171 lines
5.3 KiB
CMake
171 lines
5.3 KiB
CMake
# Set the system name to one of Android, Darwin, FreeBSD, Linux, or Windows
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SET(CMAKE_SYSTEM_NAME @depends@)
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SET(CMAKE_SYSTEM_PROCESSOR @arch@)
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SET(CMAKE_BUILD_TYPE @release_type@)
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OPTION(STATIC "Link libraries statically" ON)
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OPTION(TREZOR_DEBUG "Main trezor debugging switch" OFF)
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OPTION(BUILD_TESTS "Build tests." OFF)
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SET(STATIC ON)
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SET(UNBOUND_STATIC ON)
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SET(ARCH "default")
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SET(BUILD_TESTS @build_tests@)
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SET(TREZOR_DEBUG @build_tests@)
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# where is the target environment
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SET(CMAKE_FIND_ROOT_PATH @prefix@ /usr)
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SET(ENV{PKG_CONFIG_PATH} @prefix@/lib/pkgconfig)
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SET(Readline_ROOT_DIR @prefix@)
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SET(Readline_INCLUDE_DIR @prefix@/include)
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SET(Readline_LIBRARY @prefix@/lib/libreadline.a)
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SET(Terminfo_LIBRARY @prefix@/lib/libtinfo.a)
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SET(UNBOUND_INCLUDE_DIR @prefix@/include)
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SET(UNBOUND_LIBRARIES @prefix@/lib/libunbound.a)
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SET(LIBUSB-1.0_LIBRARY @prefix@/lib/libusb-1.0.a)
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SET(LIBUDEV_LIBRARY @prefix@/lib/libudev.a)
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SET(Protobuf_FOUND 1)
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SET(Protobuf_PROTOC_EXECUTABLE @prefix@/native/bin/protoc CACHE FILEPATH "Path to the native protoc")
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SET(Protobuf_INCLUDE_DIR @prefix@/include CACHE PATH "Protobuf include dir")
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SET(Protobuf_INCLUDE_DIRS @prefix@/include CACHE PATH "Protobuf include dir")
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SET(Protobuf_LIBRARY @prefix@/lib/libprotobuf.a CACHE FILEPATH "Protobuf library")
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if(NOT CMAKE_SYSTEM_NAME STREQUAL "Android")
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SET(LIBUNWIND_INCLUDE_DIR @prefix@/include)
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SET(LIBUNWIND_LIBRARIES @prefix@/lib/libunwind.a)
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SET(LIBUNWIND_LIBRARY_DIRS @prefix@/lib)
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endif()
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SET(ZMQ_INCLUDE_PATH @prefix@/include)
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SET(ZMQ_LIB @prefix@/lib/libzmq.a)
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SET(Boost_IGNORE_SYSTEM_PATH ON)
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SET(BOOST_ROOT @prefix@)
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SET(BOOST_INCLUDEDIR @prefix@/include)
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SET(BOOST_LIBRARYDIR @prefix@/lib)
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SET(Boost_IGNORE_SYSTEM_PATHS_DEFAULT OFF)
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SET(Boost_NO_SYSTEM_PATHS ON)
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SET(Boost_USE_STATIC_LIBS ON)
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SET(Boost_USE_STATIC_RUNTIME ON)
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SET(OPENSSL_ROOT_DIR @prefix@)
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SET(ARCHITECTURE @arch@)
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# for libraries and headers in the target directories
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set (CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) # Find programs on host
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set (CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) # Find libs in target
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set (CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) # Find includes in target
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# specify the cross compiler to be used. Darwin uses clang provided by the SDK.
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if(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
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if(ARCHITECTURE STREQUAL "aarch64")
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SET(CLANG_TARGET "arm64-apple-darwin")
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SET(CONF_TRIPLE "aarch64-apple-darwin")
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SET(BUILD_TAG "mac-armv8")
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SET(CMAKE_OSX_ARCHITECTURES "arm64")
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set(ARM ON)
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set(ARM_ID "armv8-a")
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else()
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SET(CLANG_TARGET "x86_64-apple-darwin")
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SET(CONF_TRIPLE "x86_64-apple-darwin")
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SET(BUILD_TAG "mac-x64")
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SET(CMAKE_OSX_ARCHITECTURES "x86_64")
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endif()
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SET(_CMAKE_TOOLCHAIN_PREFIX @prefix@/native/bin/${CONF_TRIPLE}-)
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SET(CMAKE_C_COMPILER @prefix@/native/bin/clang)
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SET(CMAKE_C_COMPILER_TARGET ${CLANG_TARGET})
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SET(CMAKE_C_FLAGS_INIT -B${_CMAKE_TOOLCHAIN_PREFIX})
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SET(CMAKE_CXX_COMPILER @prefix@/native/bin/clang++ -stdlib=libc++)
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SET(CMAKE_CXX_COMPILER_TARGET ${CLANG_TARGET})
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SET(CMAKE_CXX_FLAGS_INIT -B${_CMAKE_TOOLCHAIN_PREFIX})
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SET(CMAKE_ASM_COMPILER_TARGET ${CLANG_TARGET})
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SET(CMAKE_ASM-ATT_COMPILER_TARGET ${CLANG_TARGET})
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SET(APPLE True)
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SET(BUILD_64 ON)
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SET(BREW OFF)
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SET(PORT OFF)
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SET(CMAKE_OSX_SYSROOT "@prefix@/native/SDK/")
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SET(CMAKE_OSX_DEPLOYMENT_TARGET "10.13")
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SET(CMAKE_CXX_STANDARD 17)
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SET(LLVM_ENABLE_PIC OFF)
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SET(LLVM_ENABLE_PIE OFF)
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elseif(CMAKE_SYSTEM_NAME STREQUAL "Android")
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SET(ANDROID TRUE)
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if(ARCHITECTURE STREQUAL "arm")
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SET(CMAKE_ANDROID_ARCH_ABI "armeabi-v7a")
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SET(CMAKE_SYSTEM_PROCESSOR "armv7-a")
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SET(CMAKE_ANDROID_ARM_MODE ON)
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SET(CMAKE_C_COMPILER_TARGET arm-linux-androideabi)
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SET(CMAKE_CXX_COMPILER_TARGET arm-linux-androideabi)
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SET(_CMAKE_TOOLCHAIN_PREFIX arm-linux-androideabi-)
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elseif(ARCHITECTURE STREQUAL "aarch64")
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SET(CMAKE_ANDROID_ARCH_ABI "arm64-v8a")
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SET(CMAKE_SYSTEM_PROCESSOR "aarch64")
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endif()
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SET(CMAKE_ANDROID_STANDALONE_TOOLCHAIN @prefix@/native)
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SET(CMAKE_C_COMPILER "${_CMAKE_TOOLCHAIN_PREFIX}clang")
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SET(CMAKE_CXX_COMPILER "${_CMAKE_TOOLCHAIN_PREFIX}clang++")
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else()
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SET(CMAKE_C_COMPILER @CC@)
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SET(CMAKE_CXX_COMPILER @CXX@)
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endif()
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if(ARCHITECTURE STREQUAL "arm")
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set(ARCH "armv7-a")
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set(ARM ON)
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set(ARM_ID "armv7-a")
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set(BUILD_64 OFF)
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set(CMAKE_BUILD_TYPE release)
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if(ANDROID)
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set(BUILD_TAG "android-armv7")
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else()
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set(BUILD_TAG "linux-armv7")
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endif()
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set(ARM7)
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elseif(ARCHITECTURE STREQUAL "aarch64")
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set(ARCH "armv8-a")
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set(ARM ON)
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set(ARM_ID "armv8-a")
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if(ANDROID)
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set(BUILD_TAG "android-armv8")
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elseif(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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set(BUILD_TAG "linux-armv8")
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endif()
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set(BUILD_64 ON)
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endif()
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if(ARCHITECTURE STREQUAL "riscv64")
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set(ARCH_ID "riscv64")
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set(ARCH "rv64gc")
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endif()
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if(ARCHITECTURE STREQUAL "i686")
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SET(ARCH_ID "i386")
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if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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set(BUILD_TAG "linux-x86")
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SET(LINUX_32 ON)
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elseif(CMAKE_SYSTEM_NAME STREQUAL "Windows")
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set(BUILD_TAG "win-x32")
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endif()
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endif()
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if(ARCHITECTURE STREQUAL "x86_64")
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if(CMAKE_SYSTEM_NAME STREQUAL "Linux")
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set(BUILD_TAG "linux-x64")
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elseif(CMAKE_SYSTEM_NAME STREQUAL "FreeBSD")
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set(BUILD_TAG "freebsd-x64")
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elseif(CMAKE_SYSTEM_NAME STREQUAL "Windows")
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set(BUILD_TAG "win-x64")
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endif()
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SET(ARCH_ID "x86_64")
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endif()
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#Create a new global cmake flag that indicates building with depends
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set (DEPENDS true)
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