if we have enough usable guards, just pick one

we don't need to check whether we don't have enough guards right after
concluding that we do have enough.

slight efficiency fix suggested by an anonymous fellow on irc.
This commit is contained in:
Roger Dingledine 2011-09-27 17:35:31 -04:00
parent 88516f65c9
commit e98c9a1bf6

View File

@ -4186,7 +4186,7 @@ choose_random_entry(cpath_build_state_t *state)
goto choose_and_finish; goto choose_and_finish;
} }
if (smartlist_len(live_entry_guards) >= options->NumEntryGuards) if (smartlist_len(live_entry_guards) >= options->NumEntryGuards)
break; /* we have enough */ goto choose_and_finish; /* we have enough */
} SMARTLIST_FOREACH_END(entry); } SMARTLIST_FOREACH_END(entry);
if (entry_list_is_constrained(options)) { if (entry_list_is_constrained(options)) {