state, threadpool_t *pool, replyqueue_t *replyqueue)
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workerthread_new(int32_t lower_priority_chance,
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void *state, threadpool_t *pool, replyqueue_t *replyqueue)
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{
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workerthread_t *thr = tor_malloc_zero(sizeof(workerthread_t));
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thr->state = state;
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thr->reply_queue = replyqueue;
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thr->in_pool = pool;
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thr->lower_priority_chance = lower_priority_chance;
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if (spawn_func(worker_thread_main, thr) < 0) {
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//LCOV_EXCL_START
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@ -470,6 +470,14 @@ threadpool_queue_update(threadpool_t *pool,
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/** Don't have more than this many threads per pool. */
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#define MAX_THREADS 1024
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/** For half of our threads, choose lower priority queues with probability
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* 1/N for each of these values. Both are chosen somewhat arbitrarily. If
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* CHANCE_PERMISSIVE is too low, then we have a risk of low-priority tasks
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* stalling forever. If it's too high, we have a risk of low-priority tasks
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* grabbing half of the threads. */
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#define CHANCE_PERMISSIVE 37
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#define CHANCE_STRICT INT32_MAX
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/** Launch threads until we have <b>n</b>. */
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static int
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threadpool_start_threads(threadpool_t *pool, int n)
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@ -486,8 +494,14 @@ threadpool_start_threads(threadpool_t *pool, int n)
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sizeof(workerthread_t*), n);
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while (pool->n_threads < n) {
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/* For half of our threads, we'll choose lower priorities permissively;
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* for the other half, we'll stick more strictly to higher priorities.
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* This keeps slow low-priority tasks from taking over completely. */
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int32_t chance = (pool->n_threads & 1) ? CHANCE_STRICT : CHANCE_PERMISSIVE;
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void *state = pool->new_thread_state_fn(pool->new_thread_state_arg);
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workerthread_t *thr = workerthread_new(state, pool, pool->reply_queue);
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workerthread_t *thr = workerthread_new(chance,
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state, pool, pool->reply_queue);
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if (!thr) {
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//LCOV_EXCL_START
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