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Use 25% less RAM for base64-encoded directory objects
We were allocating N bytes to decode an N-byte base64 encoding, when 3N/4 would have been enough.
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@ -393,8 +393,9 @@ get_next_token(memarea_t *area,
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RET_ERR("Couldn't parse private key.");
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} else { /* If it's something else, try to base64-decode it */
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int r;
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tok->object_body = ALLOC(next-*s); /* really, this is too much RAM. */
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r = base64_decode(tok->object_body, next-*s, *s, next-*s);
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size_t maxsize = base64_decode_maxsize(next-*s);
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tok->object_body = ALLOC(maxsize);
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r = base64_decode(tok->object_body, maxsize, *s, next-*s);
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if (r<0)
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RET_ERR("Malformed object: bad base64-encoded data");
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tok->object_size = r;
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