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Always include socket rebinding code
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@ -146,10 +146,11 @@
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* EADDRINUSE.
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* 2) If so, it will close the appropriate old listener connection and
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* 3) Attempts bind()'ing the new listener socket again.
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*
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* Just to be safe, we are enabling listener rebind code on all platforms,
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* to account for unexpected cases where it may be needed.
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*/
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#if defined(__linux__) || defined(_WIN32)
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#define ENABLE_LISTENER_REBIND
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#endif
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static connection_t *connection_listener_new(
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const struct sockaddr *listensockaddr,
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