tor/src/or/dns_structs.h

91 lines
3.4 KiB
C
Raw Normal View History

#ifndef TOR_DNS_STRUCTS_H
#define TOR_DNS_STRUCTS_H
/** Longest hostname we're willing to resolve. */
#define MAX_ADDRESSLEN 256
/** Linked list of connections waiting for a DNS answer. */
typedef struct pending_connection_t {
edge_connection_t *conn;
struct pending_connection_t *next;
} pending_connection_t;
/** Value of 'magic' field for cached_resolve_t. Used to try to catch bad
* pointers and memory stomping. */
#define CACHED_RESOLVE_MAGIC 0x1234F00D
/* Possible states for a cached resolve_t */
/** We are waiting for the resolver system to tell us an answer here.
* When we get one, or when we time out, the state of this cached_resolve_t
* will become "DONE" and we'll possibly add a CACHED
* entry. This cached_resolve_t will be in the hash table so that we will
* know not to launch more requests for this addr, but rather to add more
* connections to the pending list for the addr. */
#define CACHE_STATE_PENDING 0
/** This used to be a pending cached_resolve_t, and we got an answer for it.
* Now we're waiting for this cached_resolve_t to expire. This should
* have no pending connections, and should not appear in the hash table. */
#define CACHE_STATE_DONE 1
/** We are caching an answer for this address. This should have no pending
* connections, and should appear in the hash table. */
#define CACHE_STATE_CACHED 2
/** @name status values for a single DNS request.
*
* @{ */
/** The DNS request is in progress. */
#define RES_STATUS_INFLIGHT 1
/** The DNS request finished and gave an answer */
#define RES_STATUS_DONE_OK 2
/** The DNS request finished and gave an error */
#define RES_STATUS_DONE_ERR 3
/**@}*/
/** A DNS request: possibly completed, possibly pending; cached_resolve
* structs are stored at the OR side in a hash table, and as a linked
* list from oldest to newest.
*/
typedef struct cached_resolve_t {
HT_ENTRY(cached_resolve_t) node;
uint32_t magic; /**< Must be CACHED_RESOLVE_MAGIC */
char address[MAX_ADDRESSLEN]; /**< The hostname to be resolved. */
union {
uint32_t addr_ipv4; /**< IPv4 addr for <b>address</b>, if successful.
* (In host order.) */
int err_ipv4; /**< One of DNS_ERR_*, if IPv4 lookup failed. */
} result_ipv4; /**< Outcome of IPv4 lookup */
union {
struct in6_addr addr_ipv6; /**< IPv6 addr for <b>address</b>, if
* successful */
int err_ipv6; /**< One of DNS_ERR_*, if IPv6 lookup failed. */
} result_ipv6; /**< Outcome of IPv6 lookup, if any */
union {
char *hostname; /** A hostname, if PTR lookup happened successfully*/
int err_hostname; /** One of DNS_ERR_*, if PTR lookup failed. */
} result_ptr;
/** @name Status fields
*
* These take one of the RES_STATUS_* values, depending on the state
* of the corresponding lookup.
*
* @{ */
unsigned int res_status_ipv4 : 2;
unsigned int res_status_ipv6 : 2;
unsigned int res_status_hostname : 2;
/**@}*/
uint8_t state; /**< Is this cached entry pending/done/informative? */
time_t expire; /**< Remove items from cache after this time. */
uint32_t ttl_ipv4; /**< What TTL did the nameserver tell us? */
uint32_t ttl_ipv6; /**< What TTL did the nameserver tell us? */
uint32_t ttl_hostname; /**< What TTL did the nameserver tell us? */
/** Connections that want to know when we get an answer for this resolve. */
pending_connection_t *pending_connections;
/** Position of this element in the heap*/
int minheap_idx;
} cached_resolve_t;
#endif