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Fix handling of "final" flag in zstd decompression
We were returning "DONE" on truncated input streams, which was not what we wanted.
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@ -316,7 +316,10 @@ tor_zstd_compress_process(tor_zstd_compress_state_t *state,
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return TOR_COMPRESS_BUFFER_FULL;
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return TOR_COMPRESS_BUFFER_FULL;
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}
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}
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if (state->compress && finish) {
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if (!finish) {
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// We're not done with the input, so no need to flush.
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return TOR_COMPRESS_OK;
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} else if (state->compress && finish) {
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retval = ZSTD_endStream(state->u.compress_stream, &output);
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retval = ZSTD_endStream(state->u.compress_stream, &output);
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*out = (char *)output.dst + output.pos;
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*out = (char *)output.dst + output.pos;
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@ -333,9 +336,14 @@ tor_zstd_compress_process(tor_zstd_compress_state_t *state,
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// epilogue.
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// epilogue.
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if (retval > 0)
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if (retval > 0)
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return TOR_COMPRESS_BUFFER_FULL;
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return TOR_COMPRESS_BUFFER_FULL;
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return TOR_COMPRESS_DONE;
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} else {
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// ZSTD_flushStream returns 0 if the frame is done, or >0 if it
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// is incomplete.
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return (retval == 0) ? TOR_COMPRESS_DONE : TOR_COMPRESS_OK;
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}
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}
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return finish ? TOR_COMPRESS_DONE : TOR_COMPRESS_OK;
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#else // HAVE_ZSTD.
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#else // HAVE_ZSTD.
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(void)state;
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(void)state;
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(void)out;
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(void)out;
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