Add update_current_time() calls to periodic and event-driven callbacks

This is part of 26009, where we're going to keep track of the
current time and its jumps without having to do so in
second_elapsed_callback.
This commit is contained in:
Nick Mathewson 2018-05-03 10:56:49 -04:00
parent 1d16b7124f
commit 83137275a7
3 changed files with 5 additions and 1 deletions

View File

@ -3439,7 +3439,7 @@ int
connection_handle_read(connection_t *conn)
{
int res;
update_current_time(time(NULL));
res = connection_handle_read_impl(conn);
return res;
}
@ -3982,6 +3982,7 @@ int
connection_handle_write(connection_t *conn, int force)
{
int res;
update_current_time(time(NULL));
conn->in_connection_handle_write = 1;
res = connection_handle_write_impl(conn, force);
conn->in_connection_handle_write = 0;

View File

@ -3047,6 +3047,7 @@ signal_callback(evutil_socket_t fd, short events, void *arg)
(void)fd;
(void)events;
update_current_time(time(NULL));
process_signal(sig);
}

View File

@ -14,6 +14,7 @@
#include "or.h"
#include "compat_libevent.h"
#include "config.h"
#include "main.h"
#include "periodic.h"
/** We disable any interval greater than this number of seconds, on the
@ -48,6 +49,7 @@ periodic_event_dispatch(mainloop_event_t *ev, void *data)
}
time_t now = time(NULL);
update_current_time(now);
const or_options_t *options = get_options();
// log_debug(LD_GENERAL, "Dispatching %s", event->name);
int r = event->fn(now, options);