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https://gitlab.torproject.org/tpo/core/tor.git
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294 lines
7.4 KiB
C
294 lines
7.4 KiB
C
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/* Copyright 2007 Nick Mathewson */
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/* See LICENSE for licensing information */
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/* $Id: /tor/trunk/src/common/util.c 12153 2007-03-12T03:11:12.797278Z nickm $ */
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#include <stdlib.h>
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#include <string.h>
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#define MEMPOOL_PRIVATE
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#include "mempool.h"
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/* DRAWBACKS:
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* - Not even slightly threadsafe.
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* - Likes to have lots of items per chunks.
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* - One pointer overhead per allocated thing. (The alternative is
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* something like glib's use of an RB-tree to keep track of what
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* chunk any given piece of memory is in.)
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* - Only aligns allocated things to void* level: redefign ALIGNMENT_TYPE
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* if you need doubles.
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* - Could probably be optimized a bit; the representation contains
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* a bit more info than it really needs to have.
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*/
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/* NOTES:
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* - The algorithm is similar to the one used by Python, but assumes that
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* we'll know in advance which objects we want to pool, and doesn't
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* try to handle a zillion objects of weird different sizes.
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*/
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#if 1
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/* Tor dependencies */
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#include "orconfig.h"
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#include "util.h"
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#include "compat.h"
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#include "log.h"
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#define ALLOC(x) tor_malloc(x)
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#define FREE(x) tor_free(x)
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#define ASSERT(x) tor_assert(x)
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/* End Tor dependencies */
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#else
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#include <assert.h>
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#define PREDICT_UNLIKELY(x) (x)
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#define PREDICT_LIKELY(x) (x)
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#define ALLOC(x) malloc(x)
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#define FREE(x) free(x)
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#define STRUCT_OFFSET(tp, member) \
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((off_t) (((char*)&((tp*)0)->member)-(char*)0))
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#define ASSERT(x) assert(x)
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#endif
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/* Tuning parameters */
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/** DOCDOC */
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#define ALIGNMENT_TYPE void *
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/** DOCDOC */
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#define ALIGNMENT sizeof(void*)
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/** DOCDOC */
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#define MAX_CHUNK (8*(1L<<20))
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/** DOCDOC */
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#define MIN_CHUNK 4096
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/** DOCDOC */
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struct mp_allocated_t {
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mp_chunk_t *in_chunk;
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union {
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mp_allocated_t *next_free;
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char mem[1];
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ALIGNMENT_TYPE _dummy;
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};
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};
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/** DOCDOC */
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#define MP_CHUNK_MAGIC 0x09870123
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/** DOCDOC */
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#define CHUNK_OVERHEAD (sizeof(mp_chunk_t)-1)
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/** DOCDOC */
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#define A2M(a) (&(a)->mem)
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/** DOCDOC */
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#define M2A(p) ( ((char*)p) - STRUCT_OFFSET(mp_chunk_t, mem) )
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/* INVARIANT: every chunk can hold 2 or more items. */
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/** DOCDOC */
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static mp_chunk_t *
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mp_chunk_new(mp_pool_t *pool)
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{
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size_t sz = pool->new_chunk_capacity * pool->item_alloc_size;
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mp_chunk_t *chunk = ALLOC(CHUNK_OVERHEAD + sz);
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memset(chunk, 0, sizeof(mp_chunk_t)); /* Doesn't clear the whole thing. */
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chunk->magic = MP_CHUNK_MAGIC;
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chunk->capacity = pool->new_chunk_capacity;
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chunk->mem_size = sz;
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chunk->next_mem = chunk->mem;
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chunk->pool = pool;
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return chunk;
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}
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/** DOCDOC */
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void *
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mp_pool_get(mp_pool_t *pool)
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{
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mp_chunk_t *chunk;
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mp_allocated_t *allocated;
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if (PREDICT_LIKELY(pool->used_chunks != NULL)) {
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chunk = pool->used_chunks;
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} else if (pool->empty_chunks) {
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/* Put the most recently emptied chunk on the used list. */
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chunk = pool->empty_chunks;
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pool->empty_chunks = chunk->next;
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if (chunk->next)
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chunk->next->prev = NULL;
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chunk->next = pool->used_chunks;
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if (chunk->next)
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chunk->next->prev = chunk;
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pool->used_chunks = chunk;
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ASSERT(!chunk->prev);
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} else {
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/* Allocate a new chunk and add it to the used list. */
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chunk = mp_chunk_new(pool);
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chunk->next = pool->used_chunks;
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if (chunk->next)
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chunk->next->prev = chunk;
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pool->used_chunks = chunk;
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ASSERT(!chunk->prev);
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}
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ASSERT(chunk->n_allocated < chunk->capacity);
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if (chunk->first_free) {
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allocated = chunk->first_free;
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chunk->first_free = allocated->next_free;
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allocated->next_free = NULL; /* debugging */
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} else {
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ASSERT(chunk->next_mem + pool->item_alloc_size <
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chunk->mem + chunk->mem_size);
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allocated = (void*)chunk->next_mem;
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chunk->next_mem += pool->item_alloc_size;
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allocated->in_chunk = chunk;
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}
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++chunk->n_allocated;
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if (PREDICT_UNLIKELY(chunk->n_allocated == chunk->capacity)) {
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/* This is now a full chunk. */
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ASSERT(chunk == pool->used_chunks);
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ASSERT(chunk->prev == NULL);
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pool->used_chunks = chunk->next;
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if (chunk->next)
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chunk->next->prev = NULL;
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chunk->next = pool->full_chunks;
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pool->full_chunks->prev = chunk;
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pool->full_chunks = chunk;
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}
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return A2M(allocated);
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}
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/** DOCDOC */
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void
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mp_pool_release(void *_item)
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{
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mp_allocated_t *allocated = (void*) M2A(_item);
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mp_chunk_t *chunk = allocated->in_chunk;
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ASSERT(chunk);
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ASSERT(chunk->magic == MP_CHUNK_MAGIC);
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ASSERT(chunk->n_allocated > 0);
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allocated->next_free = chunk->first_free;
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chunk->first_free = allocated;
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if (PREDICT_UNLIKELY(chunk->n_allocated == chunk->capacity)) {
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/* This chunk was full and is about to be used. */
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mp_pool_t *pool = chunk->pool;
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/* unlink from full */
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if (chunk->prev)
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chunk->prev->next = chunk->next;
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if (chunk->next)
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chunk->next->prev = chunk->prev;
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if (chunk == pool->full_chunks)
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pool->full_chunks = chunk->next;
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/* link to used */
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chunk->next = pool->used_chunks;
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chunk->prev = NULL;
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if (chunk->next)
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chunk->next->prev = chunk;
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pool->used_chunks = chunk;
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} else if (PREDICT_UNLIKELY(chunk->n_allocated == 1)) {
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/* This was used and is about to be empty. */
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mp_pool_t *pool = chunk->pool;
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/* unlink from used */
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if (chunk->prev)
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chunk->prev->next = chunk->next;
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if (chunk->next)
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chunk->next->prev = chunk->prev;
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if (chunk == pool->used_chunks)
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pool->used_chunks = chunk->next;
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/* link to empty */
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chunk->next = pool->empty_chunks;
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chunk->prev = NULL;
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if (chunk->next)
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chunk->next->prev = chunk;
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pool->empty_chunks = chunk;
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/* reset guts to defragment this chunk. */
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chunk->first_free = NULL;
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chunk->next_mem = chunk->mem;
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++pool->n_empty_chunks;
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}
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--chunk->n_allocated;
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}
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/** DOCDOC */
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mp_pool_t *
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mp_pool_new(size_t item_size, size_t chunk_capacity)
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{
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mp_pool_t *pool;
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size_t alloc_size;
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pool = ALLOC(sizeof(mp_pool_t));
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memset(pool, 0, sizeof(mp_pool_t));
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/* First, minimal size with overhead. */
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alloc_size = STRUCT_OFFSET(mp_allocated_t, mem) + item_size;
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if (alloc_size < sizeof(mp_allocated_t))
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alloc_size = sizeof(mp_allocated_t);
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/* Then, round up to alignment. */
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if (alloc_size % ALIGNMENT) {
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alloc_size = alloc_size + ALIGNMENT - (alloc_size % ALIGNMENT);
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}
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if (alloc_size < ALIGNMENT)
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alloc_size = ALIGNMENT;
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ASSERT((alloc_size % ALIGNMENT) == 0);
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if (chunk_capacity > MAX_CHUNK)
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chunk_capacity = MAX_CHUNK;
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if (chunk_capacity < alloc_size * 2 + CHUNK_OVERHEAD)
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chunk_capacity = alloc_size * 2 + CHUNK_OVERHEAD;
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if (chunk_capacity < MIN_CHUNK) /* Guess system page size. */
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chunk_capacity = MIN_CHUNK;
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pool->new_chunk_capacity = (chunk_capacity-CHUNK_OVERHEAD / alloc_size);
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pool->item_alloc_size = alloc_size;
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return pool;
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}
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/** DOCDOC */
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void
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mp_pool_clean(mp_pool_t *pool)
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{
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if (pool->empty_chunks) {
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mp_chunk_t *next, *chunk = pool->empty_chunks->next;
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while (chunk) {
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next = chunk->next;
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FREE(chunk);
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chunk = next;
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}
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pool->empty_chunks->next = NULL;
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pool->n_empty_chunks = 1;
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}
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}
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/** DOCDOC */
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static void
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destroy_chunks(mp_chunk_t *chunk)
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{
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mp_chunk_t *next;
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while (chunk) {
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chunk->magic = 0xd3adb33f;
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next = chunk->next;
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FREE(chunk);
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chunk = next;
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}
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}
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/** DOCDOC */
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void
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mp_pool_destroy(mp_pool_t *pool)
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{
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destroy_chunks(pool->empty_chunks);
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destroy_chunks(pool->used_chunks);
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destroy_chunks(pool->full_chunks);
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memset(pool, 0xe0, sizeof(mp_pool_t));
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FREE(pool);
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}
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