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Merge branch 'bug30344_squashed_035'
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commit
99809834a7
4
changes/bug30344
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4
changes/bug30344
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@ -0,0 +1,4 @@
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o Minor bugfixes (connection):
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- Avoid reading data from closed connections, which can cause needless
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loops in libevent and infinite loops in Shadow. Fixes bug 30344; bugfix
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on 0.1.1.1-alpha.
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@ -900,13 +900,19 @@ connection_mark_for_close_(connection_t *conn, int line, const char *file)
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}
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/** Mark <b>conn</b> to be closed next time we loop through
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* conn_close_if_marked() in main.c; the _internal version bypasses the
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* CONN_TYPE_OR checks; this should be called when you either are sure that
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* if this is an or_connection_t the controlling channel has been notified
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* (e.g. with connection_or_notify_error()), or you actually are the
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* conn_close_if_marked() in main.c.
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*
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* This _internal version bypasses the CONN_TYPE_OR checks; this should be
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* called when you either are sure that if this is an or_connection_t the
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* controlling channel has been notified (e.g. with
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* connection_or_notify_error()), or you actually are the
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* connection_or_close_for_error() or connection_or_close_normally() function.
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* For all other cases, use connection_mark_and_flush() instead, which
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* checks for or_connection_t properly, instead. See below.
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* For all other cases, use connection_mark_and_flush() which checks for
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* or_connection_t properly, instead. See below.
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*
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* We want to keep this function simple and quick, since it can be called from
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* quite deep in the call chain, and hence it should avoid having side-effects
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* that interfere with its callers view of the connection.
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*/
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MOCK_IMPL(void,
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connection_mark_for_close_internal_, (connection_t *conn,
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@ -874,6 +874,16 @@ conn_read_callback(evutil_socket_t fd, short event, void *_conn)
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/* assert_connection_ok(conn, time(NULL)); */
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/* Handle marked for close connections early */
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if (conn->marked_for_close && connection_is_reading(conn)) {
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/* Libevent says we can read, but we are marked for close so we will never
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* try to read again. We will try to close the connection below inside of
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* close_closeable_connections(), but let's make sure not to cause Libevent
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* to spin on conn_read_callback() while we wait for the socket to let us
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* flush to it.*/
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connection_stop_reading(conn);
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}
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if (connection_handle_read(conn) < 0) {
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if (!conn->marked_for_close) {
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#ifndef _WIN32
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