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Some play code to throw away old buffers sometimes rather
than constantly reallocing them; just in case this is our memory problem. It looks for now like it isn't, so disabled. svn:r4349
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@ -69,6 +69,11 @@ uint64_t buf_total_alloc = 0;
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static INLINE void peek_from_buf(char *string, size_t string_len, buf_t *buf);
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static INLINE void peek_from_buf(char *string, size_t string_len, buf_t *buf);
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/** If the contents of buf wrap around the end of the allocated space,
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* malloc a new buf and copy the contents in starting at the
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* beginning. This operation is relatively expensive, so it shouldn't
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* be used e.g. for every single read or write.
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*/
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static void buf_normalize(buf_t *buf)
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static void buf_normalize(buf_t *buf)
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{
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{
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check();
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check();
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@ -156,7 +161,7 @@ static void buf_resize(buf_t *buf, size_t new_capacity)
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buf->len-offset);
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buf->len-offset);
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offset -= (buf->len-new_capacity);
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offset -= (buf->len-new_capacity);
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} else {
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} else {
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/* The data doen't wrap around, but it does extend beyond the new
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/* The data doesn't wrap around, but it does extend beyond the new
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* buffer length:
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* buffer length:
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* mem[offset] ... mem[offset+datalen-1] (the data)
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* mem[offset] ... mem[offset+datalen-1] (the data)
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*/
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*/
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@ -164,11 +169,27 @@ static void buf_resize(buf_t *buf, size_t new_capacity)
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offset = 0;
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offset = 0;
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}
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}
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}
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}
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buf->mem = GUARDED_MEM(tor_realloc(RAW_MEM(buf->mem),
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ALLOC_LEN(new_capacity)));
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/* XXX Some play code to throw away old buffers sometimes rather
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SET_GUARDS(buf->mem, new_capacity);
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* than constantly reallocing them; just in case this is our memory
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* problem. It looks for now like it isn't, so disabled. -RD */
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if (0 && new_capacity == MIN_LAZY_SHRINK_SIZE &&
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!buf->datalen &&
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buf->len >= 1<<16) {
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/* don't realloc; free and malloc */
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char *newmem = GUARDED_MEM(tor_malloc(ALLOC_LEN(new_capacity)));
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SET_GUARDS(newmem, new_capacity);
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free(RAW_MEM(buf->mem));
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buf->mem = buf->cur = newmem;
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} else {
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buf->mem = GUARDED_MEM(tor_realloc(RAW_MEM(buf->mem),
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ALLOC_LEN(new_capacity)));
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SET_GUARDS(buf->mem, new_capacity);
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buf->cur = buf->mem+offset;
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}
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buf_total_alloc += (new_capacity - buf->len);
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buf_total_alloc += (new_capacity - buf->len);
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buf->cur = buf->mem+offset;
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if (offset + buf->datalen > buf->len) {
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if (offset + buf->datalen > buf->len) {
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/* We need to move data now that we are done growing. The buffer
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/* We need to move data now that we are done growing. The buffer
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* now contains:
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* now contains:
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