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https://github.com/veracrypt/VeraCrypt
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MacOS: Support CommandLineTools for building (#1371)
Full Xcode application which can take up-to 40GB of disk space is not necessary for building VeraCrypt, rather the CommandLineTools for XCode are sufficient which only take few gigabytes. Instead of hardcoding the SDK location, use xcrun --show-sdk-path to support also the CommandLineTools instance. The reason for switching the logic for the XCode version is because the xcodebuild will not report a correct XCode version for the CommandLineTools, thus it can't be relied for whether to use the -Wl,-ld_classic flags. Instead, we can just check the ld version in use in the active developer directory, and see whether we are using dyld (the new) or ld64 (the old).
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@ -85,7 +85,7 @@ it is also available [online](https://www.veracrypt.fr/en/CompilingGuidelineLinu
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- GNU Make
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- GNU Make
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- GNU C++ Compiler 4.0 or compatible
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- GNU C++ Compiler 4.0 or compatible
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- Apple Xcode (Mac OS X only)
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- Apple Xcode or Xcode command line tools (Mac OS X only)
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- YASM 1.3.0 or newer (Linux only, x86/x64 architecture only)
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- YASM 1.3.0 or newer (Linux only, x86/x64 architecture only)
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- pkg-config
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- pkg-config
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- wxWidgets 3.0 shared library and header files installed or
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- wxWidgets 3.0 shared library and header files installed or
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18
src/Makefile
18
src/Makefile
@ -294,7 +294,10 @@ ifeq "$(shell uname -s)" "Darwin"
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#check to see if XCode 3 path exists.Otherwise, use XCode 4 path
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#check to see if XCode 3 path exists.Otherwise, use XCode 4 path
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VC_OSX_SDK_PATH := /Developer/SDKs/MacOSX$(VC_OSX_SDK).sdk
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VC_OSX_SDK_PATH := /Developer/SDKs/MacOSX$(VC_OSX_SDK).sdk
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ifeq ($(wildcard $(VC_OSX_SDK_PATH)/SDKSettings.plist),)
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ifeq ($(wildcard $(VC_OSX_SDK_PATH)/SDKSettings.plist),)
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VC_OSX_SDK_PATH := /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX$(VC_OSX_SDK).sdk
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VC_OSX_SDK_PATH := $(shell xcrun --sdk macosx$(VC_OSX_SDK) --show-sdk-path)
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ifeq ($(VC_OSX_SDK_PATH),)
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$(error Specified SDK version was not found, ensure your active developer directory is correct through xcode-select)
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endif
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endif
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endif
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#----- Legacy build if OSX <= 10.8: we build both 32-bit and 64-bit ----
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#----- Legacy build if OSX <= 10.8: we build both 32-bit and 64-bit ----
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@ -310,17 +313,12 @@ ifeq "$(shell uname -s)" "Darwin"
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CXXFLAGS += -std=c++11
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CXXFLAGS += -std=c++11
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C_CXX_FLAGS += -DTC_UNIX -DTC_BSD -DTC_MACOSX -mmacosx-version-min=$(VC_OSX_TARGET) -isysroot $(VC_OSX_SDK_PATH)
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C_CXX_FLAGS += -DTC_UNIX -DTC_BSD -DTC_MACOSX -mmacosx-version-min=$(VC_OSX_TARGET) -isysroot $(VC_OSX_SDK_PATH)
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LFLAGS += -mmacosx-version-min=$(VC_OSX_TARGET) -Wl,-syslibroot $(VC_OSX_SDK_PATH)
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LFLAGS += -mmacosx-version-min=$(VC_OSX_TARGET) -Wl,-syslibroot $(VC_OSX_SDK_PATH)
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#Xcode 15 linker emits a warning "no platform load command found" when linking object files generated by yasm
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# Xcode 15 linker emits a warning "no platform load command found" when linking object files generated by yasm
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# To suppress this warning, we need to use -Wl,-ld_classic flag in order to use the old ld64 linker
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# To suppress this warning, we need to use -Wl,-ld_classic flag in order to use the old ld64 linker
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# https://mjtsai.com/blog/2024/03/15/xcode-15-no-platform-load-command-found/
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# https://mjtsai.com/blog/2024/03/15/xcode-15-no-platform-load-command-found/
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# Check Xcode version for using specific linker flag
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# We can check whether newer linker is in use if ld -v reports dyld instead of ld64.
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XCODE_VERSION := $(shell xcodebuild -version 2>/dev/null | grep 'Xcode' | sed -E 's/Xcode ([0-9]+).*/\1/')
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ifeq ($(shell xcrun --sdk macosx$(VC_OSX_SDK) ld -v 2>&1 | grep -oE 'PROJECT:[^-]+' | cut -d: -f2),dyld)
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ifneq ($(XCODE_VERSION),)
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LFLAGS += -Wl,-ld_classic
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ifeq "$(shell expr $(XCODE_VERSION) \>= 15)" "1"
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LFLAGS += -Wl,-ld_classic
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endif
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else
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$(error Xcode not found, please check your installation)
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endif
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endif
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WX_CONFIGURE_FLAGS += --with-macosx-version-min=$(VC_OSX_TARGET) --with-macosx-sdk=$(VC_OSX_SDK_PATH)
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WX_CONFIGURE_FLAGS += --with-macosx-version-min=$(VC_OSX_TARGET) --with-macosx-sdk=$(VC_OSX_SDK_PATH)
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@ -101,7 +101,7 @@ Requirements for Building VeraCrypt for Linux and Mac OS X:
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- GNU Make
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- GNU Make
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- GNU C++ Compiler 4.0 or compatible
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- GNU C++ Compiler 4.0 or compatible
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- Apple Xcode (Mac OS X only)
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- Apple Xcode or Xcode command line tools (Mac OS X only)
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- YASM 1.3.0 or newer (Linux only, x86/x64 architecture only)
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- YASM 1.3.0 or newer (Linux only, x86/x64 architecture only)
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- pkg-config
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- pkg-config
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- wxWidgets 3.0 shared library and header files installed or
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- wxWidgets 3.0 shared library and header files installed or
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