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Remove run_scheduled_events() as a separate function.
(There was nothing else in second_elapsed_callbck() that couldn't go here.)
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@ -1727,13 +1727,22 @@ safe_timer_diff(time_t now, time_t next)
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}
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/** Perform regular maintenance tasks. This function gets run once per
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* second by second_elapsed_callback().
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* second.
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*/
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static void
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run_scheduled_events(time_t now)
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second_elapsed_callback(periodic_timer_t *timer, void *arg)
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{
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(void) timer;
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(void) arg;
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const time_t now = time(NULL);
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const or_options_t *options = get_options();
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/* We don't need to do this once-per-second any more: time-updating is
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* only in this callback _because it is a callback_. It should be fine
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* to disable this callback, and the time will still get updated.
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*/
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update_current_time(now);
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/* 0. See if we've been asked to shut down and our timeout has
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* expired; or if our bandwidth limits are exhausted and we
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* should hibernate; or if it's time to wake up from hibernation.
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@ -2642,28 +2651,6 @@ update_current_time(time_t now)
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current_second = now;
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}
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/** Libevent callback: invoked once every second. */
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static void
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second_elapsed_callback(periodic_timer_t *timer, void *arg)
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{
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/* XXXX This could be sensibly refactored into multiple callbacks, and we
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* could use Libevent's timers for this rather than checking the current
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* time against a bunch of timeouts every second. */
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time_t now;
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(void)timer;
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(void)arg;
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now = time(NULL);
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/* We don't need to do this once-per-second any more: time-updating is
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* only in this callback _because it is a callback_. It should be fine
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* to disable this callback, and the time will still get updated.
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*/
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update_current_time(now);
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run_scheduled_events(now);
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}
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#ifdef HAVE_SYSTEMD_209
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static periodic_timer_t *systemd_watchdog_timer = NULL;
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