Change mutex lock model to avoid dead lock and ensure locks are always released.
Additional cosmetic fixes: move 'name' as protected remove unnecessary local var Fix debug log
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@ -78,8 +78,10 @@ namespace hw {
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return false;
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return false;
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}
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}
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class device {
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class device {
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protected:
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std::string name;
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public:
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public:
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device() {}
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device() {}
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@ -92,8 +94,6 @@ namespace hw {
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static const int SIGNATURE_FAKE = 1;
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static const int SIGNATURE_FAKE = 1;
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std::string name;
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/* ======================================================================= */
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/* ======================================================================= */
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/* SETUP/TEARDOWN */
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/* SETUP/TEARDOWN */
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/* ======================================================================= */
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/* ======================================================================= */
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@ -104,7 +104,15 @@ namespace hw {
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virtual bool release() = 0;
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virtual bool release() = 0;
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virtual bool connect(void) = 0;
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virtual bool connect(void) = 0;
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virtual bool disconnect() = 0;
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virtual bool disconnect(void) = 0;
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/* ======================================================================= */
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/* LOCKER */
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/* ======================================================================= */
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virtual void lock(void) = 0;
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virtual void unlock(void) = 0;
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virtual bool try_lock(void) = 0;
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/* ======================================================================= */
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/* ======================================================================= */
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/* WALLET & ADDRESS */
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/* WALLET & ADDRESS */
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@ -81,6 +81,17 @@ namespace hw {
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dfns();
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dfns();
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}
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}
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/* ======================================================================= */
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/* LOCKER */
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/* ======================================================================= */
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void device_default::lock() { }
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bool device_default::try_lock() { return true; }
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void device_default::unlock() { }
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/* ======================================================================= */
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/* ======================================================================= */
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/* WALLET & ADDRESS */
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/* WALLET & ADDRESS */
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/* ======================================================================= */
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/* ======================================================================= */
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@ -59,6 +59,13 @@ namespace hw {
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bool connect(void) override;
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bool connect(void) override;
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bool disconnect() override;
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bool disconnect() override;
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/* ======================================================================= */
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/* LOCKER */
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/* ======================================================================= */
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void lock(void) override;
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void unlock(void) override;
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bool try_lock(void) override;
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/* ======================================================================= */
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/* ======================================================================= */
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/* WALLET & ADDRESS */
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/* WALLET & ADDRESS */
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/* ======================================================================= */
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/* ======================================================================= */
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File diff suppressed because it is too large
Load Diff
@ -36,7 +36,8 @@
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#include "device.hpp"
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#include "device.hpp"
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#include <PCSC/winscard.h>
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#include <PCSC/winscard.h>
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#include <PCSC/wintypes.h>
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#include <PCSC/wintypes.h>
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#include <boost/thread/mutex.hpp>
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#include <boost/thread/recursive_mutex.hpp>
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namespace hw {
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namespace hw {
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@ -80,13 +81,11 @@ namespace hw {
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class device_ledger : public hw::device {
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class device_ledger : public hw::device {
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private:
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private:
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mutable std::mutex device_locker;
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// Locker for concurrent access
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mutable std::mutex tx_locker;
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mutable boost::recursive_mutex device_locker;
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void lock_device() ;
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mutable boost::mutex command_locker;
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void unlock_device() ;
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void lock_tx() ;
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//PCSC management
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void unlock_tx() ;
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std::string full_name;
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std::string full_name;
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SCARDCONTEXT hContext;
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SCARDCONTEXT hContext;
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SCARDHANDLE hCard;
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SCARDHANDLE hCard;
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@ -130,6 +129,14 @@ namespace hw {
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bool connect(void) override;
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bool connect(void) override;
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bool disconnect() override;
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bool disconnect() override;
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/* ======================================================================= */
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/* LOCKER */
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/* ======================================================================= */
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void lock(void) override;
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void unlock(void) override;
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bool try_lock(void) override;
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/* ======================================================================= */
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/* ======================================================================= */
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/* WALLET & ADDRESS */
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/* WALLET & ADDRESS */
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/* ======================================================================= */
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/* ======================================================================= */
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