tor/src/common/memarea.c

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2009-05-02 22:00:54 +02:00
/* Copyright (c) 2008-2009, The Tor Project, Inc. */
/* See LICENSE for licensing information */
/** \file memarea.c
* \brief Implementation for memarea_t, an allocator for allocating lots of
* small objects that will be freed all at once.
*/
#include "orconfig.h"
#include <stdlib.h>
#include "memarea.h"
#include "util.h"
#include "compat.h"
#include "log.h"
/** All returned pointers should be aligned to the nearest multiple of this
* value. */
#define MEMAREA_ALIGN SIZEOF_VOID_P
#if MEMAREA_ALIGN == 4
#define MEMAREA_ALIGN_MASK 3lu
#elif MEMAREA_ALIGN == 8
#define MEMAREA_ALIGN_MASK 7lu
#else
#error "void* is neither 4 nor 8 bytes long. I don't know how to align stuff."
#endif
/** Increment <b>ptr</b> until it is aligned to MEMAREA_ALIGN. */
static INLINE void *
realign_pointer(void *ptr)
{
uintptr_t x = (uintptr_t)ptr;
x = (x+MEMAREA_ALIGN_MASK) & ~MEMAREA_ALIGN_MASK;
tor_assert(((void*)x) >= ptr); // XXXX021 remove this once bug 930 is solved
return (void*)x;
}
/** Implements part of a memarea. New memory is carved off from chunk->mem in
* increasing order until a request is too big, at which point a new chunk is
* allocated. */
typedef struct memarea_chunk_t {
/** Next chunk in this area. Only kept around so we can free it. */
struct memarea_chunk_t *next_chunk;
size_t mem_size; /**< How much RAM is available in u.mem, total? */
char *next_mem; /**< Next position in u.mem to allocate data at. If it's
* greater than or equal to mem+mem_size, this chunk is
* full. */
union {
char mem[1]; /**< Memory space in this chunk. */
void *_void_for_alignment; /**< Dummy; used to make sure mem is aligned. */
} u;
} memarea_chunk_t;
#define CHUNK_HEADER_SIZE STRUCT_OFFSET(memarea_chunk_t, u)
#define CHUNK_SIZE 4096
/** A memarea_t is an allocation region for a set of small memory requests
* that will all be freed at once. */
struct memarea_t {
memarea_chunk_t *first; /**< Top of the chunk stack: never NULL. */
};
/** How many chunks will we put into the freelist before freeing them? */
#define MAX_FREELIST_LEN 4
/** The number of memarea chunks currently in our freelist. */
static int freelist_len=0;
/** A linked list of unused memory area chunks. Used to prevent us from
* spinning in malloc/free loops. */
static memarea_chunk_t *freelist = NULL;
/** Helper: allocate a new memarea chunk of around <b>chunk_size</b> bytes. */
static memarea_chunk_t *
alloc_chunk(size_t sz, int freelist_ok)
{
if (freelist && freelist_ok) {
memarea_chunk_t *res = freelist;
freelist = res->next_chunk;
res->next_chunk = NULL;
--freelist_len;
return res;
} else {
size_t chunk_size = freelist_ok ? CHUNK_SIZE : sz;
memarea_chunk_t *res = tor_malloc_roundup(&chunk_size);
res->next_chunk = NULL;
res->mem_size = chunk_size - CHUNK_HEADER_SIZE;
res->next_mem = res->u.mem;
tor_assert(res->next_mem+res->mem_size == ((char*)res)+chunk_size);
tor_assert(realign_pointer(res->next_mem) == res->next_mem);
return res;
}
}
/** Release <b>chunk</b> from a memarea, either by adding it to the freelist
* or by freeing it if the freelist is already too big. */
static void
chunk_free(memarea_chunk_t *chunk)
{
if (freelist_len < MAX_FREELIST_LEN) {
++freelist_len;
chunk->next_chunk = freelist;
freelist = chunk;
chunk->next_mem = chunk->u.mem;
} else {
tor_free(chunk);
}
}
/** Allocate and return new memarea. */
memarea_t *
memarea_new(void)
{
memarea_t *head = tor_malloc(sizeof(memarea_t));
head->first = alloc_chunk(CHUNK_SIZE, 1);
return head;
}
/** Free <b>area</b>, invalidating all pointers returned from memarea_alloc()
* and friends for this area */
void
memarea_drop_all(memarea_t *area)
{
memarea_chunk_t *chunk, *next;
for (chunk = area->first; chunk; chunk = next) {
next = chunk->next_chunk;
chunk_free(chunk);
}
area->first = NULL; /*fail fast on */
tor_free(area);
}
/** Forget about having allocated anything in <b>area</b>, and free some of
* the backing storage associated with it, as appropriate. Invalidates all
* pointers returned from memarea_alloc() for this area. */
void
memarea_clear(memarea_t *area)
{
memarea_chunk_t *chunk, *next;
if (area->first->next_chunk) {
for (chunk = area->first->next_chunk; chunk; chunk = next) {
next = chunk->next_chunk;
chunk_free(chunk);
}
area->first->next_chunk = NULL;
}
area->first->next_mem = area->first->u.mem;
}
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/** Remove all unused memarea chunks from the internal freelist. */
void
memarea_clear_freelist(void)
{
memarea_chunk_t *chunk, *next;
freelist_len = 0;
for (chunk = freelist; chunk; chunk = next) {
next = chunk->next_chunk;
tor_free(chunk);
}
freelist = NULL;
}
/** Return true iff <b>p</b> is in a range that has been returned by an
* allocation from <b>area</b>. */
int
memarea_owns_ptr(const memarea_t *area, const void *p)
{
memarea_chunk_t *chunk;
const char *ptr = p;
for (chunk = area->first; chunk; chunk = chunk->next_chunk) {
if (ptr >= chunk->u.mem && ptr < chunk->next_mem)
return 1;
}
return 0;
}
/** Return a pointer to a chunk of memory in <b>area</b> of at least <b>sz</b>
* bytes. <b>sz</b> should be significantly smaller than the area's chunk
* size, though we can deal if it isn't. */
void *
memarea_alloc(memarea_t *area, size_t sz)
{
memarea_chunk_t *chunk = area->first;
char *result;
tor_assert(chunk);
if (sz == 0)
sz = 1;
if (chunk->next_mem+sz > chunk->u.mem+chunk->mem_size) {
if (sz+CHUNK_HEADER_SIZE >= CHUNK_SIZE) {
/* This allocation is too big. Stick it in a special chunk, and put
* that chunk second in the list. */
memarea_chunk_t *new_chunk = alloc_chunk(sz+CHUNK_HEADER_SIZE, 0);
new_chunk->next_chunk = chunk->next_chunk;
chunk->next_chunk = new_chunk;
chunk = new_chunk;
} else {
memarea_chunk_t *new_chunk = alloc_chunk(CHUNK_SIZE, 1);
new_chunk->next_chunk = chunk;
area->first = chunk = new_chunk;
}
tor_assert(chunk->mem_size >= sz);
}
result = chunk->next_mem;
chunk->next_mem = chunk->next_mem + sz;
// XXXX021 remove these once bug 930 is solved.
tor_assert(chunk->next_mem >= chunk->u.mem);
tor_assert(chunk->next_mem <= chunk->u.mem+chunk->mem_size);
chunk->next_mem = realign_pointer(chunk->next_mem);
return result;
}
/** As memarea_alloc(), but clears the memory it returns. */
void *
memarea_alloc_zero(memarea_t *area, size_t sz)
{
void *result = memarea_alloc(area, sz);
memset(result, 0, sz);
return result;
}
/** As memdup, but returns the memory from <b>area</b>. */
void *
memarea_memdup(memarea_t *area, const void *s, size_t n)
{
char *result = memarea_alloc(area, n);
memcpy(result, s, n);
return result;
}
/** As strdup, but returns the memory from <b>area</b>. */
char *
memarea_strdup(memarea_t *area, const char *s)
{
return memarea_memdup(area, s, strlen(s)+1);
}
/** As strndup, but returns the memory from <b>area</b>. */
char *
memarea_strndup(memarea_t *area, const char *s, size_t n)
{
size_t ln;
char *result;
const char *cp, *end = s+n;
for (cp = s; cp < end && *cp; ++cp)
;
/* cp now points to s+n, or to the 0 in the string. */
ln = cp-s;
result = memarea_alloc(area, ln+1);
memcpy(result, s, ln);
result[ln]='\0';
return result;
}
/** Set <b>allocated_out</b> to the number of bytes allocated in <b>area</b>,
* and <b>used_out</b> to the number of bytes currently used. */
void
memarea_get_stats(memarea_t *area, size_t *allocated_out, size_t *used_out)
{
size_t a = 0, u = 0;
memarea_chunk_t *chunk;
for (chunk = area->first; chunk; chunk = chunk->next_chunk) {
a += CHUNK_HEADER_SIZE + chunk->mem_size;
tor_assert(chunk->next_mem >= chunk->u.mem);
u += CHUNK_HEADER_SIZE + (chunk->next_mem - chunk->u.mem);
}
*allocated_out = a;
*used_out = u;
}
/** Assert that <b>area</b> is okay. */
void
memarea_assert_ok(memarea_t *area)
{
memarea_chunk_t *chunk;
tor_assert(area->first);
for (chunk = area->first; chunk; chunk = chunk->next_chunk) {
tor_assert(chunk->next_mem >= chunk->u.mem);
tor_assert(chunk->next_mem <=
(char*) realign_pointer(chunk->u.mem+chunk->mem_size));
}
}