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https://github.com/veracrypt/VeraCrypt
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MacOSX: Better build flags logic handling. Suppress Xcode 15 linked warning.
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parent
406a1686f5
commit
8a4962dc07
113
src/Makefile
113
src/Makefile
@ -296,7 +296,8 @@ ifeq "$(shell uname -s)" "Darwin"
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APPNAME := VeraCrypt
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export VC_OSX_TARGET ?= 12
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export VC_OSX_SDK ?= $(VC_OSX_TARGET)
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# use the output of the command "xcrun --show-sdk-version" to set the SDK version if not set
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export VC_OSX_SDK ?= $(shell xcrun --show-sdk-version)
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#check to see if XCode 3 path exists.Otherwise, use XCode 4 path
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VC_OSX_SDK_PATH := /Developer/SDKs/MacOSX$(VC_OSX_SDK).sdk
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@ -316,29 +317,41 @@ ifeq "$(shell uname -s)" "Darwin"
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C_CXX_FLAGS += -DTC_UNIX -DTC_BSD -DTC_MACOSX -mmacosx-version-min=$(VC_OSX_TARGET) -isysroot $(VC_OSX_SDK_PATH)
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LFLAGS += -mmacosx-version-min=$(VC_OSX_TARGET) -Wl,-syslibroot $(VC_OSX_SDK_PATH)
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#Xcode 15 linker emits a warning "no platform load command found" when linking object files generated by yasm
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# To suppress this warning, we need to use -Wl,-ld_classic flag in order to use the old ld64 linker
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# https://mjtsai.com/blog/2024/03/15/xcode-15-no-platform-load-command-found/
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# Check Xcode version for using specific linker flag
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XCODE_VERSION := $(shell xcodebuild -version 2>/dev/null | grep 'Xcode' | sed -E 's/Xcode ([0-9]+).*/\1/')
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ifneq ($(XCODE_VERSION),)
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ifeq "$(shell expr $(XCODE_VERSION) \>= 15)" "1"
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LFLAGS += -Wl,-ld_classic
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endif
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else
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$(error Xcode not found, please check your installation)
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endif
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WX_CONFIGURE_FLAGS += --with-macosx-version-min=$(VC_OSX_TARGET) --with-macosx-sdk=$(VC_OSX_SDK_PATH)
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ifeq "$(CPU_ARCH)" "x64"
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CPU_ARCH = x86
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endif
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ifeq "$(CPU_ARCH)" "arm64"
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CPU_ARCH = arm64
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# Set x86 assembly flags (-msse2, -mssse3, -msse4.1)
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# Apply flags if SIMD_SUPPORTED is 1 or if not in local development build (we are creating universal binary in this case)
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ifneq "$(LOCAL_DEVELOPMENT_BUILD)" "true"
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SIMD_SUPPORTED = 1
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endif
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ifneq "$(CPU_ARCH)" "arm64"
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CFLAGS += -msse2
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CXXFLAGS += -msse2
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endif
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ifeq "$(SIMD_SUPPORTED)" "1"
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CFLAGS += -msse2
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CXXFLAGS += -msse2
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ifeq "$(origin SSSE3)" "command line"
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CFLAGS += -mssse3
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CXXFLAGS += -mssse3
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endif
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ifeq "$(origin SSSE3)" "command line"
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CFLAGS += -mssse3
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CXXFLAGS += -mssse3
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endif
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ifeq "$(origin SSE41)" "command line"
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CFLAGS += -mssse3 -msse4.1
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CXXFLAGS += -mssse3 -msse4.1
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ifeq "$(origin SSE41)" "command line"
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CFLAGS += -mssse3 -msse4.1
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CXXFLAGS += -mssse3 -msse4.1
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endif
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endif
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AS ?= $(BASE_DIR)/Build/Tools/MacOSX/yasm
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@ -347,52 +360,38 @@ ifeq "$(shell uname -s)" "Darwin"
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ifeq "$(TC_BUILD_CONFIG)" "Release"
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export DISABLE_PRECOMPILED_HEADERS := 1
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export DISABLE_PRECOMPILED_HEADERS := 1
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S := $(C_CXX_FLAGS)
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C_CXX_FLAGS = $(subst -MMD,,$(S))
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C_CXX_FLAGS := $(subst -MMD,,$(C_CXX_FLAGS)) -gfull
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LFLAGS += -Wl,-dead_strip
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# only build local arch in development builds
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ifeq "$(LOCAL_DEVELOPMENT_BUILD)" "true"
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ifeq "$(CPU_ARCH)" "arm64"
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C_CXX_FLAGS += -gfull -arch $(CPU_ARCH)
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LFLAGS += -Wl,-dead_strip -arch $(CPU_ARCH)
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# Initialize architecture flag
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ARCH_FLAG := -arch x86_64
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# Set architecture flags based on build type and CPU architecture
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ifeq "$(LOCAL_DEVELOPMENT_BUILD)" "true"
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ifeq "$(CPU_ARCH)" "arm64"
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ARCH_FLAG := -arch arm64
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endif
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WX_CONFIGURE_FLAGS += --disable-universal_binary
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else
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# Legacy build settings
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ifdef VC_LEGACY_BUILD
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ARCH_FLAG += -arch i386
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WX_CONFIGURE_FLAGS += --enable-universal_binary=i386,x86_64
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else
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C_CXX_FLAGS += -gfull -arch x86_64
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LFLAGS += -Wl,-dead_strip -arch x86_64
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endif
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else
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# leave previous logic as is
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C_CXX_FLAGS += -gfull -arch x86_64
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LFLAGS += -Wl,-dead_strip -arch x86_64
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endif
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WX_CONFIGURE_FLAGS += --without-libpng --disable-gif --disable-pcx --disable-tga --disable-iff --disable-gif --disable-svg
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#----- Legacy build: we build both 32-bit and 64-bit ----
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ifdef VC_LEGACY_BUILD
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C_CXX_FLAGS += -arch i386
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LFLAGS += -arch i386
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WX_CONFIGURE_FLAGS += --enable-universal_binary=i386,x86_64
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else
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CXXFLAGS += -std=c++11
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ifeq "$(LOCAL_DEVELOPMENT_BUILD)" "true"
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ifeq "$(CPU_ARCH)" "arm64"
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C_CXX_FLAGS += -arch arm64
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LFLAGS += -arch arm64
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else
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C_CXX_FLAGS += -arch x86_64
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LFLAGS += -arch x86_64
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endif
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WX_CONFIGURE_FLAGS += --disable-universal_binary
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else
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# leave previous logic as is
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C_CXX_FLAGS += -arch arm64
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LFLAGS += -arch arm64
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CXXFLAGS += -std=c++11
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# Non-development build defaults to universal binary for arm64 and x86_64
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ARCH_FLAG += -arch arm64
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WX_CONFIGURE_FLAGS += --enable-universal_binary=arm64,x86_64
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endif
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endif
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# Apply architecture flags
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C_CXX_FLAGS += $(ARCH_FLAG)
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LFLAGS += $(ARCH_FLAG)
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WX_CONFIGURE_FLAGS += --without-libpng --disable-gif --disable-pcx --disable-tga --disable-iff --disable-svg
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WXCONFIG_CFLAGS += -gfull
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WXCONFIG_CXXFLAGS += -gfull
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