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doc: Improve the monotonic time module and function documentation
Explain what "monotonic" actually means, and document some results that have surprised people. Fixes bug 29640; bugfix on 0.2.9.1-alpha.
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changes/bug29640
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changes/bug29640
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@ -0,0 +1,4 @@
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o Minor bugfixes (documentation):
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- Improve the monotonic time module and function documentation. Explain
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what "monotonic" actually means, and document some results that have
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surprised people. Fixes bug 29640; bugfix on 0.2.9.1-alpha.
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@ -164,6 +164,8 @@ static int64_t last_tick_count = 0;
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* to be monotonic; increments them as appropriate so that they actually
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* _are_ monotonic.
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*
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* The returned time may be the same as the previous returned time.
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*
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* Caller must hold lock. */
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STATIC int64_t
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ratchet_performance_counter(int64_t count_raw)
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@ -202,6 +204,8 @@ static struct timeval timeofday_offset = { 0, 0 };
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* supposed to be monotonic; increments them as appropriate so that they
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* actually _are_ monotonic.
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*
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* The returned time may be the same as the previous returned time.
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*
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* Caller must hold lock. */
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STATIC void
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ratchet_timeval(const struct timeval *timeval_raw, struct timeval *out)
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@ -270,7 +274,9 @@ monotime_init_internal(void)
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}
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/**
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* Set "out" to the most recent monotonic time value
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* Set "out" to the most recent monotonic time value.
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*
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* The returned time may be the same as the previous returned time.
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*/
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void
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monotime_get(monotime_t *out)
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@ -302,6 +308,8 @@ monotime_coarse_get(monotime_coarse_t *out)
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/**
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* Return the number of nanoseconds between <b>start</b> and <b>end</b>.
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*
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* The returned value may be equal to zero.
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*/
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int64_t
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monotime_diff_nsec(const monotime_t *start,
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@ -15,11 +15,29 @@
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* of tens of milliseconds.
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*/
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/* Q: Should you use monotime or monotime_coarse as your source?
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/* Q: When should I use monotonic time?
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*
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* A: If you need a time that never decreases, use monotonic time. If you need
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* to send a time to a user or another process, or store a time, use the
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* wall-clock time.
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*
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* Q: Should you use monotime or monotime_coarse as your source?
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*
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* A: Generally, you get better precision with monotime, but better
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* performance with monotime_coarse.
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*
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* Q: What is a "monotonic" time, exactly?
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*
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* A: Monotonic times are strictly non-decreasing. The difference between any
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* previous monotonic time, and the current monotonic time, is always greater
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* than *or equal to* zero.
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* Zero deltas happen more often:
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* - on Windows (due to an OS bug),
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* - when using monotime_coarse, or on systems with low-resolution timers,
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* - on platforms where we emulate monotonic time using wall-clock time, and
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* - when using time units that are larger than nanoseconds (due to
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* truncation on division).
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*
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* Q: Should you use monotime_t or monotime_coarse_t directly? Should you use
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* usec? msec? "stamp units?"
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*
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@ -95,7 +113,7 @@
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* All, "timestamp units": Cheap everywhere: it never divides.
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*
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* Q: This is only somewhat related, but how much precision could I hope for
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* from a libevent time.?
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* from a libevent time?
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*
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* A: Actually, it's _very_ related if you're timing in order to have a
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* timeout happen.
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@ -182,26 +200,36 @@ void monotime_init(void);
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void monotime_get(monotime_t *out);
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/**
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* Return the number of nanoseconds between <b>start</b> and <b>end</b>.
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* The returned value may be equal to zero.
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*/
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int64_t monotime_diff_nsec(const monotime_t *start, const monotime_t *end);
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/**
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* Return the number of microseconds between <b>start</b> and <b>end</b>.
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* The returned value may be equal to zero.
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* Fractional units are truncated, not rounded.
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*/
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int64_t monotime_diff_usec(const monotime_t *start, const monotime_t *end);
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/**
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* Return the number of milliseconds between <b>start</b> and <b>end</b>.
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* The returned value may be equal to zero.
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* Fractional units are truncated, not rounded.
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*/
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int64_t monotime_diff_msec(const monotime_t *start, const monotime_t *end);
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/**
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* Return the number of nanoseconds since the timer system was initialized.
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* The returned value may be equal to zero.
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*/
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uint64_t monotime_absolute_nsec(void);
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/**
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* Return the number of microseconds since the timer system was initialized.
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* The returned value may be equal to zero.
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* Fractional units are truncated, not rounded.
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*/
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MOCK_DECL(uint64_t, monotime_absolute_usec,(void));
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/**
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* Return the number of milliseconds since the timer system was initialized.
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* The returned value may be equal to zero.
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* Fractional units are truncated, not rounded.
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*/
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uint64_t monotime_absolute_msec(void);
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@ -225,6 +253,9 @@ void monotime_add_msec(monotime_t *out, const monotime_t *val, uint32_t msec);
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* Set <b>out</b> to the current coarse time.
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*/
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void monotime_coarse_get(monotime_coarse_t *out);
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/**
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* Like monotime_absolute_*(), but faster on some platforms.
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*/
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uint64_t monotime_coarse_absolute_nsec(void);
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uint64_t monotime_coarse_absolute_usec(void);
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uint64_t monotime_coarse_absolute_msec(void);
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@ -248,18 +279,27 @@ uint32_t monotime_coarse_to_stamp(const monotime_coarse_t *t);
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/**
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* Convert a difference, expressed in the units of monotime_coarse_to_stamp,
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* into an approximate number of milliseconds.
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*
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* The returned value may be equal to zero.
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* Fractional units are truncated, not rounded.
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*/
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uint64_t monotime_coarse_stamp_units_to_approx_msec(uint64_t units);
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uint64_t monotime_msec_to_approx_coarse_stamp_units(uint64_t msec);
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uint32_t monotime_coarse_get_stamp(void);
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#if defined(MONOTIME_COARSE_TYPE_IS_DIFFERENT)
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/**
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* Like monotime_diff_*(), but faster on some platforms.
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*/
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int64_t monotime_coarse_diff_nsec(const monotime_coarse_t *start,
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const monotime_coarse_t *end);
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int64_t monotime_coarse_diff_usec(const monotime_coarse_t *start,
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const monotime_coarse_t *end);
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int64_t monotime_coarse_diff_msec(const monotime_coarse_t *start,
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const monotime_coarse_t *end);
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/**
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* Like monotime_*(), but faster on some platforms.
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*/
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void monotime_coarse_zero(monotime_coarse_t *out);
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int monotime_coarse_is_zero(const monotime_coarse_t *val);
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void monotime_coarse_add_msec(monotime_coarse_t *out,
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@ -278,6 +318,9 @@ void monotime_coarse_add_msec(monotime_coarse_t *out,
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*
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* Requires that the difference fit into an int32_t; not for use with
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* large time differences.
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*
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* The returned value may be equal to zero.
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* Fractional units are truncated, not rounded.
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*/
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int32_t monotime_coarse_diff_msec32_(const monotime_coarse_t *start,
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const monotime_coarse_t *end);
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@ -287,6 +330,9 @@ int32_t monotime_coarse_diff_msec32_(const monotime_coarse_t *start,
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*
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* Requires that the difference fit into an int32_t; not for use with
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* large time differences.
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*
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* The returned value may be equal to zero.
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* Fractional units are truncated, not rounded.
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*/
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static inline int32_t
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monotime_coarse_diff_msec32(const monotime_coarse_t *start,
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