epee: use generate_random_bytes for new random uuids
Instead of using boost::uuids::generate_random, which uses uninitialized stuff *on purpose*, just to annoy people who use valgrind
This commit is contained in:
parent
17c7c9caed
commit
d97582cf95
@ -141,7 +141,12 @@ PRAGMA_WARNING_DISABLE_VS(4355)
|
||||
context = boost::value_initialized<t_connection_context>();
|
||||
long ip_ = boost::asio::detail::socket_ops::host_to_network_long(remote_ep.address().to_v4().to_ulong());
|
||||
|
||||
context.set_details(boost::uuids::random_generator()(), ip_, remote_ep.port(), is_income);
|
||||
// create a random uuid
|
||||
boost::uuids::uuid random_uuid;
|
||||
// that stuff turns out to be included, even though it's from src... Taking advantage
|
||||
crypto::generate_random_bytes(sizeof(random_uuid), &random_uuid);
|
||||
|
||||
context.set_details(random_uuid, ip_, remote_ep.port(), is_income);
|
||||
_dbg3("[sock " << socket_.native_handle() << "] new connection from " << print_connection_context_short(context) <<
|
||||
" to " << local_ep.address().to_string() << ':' << local_ep.port() <<
|
||||
", total sockets objects " << m_ref_sock_count);
|
||||
|
Loading…
Reference in New Issue
Block a user